Player Matchup

Discordia
Discordia
FilthySami
Discordia
Level 43
God Stats
3W - 4L
1,538 SR
Queue Stats
13W - 11L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PastorLM
Tsukuyomi
Level 7
God Stats
0W - 3L
1,204 SR
Queue Stats
2W - 4L
1,235 Elo+
Party 2
Cthulhu
Cthulhu
TheDCmogul
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,591 Elo+
Party 2
King Arthur
King Arthur
TheRealStanLee
King Arthur
Level 26
God Stats
1W - 1L
1,664 SR
Queue Stats
3W - 4L
1,569 Elo+
Party 2
Bakasura
Bakasura
TheSaltProvider
Bakasura
Level 55
God Stats
0W - 1L
1,719 SR
Queue Stats
11W - 11L
1,520 Elo+
Party 2
Team Averages
Level 32
1,525 SR
1,483 Elo+

VS

Team Averages
Level 80
1,595 SR
1,517 Elo+
Nike
Nike
 
Nike
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ElVelocista
Erlang Shen
Level 141
God Stats
3W - 5L
1,504 SR
Queue Stats
148W - 135L
1,528 Elo+
Party 1
Geb
Geb
Gebism
Geb
Level 31
God Stats
25W - 20L
1,580 SR
Queue Stats
44W - 55L
1,474 Elo+
Solo
Hou Yi
Hou Yi
PacmanLord420
Hou Yi
Level 65
God Stats
49W - 20L
1,786 SR
Queue Stats
265W - 232L
1,561 Elo+
Party 1
Ra
Ra
TropOFF
Ra
Level 28
God Stats
12W - 7L
1,606 SR
Queue Stats
39W - 31L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FilthySami
Discordia
9
0 / 2 / 0
5,244
477
5,144
4,401
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
PastorLM
Tsukuyomi
6
1 / 4 / 0
4,580
416
2,248
5,048
946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TheDCmogul
Cthulhu
6
0 / 3 / 2
4,925
448
3,339
7,879
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
TheRealStanLee
King Arthur
7
0 / 3 / 0
4,401
400
1,645
7,090
3,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
9
1 / 2 / 1
5,532
503
2,816
7,944
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
3 / 0 / 3
6,790
617
8,044
7,744
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
ElVelocista
Erlang Shen
10
3 / 0 / 5
6,271
570
3,298
6,633
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Geb
Gebism
Geb
11
2 / 1 / 8
6,575
598
2,672
7,411
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 1
6,606
601
5,300
4,814
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 5
6,199
564
1,732
2,375
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
3
4.5
W
Erlang Shen
ElVelocista
Erlang Shen
3
0
5
5.5
L
Discordia
FilthySami
Discordia
0
2
0
0
W
Geb
Gebism
Geb
2
1
8
6
W
5
1
1
5.5
L
Tsukuyomi
PastorLM
Tsukuyomi
1
4
0
0.25
L
Cthulhu
TheDCmogul
Cthulhu
0
3
2
0.33
L
King Arthur
TheRealStanLee
King Arthur
0
3
0
0
L
Bakasura
1
2
1
0.75
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,192
Damage
21,046
32,362
Taken
28,977
11,781
Mitigated
15,986
5,738
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,044
1,041
0
1,763
7,744
4,418
0
1,416
6,118
1,476
42,521
W
Erlang Shen
ElVelocista
Erlang Shen
3,298
1,580
0
2,394
6,633
4,107
18
2,396
4,162
0
39,257
L
Discordia
FilthySami
Discordia
5,144
323
0
484
4,401
1,029
215
638
3,645
29,219
0
W
Geb
Gebism
Geb
2,672
280
0
1,510
7,411
5,335
190
2,530
4,756
17,816
0
W
5,300
2,261
0
1,928
4,814
1,337
1,094
1,286
3,528
0
42,796
L
Tsukuyomi
PastorLM
Tsukuyomi
2,248
258
0
214
5,048
946
0
897
4,151
0
13,365
L
Cthulhu
TheDCmogul
Cthulhu
3,339
247
0
1,093
7,879
3,654
0
1,183
6,604
16,438
0
L
King Arthur
TheRealStanLee
King Arthur
1,645
302
0
1,894
7,090
3,054
0
1,055
5,701
0
11,797
L
Bakasura
2,816
2,080
0
2,053
7,944
3,098
0
1,096
6,614
0
24,435
W
1,732
76
102
699
2,375
789
152
855
1,520
25,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,682
Gold Earned
32,441
191
Minions Killed
334
0
Camps Cleared
0
1,021,251
Distance Traveled
1,119,019
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,790
617
93
8
0
221,196
4
W
Erlang Shen
6,271
570
71
6
0
251,823
4
L
Discordia
5,244
477
55
5
0
196,477
3
W
Geb
6,575
598
28
3
0
234,810
8
W
Hou Yi
6,606
601
84
8
0
195,643
2
L
Tsukuyomi
4,580
416
34
3
0
197,870
1
L
Cthulhu
4,925
448
20
2
0
185,404
4
L
King Arthur
4,401
400
21
2
0
209,496
1
L
Bakasura
5,532
503
61
6
0
232,004
1
W
Ra
6,199
564
58
5
0
215,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role