Player Matchup

Atlas
Atlas
 
Atlas
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
JesusGotThatPipe
Bastet
Level 148
God Stats
37W - 21L
1,675 SR
Queue Stats
475W - 467L
1,559 Elo+
Party 4
Hades
Hades
ThroatPunchDaddy
Hades
Level 125
God Stats
7W - 7L
1,577 SR
Queue Stats
247W - 270L
1,510 Elo+
Party 4
Artemis
Artemis
erick857
Artemis
Level 142
God Stats
7W - 5L
1,601 SR
Queue Stats
431W - 447L
1,460 Elo+
Party 1
Chaac
Chaac
those_sweat7
Chaac
Level 104
God Stats
13W - 7L
1,545 SR
Queue Stats
204W - 192L
1,483 Elo+
Solo
Team Averages
Level 130
1,580 SR
1,502 Elo+

VS

Team Averages
Level 109
1,515 SR
1,506 Elo+
Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
HampterDoggo
Guan Yu
Level 65
God Stats
1W - 2L
1,494 SR
Queue Stats
187W - 211L
1,474 Elo+
Party 2
Neith
Neith
SingularCabbage
Neith
Level 84
God Stats
1W - 2L
1,532 SR
Queue Stats
185W - 173L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
Tx Dab
Aphrodite
Level 128
God Stats
3W - 3L
1,448 SR
Queue Stats
92W - 79L
1,525 Elo+
Party 3
Fafnir
Fafnir
joztskull
Fafnir
Level 147
God Stats
2W - 4L
1,603 SR
Queue Stats
175W - 183L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
6 / 0 / 13
10,721
564
10,356
13,220
12,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 1 / 16
11,518
606
15,935
17,952
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 3 / 6
11,033
581
10,527
14,759
7,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
erick857
Artemis
17
5 / 3 / 6
10,521
554
10,028
14,465
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 2 / 11
11,749
618
15,351
20,056
19,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 10 / 2
9,371
493
15,741
19,117
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
HampterDoggo
Guan Yu
16
1 / 5 / 0
9,149
482
11,051
19,729
14,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 6 / 2
9,006
474
7,235
13,832
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Tx Dab
Aphrodite
14
1 / 7 / 2
8,890
468
8,371
14,220
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fafnir
joztskull
Fafnir
12
1 / 6 / 3
7,939
418
6,100
16,753
16,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
34
Kills
8
9
Deaths
34
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
0
13
12.5
L
Pele
 
Pele
3
10
2
0.4
L
Guan Yu
HampterDoggo
Guan Yu
1
5
0
0.2
W
8
1
16
16
L
2
6
2
0.5
W
8
3
6
3.67
L
Aphrodite
Tx Dab
Aphrodite
1
7
2
0.29
W
Artemis
erick857
Artemis
5
3
6
2.67
L
Fafnir
joztskull
Fafnir
1
6
3
0.42
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,197
Damage
48,498
80,452
Taken
83,651
50,959
Mitigated
46,498
32,565
Healing
23,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,356
3,899
0
4,214
13,220
12,290
452
3,144
10,027
31,067
0
L
Pele
 
Pele
15,741
2,513
0
4,347
19,117
5,907
0
5,760
13,214
0
67,987
L
Guan Yu
HampterDoggo
Guan Yu
11,051
1,615
0
5,617
19,729
14,067
806
4,442
14,547
5,804
53,723
W
15,935
5,602
0
5,972
17,952
5,801
695
5,267
12,560
0
70,081
L
7,235
2,814
0
3,773
13,832
4,629
0
3,419
10,364
0
69,885
W
10,527
1,337
575
4,488
14,759
7,863
1,104
4,566
9,962
63,067
0
L
Aphrodite
Tx Dab
Aphrodite
8,371
749
2,426
5,049
14,220
5,321
0
4,832
9,242
59,259
0
W
Artemis
erick857
Artemis
10,028
5,322
0
7,530
14,465
5,018
2,994
1,316
13,149
0
78,605
L
Fafnir
joztskull
Fafnir
6,100
1,371
215
2,518
16,753
16,574
0
4,178
12,249
30,872
0
W
15,351
2,071
0
9,786
20,056
19,987
162
2,199
17,107
8,363
72,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,542
Gold Earned
44,355
527
Minions Killed
511
0
Camps Cleared
0
1,890,712
Distance Traveled
1,684,320
38
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,721
564
35
2
0
387,340
4
L
Pele
9,371
493
115
6
0
360,107
3
L
Guan Yu
9,149
482
114
6
0
359,762
4
W
Bastet
11,518
606
106
6
0
433,440
11
L
Neith
9,006
474
124
7
0
320,510
9
W
Hades
11,033
581
117
6
0
336,945
8
L
Aphrodite
8,890
468
109
6
0
301,198
3
W
Artemis
10,521
554
126
7
0
358,624
8
L
Fafnir
7,939
418
49
3
0
342,743
3
W
Chaac
11,749
618
143
8
0
374,363
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role