Player Matchup

Nox
Nox
HypnotikTunes--
Nox
Level 131
God Stats
2W - 1L
1,626 SR
Queue Stats
95W - 91L
1,542 Elo+
Solo
Xing Tian
Xing Tian
Malakan
Xing Tian
Level 87
God Stats
3W - 1L
1,824 SR
Queue Stats
87W - 59L
1,623 Elo+
Solo
Amaterasu
Amaterasu
Squadala123
Amaterasu
Level 84
God Stats
1W - 0L
1,280 SR
Queue Stats
86W - 58L
1,574 Elo+
Solo
Hel
Hel
Wavy Ceeze
Hel
Level 121
God Stats
6W - 9L
1,356 SR
Queue Stats
441W - 449L
1,469 Elo+
Solo
Danzaburou
Danzaburou
davsario
Danzaburou
Level 148
God Stats
8W - 18L
1,374 SR
Queue Stats
247W - 249L
1,512 Elo+
Solo
Team Averages
Level 114
1,492 SR
1,544 Elo+

VS

Team Averages
Level 108
1,486 SR
1,529 Elo+
Chang'e
Chang'e
Aireis
Chang'e
Level 118
God Stats
16W - 15L
1,524 SR
Queue Stats
108W - 128L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Aite_Bet100
Kukulkan
Level 136
God Stats
0W - 3L
1,560 SR
Queue Stats
11W - 15L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HeyItsDawson
Ah Muzen Cab
Level 73
God Stats
0W - 1L
1,304 SR
Queue Stats
79W - 88L
1,532 Elo+
Solo
Geb
Geb
hhugosan
Geb
Level 149
God Stats
2W - 1L
1,542 SR
Queue Stats
87W - 92L
1,587 Elo+
Solo
Thor
Thor
reyama090
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 360L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 4
11,193
1,018
10,317
7,934
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Malakan
Xing Tian
17
0 / 0 / 9
10,748
977
12,817
18,549
22,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Squadala123
Amaterasu
17
4 / 2 / 9
12,166
1,106
22,930
17,534
17,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 1 / 10
10,169
924
10,365
8,732
4,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
davsario
Danzaburou
18
4 / 0 / 6
11,540
1,049
19,750
5,856
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

248

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aireis
Chang'e
16
0 / 2 / 3
9,935
903
8,494
14,448
4,807
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Aite_Bet100
Kukulkan
16
2 / 2 / 2
10,453
950
17,559
12,201
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
HeyItsDawson
Ah Muzen Cab
16
1 / 5 / 1
9,896
900
13,059
15,516
5,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 2
10,693
972
9,474
24,717
24,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
16
0 / 1 / 1
9,247
841
3,602
12,355
4,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
14
Kills
4
4
Deaths
14
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aireis
Chang'e
0
2
3
0.75
L
Kukulkan
Aite_Bet100
Kukulkan
2
2
2
1.5
L
Ah Muzen Cab
HeyItsDawson
Ah Muzen Cab
1
5
1
0.3
W
5
1
4
7
W
Xing Tian
Malakan
Xing Tian
0
0
9
4.5
W
Amaterasu
Squadala123
Amaterasu
4
2
9
4.25
W
1
1
10
6
W
Danzaburou
davsario
Danzaburou
4
0
6
7
L
1
4
2
0.5
L
Thor
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,179
Damage
52,188
58,605
Taken
79,237
50,306
Mitigated
44,049
23,259
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aireis
Chang'e
8,494
524
5,463
2,860
14,448
4,807
0
6,336
8,112
29,747
0
L
Kukulkan
Aite_Bet100
Kukulkan
17,559
1,137
0
0
12,201
4,517
0
6,019
6,182
49,868
0
L
Ah Muzen Cab
HeyItsDawson
Ah Muzen Cab
13,059
4,104
0
1,819
15,516
5,884
0
7,866
7,650
0
34,962
W
10,317
742
0
0
7,934
3,503
0
4,693
3,106
29,676
0
W
Xing Tian
Malakan
Xing Tian
12,817
752
0
1,287
18,549
22,087
0
9,781
8,348
18,501
0
W
Amaterasu
Squadala123
Amaterasu
22,930
8,871
1,294
4,562
17,534
17,776
0
10,532
6,724
11,803
30,058
W
10,365
75
9,164
5,123
8,732
4,385
0
5,766
2,890
24,941
0
W
Danzaburou
davsario
Danzaburou
19,750
7,498
0
1,829
5,856
2,555
0
3,762
2,010
0
60,302
L
9,474
1,063
297
6,766
24,717
24,200
0
10,978
13,739
19,438
0
L
Thor
3,602
688
0
0
12,355
4,641
0
7,297
5,058
0
8,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,816
Gold Earned
50,224
259
Minions Killed
234
9
Camps Cleared
7
1,155,307
Distance Traveled
1,133,297
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,935
903
77
7
1
231,578
0
L
Kukulkan
10,453
950
72
7
1
221,391
0
L
Ah Muzen Cab
9,896
900
50
5
4
222,439
1
W
Nox
11,193
1,018
49
4
1
222,816
1
W
Xing Tian
10,748
977
21
2
2
267,015
2
W
Amaterasu
12,166
1,106
34
3
4
232,276
1
W
Hel
10,169
924
47
4
0
230,108
0
W
Danzaburou
11,540
1,049
108
10
2
203,092
0
L
Geb
10,693
972
27
2
1
218,570
1
L
Thor
9,247
841
8
1
0
239,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role