Player Matchup

Nox
Nox
Crazybunny0w0
Nox
Level 103
God Stats
7W - 3L
1,582 SR
Queue Stats
254W - 267L
1,464 Elo+
Party 1
Bacchus
Bacchus
DrxpzRacecar
Bacchus
Level 117
God Stats
8W - 5L
1,590 SR
Queue Stats
619W - 655L
1,407 Elo+
Party 1
Ao Kuang
Ao Kuang
STLRampage
Ao Kuang
Level 29
God Stats
2W - 1L
1,629 SR
Queue Stats
24W - 38L
1,374 Elo+
Party 1
Anubis
Anubis
Thedestroyer5924
Anubis
Level 29
God Stats
30W - 17L
1,627 SR
Queue Stats
90W - 88L
1,462 Elo+
Party 2
Atlas
Atlas
supergoodside569
Atlas
Level 79
God Stats
40W - 39L
1,535 SR
Queue Stats
390W - 427L
1,383 Elo+
Party 2
Team Averages
Level 71
1,593 SR
1,418 Elo+

VS

Team Averages
Level 84
1,663 SR
1,499 Elo+
Medusa
Medusa
Busty Moose 11
Medusa
Level 128
God Stats
10W - 11L
1,567 SR
Queue Stats
94W - 93L
1,576 Elo+
Party 3
Kukulkan
Kukulkan
Costante
Kukulkan
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 94L
1,641 Elo+
Party 3
Guan Yu
Guan Yu
TWessBaby
Guan Yu
Level 114
God Stats
3W - 2L
1,704 SR
Queue Stats
56W - 57L
1,419 Elo+
Party 3
Ao Kuang
Ao Kuang
angler295s
Ao Kuang
Level 42
God Stats
4W - 0L
1,815 SR
Queue Stats
105W - 116L
1,407 Elo+
Solo
Ymir
Ymir
numerothe3RD
Ymir
Level 19
God Stats
4W - 1L
1,728 SR
Queue Stats
13W - 11L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,442
563
4,863
7,900
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DrxpzRacecar
Bacchus
13
2 / 2 / 1
7,947
530
8,014
10,735
7,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
STLRampage
Ao Kuang
11
1 / 4 / 0
6,966
464
2,744
10,473
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
6 / 5 / 2
7,747
516
10,278
11,935
4,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 5
7,169
478
6,651
13,298
9,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
8,232
549
12,485
11,162
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Costante
Kukulkan
15
5 / 2 / 2
9,243
616
9,730
6,454
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
TWessBaby
Guan Yu
13
3 / 2 / 4
8,102
540
7,286
9,399
8,588
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
angler295s
Ao Kuang
13
4 / 2 / 3
7,859
524
5,147
8,026
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 6
7,623
508
3,119
12,126
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
13
Kills
16
16
Deaths
13
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
Kukulkan
Costante
Kukulkan
5
2
2
3
L
2
2
1
1.25
L
Bacchus
DrxpzRacecar
Bacchus
2
2
1
1.25
L
Ao Kuang
STLRampage
Ao Kuang
1
4
0
0.25
W
Guan Yu
TWessBaby
Guan Yu
3
2
4
2.5
L
6
5
2
1.4
W
Ao Kuang
angler295s
Ao Kuang
4
2
3
2.75
W
1
4
6
1
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,550
Damage
37,767
54,341
Taken
47,167
27,212
Mitigated
23,278
16,693
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,485
5,624
0
3,989
11,162
2,819
1,288
7,872
3,290
0
66,810
W
Kukulkan
Costante
Kukulkan
9,730
875
0
952
6,454
2,451
154
4,917
1,416
60,725
0
L
4,863
202
0
791
7,900
2,879
1,018
3,920
3,808
56,665
0
L
Bacchus
DrxpzRacecar
Bacchus
8,014
703
0
3,577
10,735
7,038
0
4,752
5,856
39,170
0
L
Ao Kuang
STLRampage
Ao Kuang
2,744
382
0
4,054
10,473
3,734
0
2,759
7,648
34,677
11,644
W
Guan Yu
TWessBaby
Guan Yu
7,286
1,080
220
1,264
9,399
8,588
489
5,815
2,904
0
40,307
L
10,278
725
0
4,675
11,935
4,004
468
3,621
8,266
45,908
0
W
Ao Kuang
angler295s
Ao Kuang
5,147
1,146
70
3,697
8,026
2,400
0
3,373
4,591
35,839
0
W
3,119
1,004
0
1,229
12,126
7,020
164
9,548
2,490
22,360
0
L
6,651
2,660
587
3,009
13,298
9,557
113
2,723
10,543
31,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,271
Gold Earned
41,059
418
Minions Killed
425
0
Camps Cleared
0
1,422,661
Distance Traveled
1,479,142
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,232
549
99
7
0
271,354
1
W
Kukulkan
9,243
616
134
9
0
288,406
3
L
Nox
8,442
563
129
9
0
303,911
4
L
Bacchus
7,947
530
72
5
0
289,803
5
L
Ao Kuang
6,966
464
93
6
0
291,946
4
W
Guan Yu
8,102
540
86
6
0
294,537
3
L
Anubis
7,747
516
91
6
0
237,116
0
W
Ao Kuang
7,859
524
66
4
0
320,476
3
W
Ymir
7,623
508
40
3
0
304,369
1
L
Atlas
7,169
478
33
2
0
299,885
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role