Player Matchup

Cupid
Cupid
Silver I
Caruel
Cupid
Silver I
Level 118
God Stats
3W - 1L
1,693 SR
Queue Stats
5W - 4L
1,553 MMR
Party 1
Bastet
Bastet
Gold I
Murphy02
Bastet
Gold I
Level 127
God Stats
3W - 4L
1,553 SR
Queue Stats
250W - 249L
1,562 MMR
Solo
Raijin
Raijin
Platinum IV
camlo
Raijin
Platinum IV
Level 158
God Stats
1W - 3L
1,259 SR
Queue Stats
464W - 478L
1,614 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
noprop
Cu Chulainn
Silver I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,553 MMR
Party 1
Sobek
Sobek
Gold V
Ðisdain
Sobek
Gold V
Level 160
God Stats
10W - 7L
1,768 SR
Queue Stats
135W - 141L
1,576 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,555 SR
1,572 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,580 SR
1,566 MMR
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
EmptyHugoBoss
Awilix
Silver I
Level 149
God Stats
1W - 0L
1,718 SR
Queue Stats
8W - 4L
1,562 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
IVIastersin
Danzaburou
Platinum IV
Level 153
God Stats
1W - 2L
1,383 SR
Queue Stats
70W - 72L
1,598 MMR
Solo
Ra
Ra
Gold V
TheNoahBoat
Ra
Gold V
Level 78
God Stats
1W - 0L
1,667 SR
Queue Stats
6W - 9L
1,598 MMR
Solo
Guan Yu
Guan Yu
Gold III
argonauti
Guan Yu
Gold III
Level 106
God Stats
5W - 2L
1,633 SR
Queue Stats
88W - 78L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Caruel
Cupid
12
0 / 3 / 2
7,209
481
4,230
7,156
1,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Murphy02
Bastet
11
1 / 6 / 3
6,758
451
5,263
10,923
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
camlo
Raijin
12
4 / 3 / 0
7,258
484
8,903
8,072
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
noprop
Cu Chulainn
12
2 / 5 / 0
7,422
495
7,043
11,662
8,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Ðisdain
Sobek
12
2 / 1 / 3
7,222
481
6,667
9,175
7,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KhepriAchillesCamazotzAthena

VS

Bans
GebArtioMulanCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 2 / 3
7,272
485
1,672
10,470
5,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 3 / 5
8,744
583
6,677
11,207
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
IVIastersin
Danzaburou
16
4 / 1 / 1
9,571
638
6,927
10,727
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 2
7,384
492
6,886
9,095
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
argonauti
Guan Yu
15
4 / 1 / 3
8,795
586
8,661
11,627
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
17
18
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
3
0.75
L
Cupid
Caruel
Cupid
0
3
2
0.33
W
8
3
5
3.5
W
Danzaburou
IVIastersin
Danzaburou
4
1
1
4.5
L
Bastet
Murphy02
Bastet
1
6
3
0.42
W
1
2
2
1
W
Guan Yu
argonauti
Guan Yu
4
1
3
5.5
L
Raijin
camlo
Raijin
4
3
0
1.33
L
Cu Chulainn
noprop
Cu Chulainn
2
5
0
0.4
L
Sobek
Ðisdain
Sobek
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,106
Damage
30,823
46,988
Taken
53,126
21,678
Mitigated
26,894
12,569
Healing
23,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,672
317
1,910
2,509
10,470
5,951
0
5,976
4,256
20,929
0
L
Cupid
Caruel
Cupid
4,230
1,857
49
1,639
7,156
1,145
0
206
6,950
0
52,524
W
6,677
2,074
0
2,930
11,207
3,833
0
2,465
8,544
0
44,523
W
Danzaburou
IVIastersin
Danzaburou
6,927
2,089
0
4,996
10,727
3,942
108
1,785
8,876
0
88,066
L
Bastet
Murphy02
Bastet
5,263
1,550
0
3,639
10,923
2,543
0
1,633
8,983
0
38,686
W
6,886
1,405
1,147
3,832
9,095
3,228
50
4,625
4,254
49,889
0
W
Guan Yu
argonauti
Guan Yu
8,661
1,349
198
5,724
11,627
9,940
0
762
10,865
0
51,215
L
Raijin
camlo
Raijin
8,903
872
0
793
8,072
1,949
0
1,558
6,322
49,057
0
L
Cu Chulainn
noprop
Cu Chulainn
7,043
1,371
0
3,263
11,662
8,114
0
252
10,620
2,520
38,883
L
Sobek
Ðisdain
Sobek
6,667
651
16
3,170
9,175
7,927
0
4,354
4,568
20,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
41,766
391
Minions Killed
494
0
Camps Cleared
0
1,398,977
Distance Traveled
1,496,313
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,272
485
15
1
0
282,692
6
L
Cupid
7,209
481
120
8
0
267,384
4
W
Awilix
8,744
583
82
5
0
331,824
1
W
Danzaburou
9,571
638
169
11
0
271,719
2
L
Bastet
6,758
451
70
5
0
286,471
4
W
Ra
7,384
492
123
8
0
285,367
4
W
Guan Yu
8,795
586
105
7
0
324,711
5
L
Raijin
7,258
484
93
6
0
269,260
10
L
Cu Chulainn
7,422
495
83
6
0
262,098
0
L
Sobek
7,222
481
25
2
0
313,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role