Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
BuffMyClass
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,592 Elo+
Party 3
Achilles
Achilles
Dankcrusade5
Achilles
Level 82
God Stats
24W - 20L
1,706 SR
Queue Stats
167W - 148L
1,613 Elo+
Party 2
Charybdis
Charybdis
ZodiacV
Charybdis
Level 117
God Stats
4W - 6L
1,470 SR
Queue Stats
427W - 422L
1,614 Elo+
Party 2
Khepri
Khepri
kiporone
Khepri
Level 17
God Stats
9W - 13L
1,725 SR
Queue Stats
14W - 22L
1,571 Elo+
Party 2
Team Averages
Level 70
1,580 SR
1,578 Elo+

VS

Team Averages
Level 55
1,576 SR
1,631 Elo+
Mulan
Mulan
AntiHiroe
Mulan
Level 69
God Stats
20W - 4L
1,433 SR
Queue Stats
67W - 35L
1,689 Elo+
Party 1
Skadi
Skadi
FlameHunter101
Skadi
Level 47
God Stats
6W - 5L
1,534 SR
Queue Stats
10W - 15L
1,398 Elo+
Solo
Poseidon
Poseidon
OGKyro
Poseidon
Level 80
God Stats
5W - 0L
1,500 SR
Queue Stats
73W - 41L
1,666 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OniRaiser
Tsukuyomi
Level 65
God Stats
6W - 0L
1,710 SR
Queue Stats
36W - 18L
1,664 Elo+
Party 1
Atlas
Atlas
xSushimii
Atlas
Level 14
God Stats
6W - 2L
1,705 SR
Queue Stats
59W - 32L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 5 / 2
9,582
532
7,498
15,810
6,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 7 / 2
7,892
438
6,145
11,245
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Dankcrusade5
Achilles
14
1 / 6 / 0
9,017
501
7,827
17,278
15,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
ZodiacV
Charybdis
16
5 / 5 / 0
9,836
546
12,702
17,346
6,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
kiporone
Khepri
13
0 / 7 / 4
7,926
440
3,307
13,553
10,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AntiHiroe
Mulan
17
5 / 1 / 9
11,167
620
16,252
19,578
16,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 4 / 8
10,227
568
12,463
9,623
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
OGKyro
Poseidon
17
7 / 3 / 10
10,860
603
13,318
9,444
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
OniRaiser
Tsukuyomi
17
11 / 1 / 9
11,107
617
9,588
12,242
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
xSushimii
Atlas
13
1 / 1 / 15
9,480
527
3,425
18,864
15,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
9
Kills
30
30
Deaths
10
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
2
0.8
W
Mulan
AntiHiroe
Mulan
5
1
9
9.5
L
0
7
2
0.14
L
Achilles
Dankcrusade5
Achilles
1
6
0
0.17
W
6
4
8
2.5
W
Poseidon
OGKyro
Poseidon
7
3
10
4
W
Tsukuyomi
OniRaiser
Tsukuyomi
11
1
9
15.5
L
Charybdis
ZodiacV
Charybdis
5
5
0
1
L
Khepri
kiporone
Khepri
0
7
4
0.29
W
Atlas
xSushimii
Atlas
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,479
Damage
55,046
75,232
Taken
69,751
41,996
Mitigated
41,208
18,237
Healing
24,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,498
1,084
0
5,074
15,810
6,413
0
4,828
10,546
0
62,068
W
Mulan
AntiHiroe
Mulan
16,252
2,464
0
7,978
19,578
16,569
137
1,989
16,989
7,117
68,454
L
6,145
679
0
1,754
11,245
2,909
0
3,407
7,574
40,634
0
L
Achilles
Dankcrusade5
Achilles
7,827
2,540
0
2,665
17,278
15,508
490
2,851
13,422
0
47,793
W
12,463
4,345
0
1,575
9,623
1,868
5,195
1,660
7,963
0
51,654
W
Poseidon
OGKyro
Poseidon
13,318
1,401
0
2,322
9,444
2,938
401
2,777
6,579
77,986
0
W
Tsukuyomi
OniRaiser
Tsukuyomi
9,588
2,463
0
4,205
12,242
4,187
0
3,607
8,505
0
58,083
L
Charybdis
ZodiacV
Charybdis
12,702
8,350
0
8,049
17,346
6,301
3,272
2,513
14,665
0
93,837
L
Khepri
kiporone
Khepri
3,307
113
0
695
13,553
10,865
0
3,832
9,543
32,782
0
W
Atlas
xSushimii
Atlas
3,425
1,263
2,358
6,264
18,864
15,646
236
3,808
15,014
18,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,253
Gold Earned
52,841
510
Minions Killed
483
0
Camps Cleared
0
1,623,447
Distance Traveled
1,902,058
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,582
532
109
6
0
364,585
2
W
Mulan
11,167
620
127
7
0
369,773
7
L
Agni
7,892
438
83
5
0
311,268
3
L
Achilles
9,017
501
111
6
0
341,198
1
W
Skadi
10,227
568
100
6
0
351,577
2
W
Poseidon
10,860
603
148
8
0
373,633
10
W
Tsukuyomi
11,107
617
83
5
0
447,841
5
L
Charybdis
9,836
546
149
8
0
278,923
2
L
Khepri
7,926
440
58
3
0
327,473
19
W
Atlas
9,480
527
25
1
0
359,234
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role