Player Matchup

Achilles
Achilles
ChaacleyCooper
Achilles
Level 36
God Stats
3W - 3L
1,433 SR
Queue Stats
53W - 54L
1,438 Elo+
Party 1
Ra
Ra
bambicito_sensua
Ra
Level 122
God Stats
7W - 6L
1,518 SR
Queue Stats
193W - 231L
1,424 Elo+
Party 1
Cerberus
Cerberus
cuoya
Cerberus
Level 26
God Stats
2W - 5L
1,285 SR
Queue Stats
20W - 31L
1,354 Elo+
Party 1
Chronos
Chronos
mahoemada
Chronos
Level 107
God Stats
21W - 30L
1,480 SR
Queue Stats
66W - 95L
1,385 Elo+
Party 1
Neith
Neith
mima992
Neith
Level 13
God Stats
1W - 1L
1,091 SR
Queue Stats
2W - 4L
1,321 Elo+
Party 1
Team Averages
Level 61
1,361 SR
1,384 Elo+

VS

Team Averages
Level 55
1,525 SR
1,472 Elo+
Atlas
Atlas
Akayus8Bit
Atlas
Level 95
God Stats
6W - 5L
1,704 SR
Queue Stats
326W - 353L
1,533 Elo+
Party 3
Kali
Kali
MCxGuerkchen
Kali
Level 33
God Stats
12W - 11L
1,562 SR
Queue Stats
56W - 59L
1,493 Elo+
Solo
Anubis
Anubis
ety_99
Anubis
Level 99
God Stats
3W - 4L
1,534 SR
Queue Stats
13W - 14L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
kabuse768
Sun Wukong
Level 31
God Stats
2W - 8L
1,322 SR
Queue Stats
41W - 41L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
xXSaiyanPrinceXx
Hou Yi
Level 16
God Stats
2W - 4L
1,503 SR
Queue Stats
26W - 43L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
1 / 3 / 5
10,617
559
17,633
19,906
13,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 0 / 9
11,021
580
14,782
10,387
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
cuoya
Cerberus
12
0 / 1 / 7
8,385
441
2,476
11,065
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Chronos
mahoemada
Chronos
18
6 / 3 / 4
11,048
581
11,348
13,040
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Neith
mima992
Neith
15
3 / 6 / 4
9,613
506
13,347
12,053
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
2 / 4 / 6
9,266
488
7,683
17,975
15,058
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 4
8,183
431
6,300
16,393
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ety_99
Anubis
15
1 / 8 / 3
9,095
479
10,293
15,574
8,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
kabuse768
Sun Wukong
17
4 / 2 / 0
10,428
549
11,459
17,888
12,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 2
9,911
522
12,112
16,503
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
19
Kills
13
13
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
4
6
1.25
W
Achilles
1
3
5
1.17
L
1
3
4
1
W
9
0
9
13.5
W
Cerberus
cuoya
Cerberus
0
1
7
3.5
L
Anubis
ety_99
Anubis
1
8
3
0.31
L
Sun Wukong
kabuse768
Sun Wukong
4
2
0
2
W
Chronos
mahoemada
Chronos
6
3
4
2.67
W
Neith
mima992
Neith
3
6
4
0.83
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,586
Damage
47,847
66,451
Taken
84,333
35,148
Mitigated
48,272
30,115
Healing
30,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
7,683
2,905
2,801
4,061
17,975
15,058
0
8,713
8,835
24,348
0
W
Achilles
17,633
2,808
0
7,689
19,906
13,978
0
2,832
16,152
8,405
73,926
L
6,300
2,285
0
5,197
16,393
6,159
0
5,463
10,583
0
46,063
W
14,782
501
4,531
6,656
10,387
3,749
503
3,692
6,650
64,769
0
W
Cerberus
cuoya
Cerberus
2,476
50
186
3,480
11,065
9,423
203
3,167
7,856
18,828
0
L
Anubis
ety_99
Anubis
10,293
627
670
4,428
15,574
8,096
0
7,755
7,527
63,896
0
L
Sun Wukong
kabuse768
Sun Wukong
11,459
3,263
0
7,556
17,888
12,744
798
3,628
13,148
0
75,429
W
Chronos
mahoemada
Chronos
11,348
3,344
97
4,885
13,040
4,352
1,440
3,726
9,234
87,166
0
W
Neith
mima992
Neith
13,347
5,907
0
2,591
12,053
3,646
621
4,559
7,494
0
63,116
L
12,112
6,595
0
5,955
16,503
6,215
0
4,518
11,867
0
74,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,684
Gold Earned
46,883
540
Minions Killed
538
0
Camps Cleared
0
1,955,865
Distance Traveled
1,756,602
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,266
488
29
2
0
370,567
7
W
Achilles
10,617
559
145
8
0
412,169
6
L
Kali
8,183
431
87
5
0
384,061
3
W
Ra
11,021
580
106
6
0
405,903
2
W
Cerberus
8,385
441
34
2
0
405,097
0
L
Anubis
9,095
479
124
7
0
292,927
3
L
Sun Wukong
10,428
549
153
8
0
374,637
2
W
Chronos
11,048
581
151
8
0
399,715
1
W
Neith
9,613
506
104
5
0
332,981
0
L
Hou Yi
9,911
522
145
8
0
334,410
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role