Player Matchup

Mulan
Mulan
Platinum III
ArribaAbajo
Mulan
Platinum III
Level 85
God Stats
1W - 2L
1,850 SR
Queue Stats
87W - 81L
1,692 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 85
1,850 SR
1,692 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,609 SR
1,652 MMR
Ares
Ares
Gold V
CaptianBagel
Ares
Gold V
Level 138
God Stats
0W - 2L
1,609 SR
Queue Stats
32W - 25L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 0
15,471
860
22,988
33,530
21,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
BakasuraPoseidonKaliSolAh Muzen Cab

VS

Bans
ChronosUllrHe BoBellonaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 0
13,818
768
23,747
27,361
29,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
10
Kills
4
4
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
4
0
2.5
L
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
23,747
33,530
Taken
27,361
21,707
Mitigated
29,412
12,034
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,988
6,834
0
12,034
33,530
21,707
1,774
22,476
10,505
0
107,042
L
23,747
3,227
0
6,647
27,361
29,412
751
842
24,756
66,661
3,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,471
Gold Earned
13,818
171
Minions Killed
103
9
Camps Cleared
6
348,621
Distance Traveled
317,432
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,471
860
171
10
9
348,621
5
L
Ares
13,818
768
103
6
6
317,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role