Player Matchup

Fenrir
Fenrir
Gebism
Fenrir
Level 31
God Stats
3W - 2L
1,485 SR
Queue Stats
44W - 55L
1,485 Elo+
Solo
Mulan
Mulan
LemonWithShades
Mulan
Level 44
God Stats
1W - 1L
1,269 SR
Queue Stats
1W - 11L
1,034 Elo+
Party 4
Artemis
Artemis
Potaffle
Artemis
Level 139
God Stats
3W - 0L
1,782 SR
Queue Stats
89W - 92L
1,580 Elo+
Party 4
Ne Zha
Ne Zha
TheTrueCarrot
Ne Zha
Level 45
God Stats
2W - 1L
1,584 SR
Queue Stats
164W - 141L
1,564 Elo+
Party 1
Zeus
Zeus
clapperofcheek
Zeus
Level 99
God Stats
10W - 5L
1,687 SR
Queue Stats
387W - 347L
1,581 Elo+
Party 1
Team Averages
Level 72
1,562 SR
1,449 Elo+

VS

Team Averages
Level 62
1,549 SR
1,514 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
MoonDogyy
Neith
Level 43
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Phroph3cy
Anubis
Level 14
God Stats
3W - 1L
1,662 SR
Queue Stats
16W - 23L
1,539 Elo+
Party 2
Ymir
Ymir
PyyrhusHD
Ymir
Level 108
God Stats
2W - 1L
1,853 SR
Queue Stats
57W - 63L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
ThootiesNine98
Ao Kuang
Level 18
God Stats
0W - 4L
1,179 SR
Queue Stats
22W - 22L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gebism
Fenrir
13
7 / 0 / 8
8,442
649
4,927
10,030
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
2 / 5 / 0
6,501
500
5,426
10,811
6,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Potaffle
Artemis
13
6 / 1 / 4
7,692
592
9,002
5,102
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 7
7,387
568
4,445
10,571
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 0 / 3
8,082
622
4,992
3,901
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 3 / 2
7,314
563
7,544
12,750
6,520
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
MoonDogyy
Neith
8
0 / 7 / 1
5,051
389
4,915
8,453
1,576
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Phroph3cy
Anubis
12
0 / 2 / 0
6,790
522
1,981
5,370
2,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
0 / 4 / 2
5,589
430
3,154
10,234
6,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
13
4 / 2 / 1
7,230
556
3,958
7,882
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
7
7
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
3
2
1.33
W
Fenrir
Gebism
Fenrir
7
0
8
11
W
2
5
0
0.4
L
Neith
MoonDogyy
Neith
0
7
1
0.07
L
Anubis
Phroph3cy
Anubis
0
2
0
0
W
Artemis
Potaffle
Artemis
6
1
4
8
L
Ymir
0
4
2
0.25
W
2
1
7
5.5
L
Ao Kuang
4
2
1
2.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,792
Damage
21,552
40,415
Taken
44,689
21,003
Mitigated
20,010
13,993
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,544
791
0
2,464
12,750
6,520
426
1,368
11,382
2,130
38,896
W
Fenrir
Gebism
Fenrir
4,927
896
0
3,525
10,030
8,046
140
2,940
7,090
0
16,804
W
5,426
745
0
1,958
10,811
6,324
0
2,176
8,635
923
30,023
L
Neith
MoonDogyy
Neith
4,915
2,381
0
625
8,453
1,576
0
345
8,108
0
19,923
L
Anubis
Phroph3cy
Anubis
1,981
61
0
1,959
5,370
2,569
0
1,425
3,945
45,001
0
W
Artemis
Potaffle
Artemis
9,002
4,619
0
2,537
5,102
1,701
1,070
1,094
4,008
0
54,082
L
Ymir
3,154
478
30
3,084
10,234
6,193
0
1,423
8,811
23,574
0
W
4,445
2,048
0
5,245
10,571
3,548
0
2,016
8,555
0
42,638
L
Ao Kuang
3,958
922
0
4,941
7,882
3,152
0
926
6,956
40,005
0
W
4,992
633
0
728
3,901
1,384
422
1,338
2,563
68,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,104
Gold Earned
31,974
416
Minions Killed
346
0
Camps Cleared
0
1,288,269
Distance Traveled
1,211,866
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,314
563
75
6
0
247,532
5
W
Fenrir
8,442
649
28
2
0
275,335
8
W
Mulan
6,501
500
67
5
0
235,669
3
L
Neith
5,051
389
40
3
0
222,867
1
L
Anubis
6,790
522
107
8
0
229,197
5
W
Artemis
7,692
592
92
7
0
239,631
2
L
Ymir
5,589
430
39
3
0
239,859
5
W
Ne Zha
7,387
568
80
6
0
287,799
2
L
Ao Kuang
7,230
556
85
7
0
272,411
2
W
Zeus
8,082
622
149
11
0
249,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role