Player Matchup

Sun Wukong
Sun Wukong
Brinopro59
Sun Wukong
Level 68
God Stats
6W - 4L
1,496 SR
Queue Stats
79W - 77L
1,446 Elo+
Party 2
Hachiman
Hachiman
Caleter56
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,746 Elo+
Party 2
Bacchus
Bacchus
Gilbou943
Bacchus
Level 28
God Stats
3W - 6L
1,497 SR
Queue Stats
109W - 98L
1,386 Elo+
Party 1
Ra
Ra
Nachetron
Ra
Level 57
God Stats
4W - 3L
1,620 SR
Queue Stats
72W - 101L
1,373 Elo+
Party 2
Ne Zha
Ne Zha
SupeRTouMi o
Ne Zha
Level 123
God Stats
8W - 7L
1,431 SR
Queue Stats
312W - 337L
1,375 Elo+
Party 1
Team Averages
Level 56
1,509 SR
1,465 Elo+

VS

Team Averages
Level 58
1,375 SR
1,441 Elo+
Zeus
Zeus
IILUW_
Zeus
Level 69
God Stats
73W - 80L
1,512 SR
Queue Stats
302W - 360L
1,509 Elo+
Party 3
Ares
Ares
KRMLl--
Ares
Level 88
God Stats
4W - 3L
1,512 SR
Queue Stats
453W - 533L
1,507 Elo+
Party 3
Medusa
Medusa
PirilampoMc
Medusa
Level 44
God Stats
2W - 5L
1,243 SR
Queue Stats
25W - 30L
1,417 Elo+
Solo
Bellona
Bellona
VENOM_QN
Bellona
Level 58
God Stats
4W - 4L
1,403 SR
Queue Stats
224W - 283L
1,463 Elo+
Party 3
Ao Kuang
Ao Kuang
dhib_098
Ao Kuang
Level 29
God Stats
10W - 36L
1,206 SR
Queue Stats
114W - 164L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brinopro59
Sun Wukong
10
1 / 3 / 2
6,106
470
5,346
10,114
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Caleter56
Hachiman
11
2 / 6 / 2
6,458
497
7,704
9,731
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Gilbou943
Bacchus
9
0 / 2 / 3
5,816
447
3,207
8,433
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 0
6,324
486
1,824
4,958
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
12
3 / 3 / 1
6,882
529
7,333
10,425
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
IILUW_
Zeus
14
4 / 0 / 2
8,087
622
7,704
7,045
2,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
KRMLl--
Ares
11
3 / 1 / 5
6,984
537
3,882
10,468
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
12
4 / 2 / 2
7,282
560
7,536
6,749
1,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
VENOM_QN
Bellona
11
3 / 3 / 3
6,999
538
7,038
9,289
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
dhib_098
Ao Kuang
12
2 / 0 / 6
6,899
531
3,486
7,976
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
16
16
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brinopro59
Sun Wukong
1
3
2
0.67
L
Hachiman
Caleter56
Hachiman
2
6
2
0.5
L
Bacchus
Gilbou943
Bacchus
0
2
3
0.75
W
Zeus
IILUW_
Zeus
4
0
2
5
W
Ares
KRMLl--
Ares
3
1
5
5.5
L
0
2
0
0
W
Medusa
4
2
2
2.5
L
Ne Zha
3
3
1
1.17
W
Bellona
VENOM_QN
Bellona
3
3
3
1.5
W
Ao Kuang
dhib_098
Ao Kuang
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,414
Damage
29,646
43,661
Taken
41,527
20,309
Mitigated
22,410
12,963
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brinopro59
Sun Wukong
5,346
645
0
3,611
10,114
4,011
0
2,984
7,130
0
34,467
L
Hachiman
Caleter56
Hachiman
7,704
3,073
0
2,053
9,731
2,734
0
1,928
7,803
0
43,982
L
Bacchus
Gilbou943
Bacchus
3,207
331
475
2,187
8,433
6,422
0
3,568
4,865
10,125
0
W
Zeus
IILUW_
Zeus
7,704
421
0
4,150
7,045
2,585
1,283
1,914
4,945
54,258
0
W
Ares
KRMLl--
Ares
3,882
661
433
3,556
10,468
8,285
140
1,616
8,732
20,481
0
L
1,824
113
44
1,796
4,958
1,865
0
3,210
1,748
39,132
0
W
Medusa
7,536
2,730
0
924
6,749
1,613
171
686
6,063
0
42,887
L
Ne Zha
7,333
2,029
0
2,797
10,425
5,277
178
3,382
7,043
0
34,903
W
Bellona
VENOM_QN
Bellona
7,038
1,609
0
1,377
9,289
7,210
697
299
8,299
0
30,926
W
Ao Kuang
dhib_098
Ao Kuang
3,486
1,275
0
2,134
7,976
2,717
599
370
7,487
34,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
36,251
298
Minions Killed
316
0
Camps Cleared
0
1,211,361
Distance Traveled
1,293,072
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,106
470
73
6
0
265,071
2
L
Hachiman
6,458
497
71
5
0
220,200
3
L
Bacchus
5,816
447
15
1
0
256,809
4
W
Zeus
8,087
622
107
8
0
235,263
3
W
Ares
6,984
537
28
2
0
250,460
4
L
Ra
6,324
486
80
6
0
217,771
1
W
Medusa
7,282
560
71
5
0
260,352
3
L
Ne Zha
6,882
529
59
5
0
251,510
2
W
Bellona
6,999
538
52
4
0
254,706
0
W
Ao Kuang
6,899
531
58
4
0
292,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role