Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DaDinosawr
Scylla
Level 32
God Stats
2W - 0L
1,645 SR
Queue Stats
25W - 6L
1,716 Elo+
Solo
Ymir
Ymir
DancingYurtle82
Ymir
Level 61
God Stats
4W - 1L
1,375 SR
Queue Stats
69W - 102L
1,403 Elo+
Solo
Cliodhna
Cliodhna
DemonMedina
Cliodhna
Level 160
God Stats
15W - 13L
1,471 SR
Queue Stats
518W - 525L
1,502 Elo+
Solo
Anubis
Anubis
Sir Hisra
Anubis
Level 160
God Stats
104W - 91L
1,565 SR
Queue Stats
526W - 537L
1,506 Elo+
Solo
Team Averages
Level 110
1,511 SR
1,525 Elo+

VS

Team Averages
Level 80
1,499 SR
1,475 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
PandaOfWorlds
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Solo
Atlas
Atlas
Will_LaBo
Atlas
Level 73
God Stats
3W - 3L
1,500 SR
Queue Stats
242W - 214L
1,603 Elo+
Party 1
Da Ji
Da Ji
irishavatar727
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
phobione
Discordia
Level 129
God Stats
32W - 40L
1,493 SR
Queue Stats
824W - 835L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 0 / 17
11,161
1,116
13,077
12,312
14,813
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
DaDinosawr
Scylla
18
8 / 4 / 15
11,557
1,156
28,034
11,977
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 14
10,787
1,079
7,416
17,390
15,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
DemonMedina
Cliodhna
18
10 / 1 / 11
12,254
1,225
16,050
11,518
4,139
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Sir Hisra
Anubis
17
3 / 1 / 12
10,946
1,095
8,886
5,017
2,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

258

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
3 / 6 / 5
10,291
1,029
12,645
17,358
7,684
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 6 / 3
9,164
916
11,036
12,033
4,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Will_LaBo
Atlas
16
1 / 2 / 3
10,174
1,017
11,171
21,487
25,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 6 / 4
9,852
985
7,217
13,350
5,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
phobione
Discordia
16
3 / 8 / 3
9,999
1,000
12,933
14,104
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
28
Kills
9
9
Deaths
28
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
17
13.5
L
Baba Yaga
 
Baba Yaga
3
6
5
0.92
W
Scylla
DaDinosawr
Scylla
8
4
15
3.88
W
2
3
14
3
W
Cliodhna
DemonMedina
Cliodhna
10
1
11
15.5
L
0
6
3
0.25
W
Anubis
Sir Hisra
Anubis
3
1
12
9
L
Atlas
Will_LaBo
Atlas
1
2
3
1.25
L
2
6
4
0.67
L
Discordia
phobione
Discordia
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,463
Damage
55,002
58,214
Taken
78,332
40,321
Mitigated
48,709
5,826
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,077
725
0
0
12,312
14,813
0
6,931
5,122
0
22,873
L
Baba Yaga
 
Baba Yaga
12,645
650
0
3,342
17,358
7,684
0
9,793
7,565
40,761
0
W
Scylla
DaDinosawr
Scylla
28,034
4,450
0
1,838
11,977
3,863
0
8,051
3,861
45,295
0
W
7,416
1,147
0
3,026
17,390
15,275
0
10,209
6,754
14,451
0
W
Cliodhna
DemonMedina
Cliodhna
16,050
1,560
0
606
11,518
4,139
0
6,332
5,038
0
33,218
L
11,036
6,714
0
0
12,033
4,578
0
7,920
4,113
0
37,427
W
Anubis
Sir Hisra
Anubis
8,886
0
0
356
5,017
2,231
0
4,205
690
36,281
0
L
Atlas
Will_LaBo
Atlas
11,171
4,320
0
1,030
21,487
25,934
0
11,722
9,765
17,811
0
L
7,217
1,319
0
141
13,350
5,683
0
6,708
6,642
0
15,157
L
Discordia
phobione
Discordia
12,933
819
87
516
14,104
4,830
0
8,193
5,911
26,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,705
Gold Earned
49,480
193
Minions Killed
186
9
Camps Cleared
4
994,512
Distance Traveled
941,290
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,161
1,116
21
2
2
214,940
0
L
Baba Yaga
10,291
1,029
58
6
1
201,209
0
W
Scylla
11,557
1,156
41
4
1
182,396
0
W
Ymir
10,787
1,079
21
2
1
202,888
3
W
Cliodhna
12,254
1,225
39
4
0
206,036
0
L
Anhur
9,164
916
69
7
1
166,177
0
W
Anubis
10,946
1,095
71
7
5
188,252
1
L
Atlas
10,174
1,017
13
1
0
207,149
1
L
Da Ji
9,852
985
16
2
2
200,577
0
L
Discordia
9,999
1,000
30
3
0
166,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role