Player Matchup

Artio
Artio
Carbondieoxside
Artio
Level 127
God Stats
3W - 2L
1,733 SR
Queue Stats
147W - 146L
1,583 Elo+
Solo
Pele
Pele
Esquawk
Pele
Level 123
God Stats
0W - 1L
1,421 SR
Queue Stats
68W - 41L
1,709 Elo+
Solo
Hera
Hera
NullCoronet
Hera
Level 109
God Stats
1W - 1L
1,780 SR
Queue Stats
76W - 81L
1,556 Elo+
Solo
Cthulhu
Cthulhu
The Gorillaz II
Cthulhu
Level 158
God Stats
24W - 11L
1,640 SR
Queue Stats
637W - 489L
1,609 Elo+
Party 1
Freya
Freya
vV Vaughn Vv
Freya
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 71L
1,648 Elo+
Party 1
Team Averages
Level 126
1,615 SR
1,621 Elo+

VS

Team Averages
Level 137
1,608 SR
1,542 Elo+
Camazotz
Camazotz
Cant2 Crush
Camazotz
Level 123
God Stats
4W - 1L
1,817 SR
Queue Stats
92W - 87L
1,578 Elo+
Solo
Zeus
Zeus
GeneralNebula
Zeus
Level 129
God Stats
6W - 4L
1,632 SR
Queue Stats
469W - 440L
1,581 Elo+
Solo
King Arthur
King Arthur
Gn0mE49
King Arthur
Level 156
God Stats
3W - 4L
1,541 SR
Queue Stats
363W - 391L
1,494 Elo+
Solo
Odin
Odin
Lil_Redd_
Odin
Level 117
God Stats
2W - 2L
1,385 SR
Queue Stats
203W - 202L
1,524 Elo+
Solo
Artemis
Artemis
Wandererchan
Artemis
Level 160
God Stats
12W - 7L
1,665 SR
Queue Stats
773W - 840L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
9,017
820
5,273
18,177
19,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
Esquawk
Pele
14
1 / 6 / 4
7,863
715
12,838
14,862
5,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 6 / 3
7,982
726
8,032
10,296
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 4 / 9
8,696
791
6,938
13,790
12,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 4 / 6
8,448
768
5,787
9,952
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cant2 Crush
Camazotz
17
7 / 3 / 12
9,951
905
9,219
11,849
4,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 3 / 14
10,221
929
24,088
6,988
3,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
Gn0mE49
King Arthur
16
2 / 2 / 16
9,288
844
6,633
11,912
11,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
13
1 / 2 / 15
8,275
752
5,398
10,242
7,940
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Wandererchan
Artemis
15
5 / 3 / 12
9,462
860
12,210
8,557
3,713
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
12
Kills
23
23
Deaths
13
28
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Cant2 Crush
Camazotz
7
3
12
4.33
L
5
3
6
2.67
L
Pele
Esquawk
Pele
1
6
4
0.5
W
8
3
14
5
W
King Arthur
Gn0mE49
King Arthur
2
2
16
5
W
Odin
1
2
15
4.25
L
1
6
3
0.42
L
2
4
9
1.63
W
Artemis
Wandererchan
Artemis
5
3
12
3.67
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,868
Damage
57,548
67,077
Taken
49,548
45,746
Mitigated
31,243
22,958
Healing
23,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Cant2 Crush
Camazotz
9,219
1,882
1,198
5,374
11,849
4,955
1,154
5,609
6,086
0
26,469
L
5,273
414
3,674
5,741
18,177
19,140
32
5,053
12,801
10,786
0
L
Pele
Esquawk
Pele
12,838
1,404
2,545
4,389
14,862
5,720
754
4,899
9,659
0
28,141
W
24,088
2,353
2,706
1,000
6,988
3,160
999
5,174
1,720
44,086
0
W
King Arthur
Gn0mE49
King Arthur
6,633
724
1,609
2,231
11,912
11,475
300
5,816
5,910
636
9,537
W
Odin
5,398
805
2,046
2,632
10,242
7,940
636
3,830
6,154
0
9,819
L
8,032
1,775
336
638
10,296
4,222
300
4,351
5,945
20,842
0
L
6,938
496
3,293
1,205
13,790
12,500
207
6,205
7,294
14,363
0
W
Artemis
Wandererchan
Artemis
12,210
4,879
2,694
1,814
8,557
3,713
2,783
4,867
3,648
0
25,540
L
5,787
1,601
0
1,137
9,952
4,164
609
3,861
6,043
9,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,006
Gold Earned
47,197
99
Minions Killed
119
0
Camps Cleared
0
912,250
Distance Traveled
1,006,501
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,951
905
30
3
0
223,760
2
L
Artio
9,017
820
6
1
0
193,455
1
L
Pele
7,863
715
24
2
0
202,879
1
W
Zeus
10,221
929
47
4
0
168,535
4
W
King Arthur
9,288
844
19
2
0
206,179
2
W
Odin
8,275
752
3
0
0
220,944
1
L
Hera
7,982
726
36
3
0
158,143
0
L
Cthulhu
8,696
791
12
1
0
176,869
0
W
Artemis
9,462
860
20
2
0
187,083
1
L
Freya
8,448
768
21
2
0
180,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role