Player Matchup

Danzaburou
Danzaburou
KozmicKat
Danzaburou
Level 60
God Stats
21W - 17L
1,510 SR
Queue Stats
79W - 81L
1,527 Elo+
Party 3
Ra
Ra
PoohbarTheWise
Ra
Level 34
God Stats
4W - 12L
1,541 SR
Queue Stats
53W - 52L
1,576 Elo+
Solo
Artemis
Artemis
Quack4
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,645 Elo+
Party 3
Guan Yu
Guan Yu
kadenferal
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,645 Elo+
Party 3
Fenrir
Fenrir
ljshark
Fenrir
Level 13
God Stats
3W - 5L
1,707 SR
Queue Stats
3W - 5L
1,602 Elo+
Party 3
Team Averages
Level 23
1,552 SR
1,599 Elo+

VS

Team Averages
Level 84
1,615 SR
1,504 Elo+
Aphrodite
Aphrodite
Alexxndria
Aphrodite
Level 25
God Stats
28W - 24L
1,505 SR
Queue Stats
30W - 30L
1,449 Elo+
Party 2
Hercules
Hercules
ChingonSon
Hercules
Level 155
God Stats
2W - 0L
1,686 SR
Queue Stats
6W - 6L
1,508 Elo+
Party 1
Nemesis
Nemesis
JuanSolo666
Nemesis
Level 36
God Stats
2W - 0L
1,726 SR
Queue Stats
7W - 6L
1,498 Elo+
Party 1
Loki
Loki
Ochako1
Loki
Level 104
God Stats
3W - 8L
1,592 SR
Queue Stats
183W - 155L
1,537 Elo+
Party 2
Discordia
Discordia
marcianistico
Discordia
Level 100
God Stats
62W - 54L
1,564 SR
Queue Stats
274W - 269L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KozmicKat
Danzaburou
18
8 / 9 / 9
13,609
1,237
25,763
25,492
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 6 / 11
11,388
1,035
9,747
11,688
5,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Quack4
Artemis
18
0 / 14 / 13
10,659
969
7,339
23,730
8,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
kadenferal
Guan Yu
18
6 / 7 / 11
12,780
1,162
14,565
30,119
33,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
ljshark
Fenrir
18
5 / 9 / 6
11,612
1,056
12,274
20,888
9,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alexxndria
Aphrodite
20
4 / 5 / 32
12,277
1,116
13,872
14,213
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ChingonSon
Hercules
20
8 / 4 / 28
13,118
1,193
16,683
22,608
25,352
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
JuanSolo666
Nemesis
19
2 / 3 / 17
11,354
1,032
9,882
13,873
4,164
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Ochako1
Loki
20
25 / 6 / 15
16,391
1,490
40,305
17,705
9,444
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
marcianistico
Discordia
20
6 / 2 / 27
13,673
1,243
23,541
7,711
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
164
20
Kills
45
45
Deaths
20
50
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alexxndria
Aphrodite
4
5
32
4
W
Hercules
ChingonSon
Hercules
8
4
28
5.5
W
Nemesis
JuanSolo666
Nemesis
2
3
17
3.5
L
Danzaburou
KozmicKat
Danzaburou
8
9
9
1.39
W
Loki
Ochako1
Loki
25
6
15
5.42
L
1
6
11
1.08
L
Artemis
Quack4
Artemis
0
14
13
0.46
L
Guan Yu
kadenferal
Guan Yu
6
7
11
1.64
L
Fenrir
ljshark
Fenrir
5
9
6
0.89
W
Discordia
marcianistico
Discordia
6
2
27
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,688
Damage
104,283
111,917
Taken
76,110
64,999
Mitigated
45,824
20,848
Healing
24,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alexxndria
Aphrodite
13,872
1,156
5,871
5,893
14,213
4,673
0
1,527
12,646
19,293
0
W
Hercules
ChingonSon
Hercules
16,683
4,798
0
8,072
22,608
25,352
0
3,968
17,719
8,763
26,559
W
Nemesis
JuanSolo666
Nemesis
9,882
2,833
96
3,133
13,873
4,164
0
1,022
12,584
0
24,786
L
Danzaburou
KozmicKat
Danzaburou
25,763
15,844
0
6,071
25,492
8,530
0
7,914
16,921
0
65,672
W
Loki
Ochako1
Loki
40,305
13,554
0
1,265
17,705
9,444
0
3,230
14,154
0
63,217
L
9,747
50
2,188
1,718
11,688
5,184
0
5,316
5,902
38,273
0
L
Artemis
Quack4
Artemis
7,339
3,802
0
1,686
23,730
8,377
0
9,494
13,470
0
14,578
L
Guan Yu
kadenferal
Guan Yu
14,565
1,845
2,706
6,091
30,119
33,512
0
9,632
18,946
0
29,472
L
Fenrir
ljshark
Fenrir
12,274
2,623
0
388
20,888
9,396
0
6,440
13,716
0
17,007
W
Discordia
marcianistico
Discordia
23,541
1,577
0
240
7,711
2,191
0
0
7,622
64,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,048
Gold Earned
66,813
179
Minions Killed
229
4
Camps Cleared
13
988,573
Distance Traveled
1,126,854
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,277
1,116
10
1
1
209,456
1
W
Hercules
13,118
1,193
50
5
2
228,806
1
W
Nemesis
11,354
1,032
38
3
2
252,791
1
L
Danzaburou
13,609
1,237
64
6
1
198,448
0
W
Loki
16,391
1,490
32
3
3
203,556
3
L
Ra
11,388
1,035
53
5
2
225,226
1
L
Artemis
10,659
969
5
0
0
105,773
0
L
Guan Yu
12,780
1,162
38
3
1
248,956
0
L
Fenrir
11,612
1,056
19
2
0
210,170
0
W
Discordia
13,673
1,243
99
9
5
232,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role