Player Matchup

Chronos
Chronos
Beanie316
Chronos
Level 156
God Stats
2W - 0L
1,748 SR
Queue Stats
21W - 33L
1,444 Elo+
Party 1
Thanatos
Thanatos
Boyyerr
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,276 Elo+
Party 1
Zeus
Zeus
xSSxFleeep
Zeus
Level 118
God Stats
1W - 0L
1,317 SR
Queue Stats
4W - 11L
1,241 Elo+
Party 1
Achilles
Achilles
xT4s
Achilles
Level 68
God Stats
1W - 2L
1,603 SR
Queue Stats
4W - 10L
1,249 Elo+
Party 1
Team Averages
Level 118
1,542 SR
1,303 Elo+

VS

Team Averages
Level 23
1,308 SR
1,328 Elo+
Discordia
Discordia
Becca1x
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Cthulhu
Cthulhu
ElitePMC
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
SamBeux
Mulan
Level 22
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Neith
Neith
XxCRAFTYPALxX
Neith
Level 28
God Stats
0W - 2L
1,029 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beanie316
Chronos
16
8 / 1 / 7
10,339
1,034
6,362
8,775
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Boyyerr
Thanatos
14
7 / 1 / 7
9,627
963
9,799
7,041
2,369
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 0 / 9
9,398
940
8,625
3,401
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
xT4s
Achilles
15
10 / 0 / 5
10,007
1,001
12,400
11,686
11,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Becca1x
Discordia
13
1 / 7 / 0
7,542
754
2,277
8,527
3,264
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ElitePMC
Cthulhu
11
0 / 6 / 0
6,861
686
4,026
13,739
8,535
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mulan
SamBeux
Mulan
13
1 / 9 / 1
8,096
810
3,164
12,172
4,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 7 / 1
7,171
717
5,648
10,870
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
29
Kills
2
2
Deaths
29
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
Beanie316
Chronos
8
1
7
11.5
L
Discordia
Becca1x
Discordia
1
7
0
0.14
W
Thanatos
Boyyerr
Thanatos
7
1
7
10.5
L
Cthulhu
ElitePMC
Cthulhu
0
6
0
0
L
Mulan
SamBeux
Mulan
1
9
1
0.17
L
0
7
1
0.07
W
4
0
9
8.5
W
Achilles
xT4s
Achilles
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,186
Damage
15,115
30,903
Taken
45,308
18,489
Mitigated
20,193
11,553
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Beanie316
Chronos
6,362
2,463
613
3,162
8,775
3,211
5,457
1,008
7,767
45,670
0
L
Discordia
Becca1x
Discordia
2,277
380
0
254
8,527
3,264
619
3,410
4,947
23,671
0
W
Thanatos
Boyyerr
Thanatos
9,799
3,711
0
5,624
7,041
2,369
2,375
700
6,341
0
21,217
L
Cthulhu
ElitePMC
Cthulhu
4,026
1,124
0
474
13,739
8,535
0
3,212
10,139
14,230
0
L
Mulan
SamBeux
Mulan
3,164
901
0
948
12,172
4,832
0
3,681
8,408
0
20,070
L
5,648
2,616
0
2,223
10,870
3,562
108
5,432
5,291
0
26,390
W
8,625
605
0
0
3,401
1,087
1,318
841
2,560
31,018
0
W
Achilles
xT4s
Achilles
12,400
3,522
0
2,154
11,686
11,822
230
3,956
7,648
0
29,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,371
Gold Earned
29,670
189
Minions Killed
139
11
Camps Cleared
7
871,803
Distance Traveled
562,963
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,339
1,034
75
8
7
195,091
0
L
Discordia
7,542
754
41
4
1
123,701
0
W
Thanatos
9,627
963
28
3
0
213,467
0
L
Cthulhu
6,861
686
20
2
1
157,224
0
L
Mulan
8,096
810
32
3
4
140,411
0
L
Neith
7,171
717
46
5
1
141,627
1
W
Zeus
9,398
940
47
5
2
217,658
0
W
Achilles
10,007
1,001
39
4
2
245,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role