Player Matchup

Thor
Thor
DBeerGutted1
Thor
Level 127
God Stats
26W - 24L
1,463 SR
Queue Stats
1,015W - 1,126L
1,424 Elo+
Solo
Heimdallr
Heimdallr
I DCXC I
Heimdallr
Level 84
God Stats
4W - 5L
1,504 SR
Queue Stats
402W - 397L
1,493 Elo+
Party 2
Merlin
Merlin
dbRIZNESS
Merlin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Sun Wukong
Sun Wukong
frisky486
Sun Wukong
Level 84
God Stats
0W - 1L
1,716 SR
Queue Stats
39W - 47L
1,395 Elo+
Solo
Nike
Nike
xTENSAZANG3TSUx
Nike
Level 108
God Stats
2W - 2L
1,598 SR
Queue Stats
605W - 592L
1,487 Elo+
Party 2
Team Averages
Level 92
1,556 SR
1,413 Elo+

VS

Team Averages
Level 131
1,530 SR
1,418 Elo+
Artemis
Artemis
Alexii4088
Artemis
Level 107
God Stats
10W - 10L
1,610 SR
Queue Stats
340W - 343L
1,387 Elo+
Solo
Neith
Neith
L0B0 H0WLER
Neith
Level 147
God Stats
12W - 4L
1,595 SR
Queue Stats
127W - 130L
1,410 Elo+
Party 1
Fenrir
Fenrir
POLTERJEIST
Fenrir
Level 160
God Stats
50W - 37L
1,501 SR
Queue Stats
320W - 332L
1,442 Elo+
Party 1
Odin
Odin
PupilOfLogic
Odin
Level 89
God Stats
4W - 2L
1,443 SR
Queue Stats
111W - 123L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
carorauhlxx
Erlang Shen
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 273L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,408
412
1,905
9,879
3,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
I DCXC I
Heimdallr
8
0 / 11 / 0
5,971
332
3,080
13,799
3,611
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
dbRIZNESS
Merlin
13
0 / 5 / 0
7,793
433
6,360
12,131
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
frisky486
Sun Wukong
14
1 / 6 / 0
8,549
475
6,824
19,066
12,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
1 / 7 / 0
6,670
371
1,764
12,369
3,977
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alexii4088
Artemis
18
9 / 0 / 8
11,662
648
12,009
9,706
3,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 0 / 8
11,309
628
7,832
4,999
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
18
12 / 1 / 2
12,502
695
19,017
12,731
10,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 1 / 9
10,034
557
5,160
10,079
7,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
carorauhlxx
Erlang Shen
17
3 / 0 / 9
11,157
620
4,244
11,230
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
70
2
Kills
34
34
Deaths
2
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alexii4088
Artemis
9
0
8
13
L
0
5
0
0
L
Heimdallr
I DCXC I
Heimdallr
0
11
0
0
W
4
0
8
8
W
Fenrir
12
1
2
13
W
6
1
9
10.5
W
Erlang Shen
carorauhlxx
Erlang Shen
3
0
9
7.5
L
Merlin
dbRIZNESS
Merlin
0
5
0
0
L
Sun Wukong
frisky486
Sun Wukong
1
6
0
0.17
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,933
Damage
48,262
67,244
Taken
48,745
27,220
Mitigated
29,917
9,909
Healing
23,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alexii4088
Artemis
12,009
7,727
0
5,866
9,706
3,710
4,918
2,442
7,188
0
88,468
L
1,905
345
0
410
9,879
3,130
0
244
9,635
0
45,594
L
Heimdallr
I DCXC I
Heimdallr
3,080
832
0
517
13,799
3,611
0
102
13,697
0
21,540
W
7,832
1,886
597
3,200
4,999
1,939
3,400
2,395
2,392
0
66,463
W
Fenrir
19,017
4,711
0
5,710
12,731
10,399
1,194
0
12,731
14,203
57,653
W
5,160
774
372
2,195
10,079
7,508
1,470
769
9,256
0
26,748
W
Erlang Shen
carorauhlxx
Erlang Shen
4,244
1,722
0
5,983
11,230
6,361
2,060
392
10,818
0
88,053
L
Merlin
dbRIZNESS
Merlin
6,360
550
0
800
12,131
3,540
80
0
12,131
46,780
0
L
Sun Wukong
frisky486
Sun Wukong
6,824
1,834
0
6,312
19,066
12,962
0
2,198
16,868
0
55,003
L
1,764
354
0
1,870
12,369
3,977
0
647
11,722
0
17,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,391
Gold Earned
56,664
377
Minions Killed
574
0
Camps Cleared
0
1,436,092
Distance Traveled
1,863,132
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,662
648
131
7
0
338,574
6
L
Thor
7,408
412
91
5
0
285,391
0
L
Heimdallr
5,971
332
33
2
0
279,617
2
W
Neith
11,309
628
147
8
0
348,557
5
W
Fenrir
12,502
695
130
7
0
333,500
2
W
Odin
10,034
557
45
3
0
440,434
4
W
Erlang Shen
11,157
620
121
7
0
402,067
0
L
Merlin
7,793
433
99
6
0
287,393
2
L
Sun Wukong
8,549
475
115
6
0
324,317
3
L
Nike
6,670
371
39
2
0
259,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role