Player Matchup

Cthulhu
Cthulhu
Funkfreshh
Cthulhu
Level 54
God Stats
61W - 65L
1,483 SR
Queue Stats
69W - 76L
1,438 Elo+
Party 1
Hel
Hel
NemiReaps
Hel
Level 145
God Stats
3W - 2L
1,784 SR
Queue Stats
125W - 135L
1,450 Elo+
Party 3
Neith
Neith
RATEDDEV
Neith
Level 107
God Stats
9W - 12L
1,350 SR
Queue Stats
223W - 208L
1,432 Elo+
Party 1
Bastet
Bastet
TheGuardian1208
Bastet
Level 118
God Stats
15W - 9L
1,599 SR
Queue Stats
436W - 438L
1,464 Elo+
Party 3
Gilgamesh
Gilgamesh
felixgolfwang
Gilgamesh
Level 106
God Stats
11W - 10L
1,652 SR
Queue Stats
438W - 395L
1,513 Elo+
Party 1
Team Averages
Level 106
1,574 SR
1,459 Elo+

VS

Team Averages
Level 110
1,639 SR
1,476 Elo+
Ao Kuang
Ao Kuang
ISharpshooterI
Ao Kuang
Level 123
God Stats
13W - 10L
1,528 SR
Queue Stats
189W - 205L
1,481 Elo+
Party 2
Janus
Janus
Lilo_StitchEmUp
Janus
Level 104
God Stats
7W - 4L
1,524 SR
Queue Stats
183W - 170L
1,469 Elo+
Solo
Arachne
Arachne
TrailerParkHer0
Arachne
Level 153
God Stats
13W - 2L
1,682 SR
Queue Stats
267W - 260L
1,459 Elo+
Party 2
Hou Yi
Hou Yi
VaIlravn
Hou Yi
Level 84
God Stats
2W - 1L
1,838 SR
Queue Stats
234W - 238L
1,495 Elo+
Party 2
Athena
Athena
xsFmxMerc
Athena
Level 84
God Stats
3W - 0L
1,623 SR
Queue Stats
92W - 94L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Funkfreshh
Cthulhu
14
1 / 4 / 8
9,411
428
6,330
16,671
19,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 9 / 3
8,606
391
7,928
16,156
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
RATEDDEV
Neith
17
5 / 8 / 2
11,149
507
12,737
16,149
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 8 / 5
10,283
467
17,533
20,907
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
felixgolfwang
Gilgamesh
16
3 / 10 / 1
10,227
465
12,682
22,844
13,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
14 / 3 / 8
13,004
591
19,378
21,090
8,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 1 / 13
12,443
566
13,183
10,388
4,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 1 / 12
12,929
588
17,981
17,692
14,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
VaIlravn
Hou Yi
20
7 / 2 / 7
13,082
595
16,581
20,415
8,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
xsFmxMerc
Athena
16
3 / 6 / 14
10,809
491
5,788
24,689
29,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
13
Kills
39
39
Deaths
13
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Funkfreshh
Cthulhu
1
4
8
1.25
W
Ao Kuang
14
3
8
6
W
5
1
13
11.5
L
0
9
3
0.17
L
Neith
RATEDDEV
Neith
5
8
2
0.75
L
4
8
5
0.81
W
10
1
12
16
W
Hou Yi
VaIlravn
Hou Yi
7
2
7
5.25
L
Gilgamesh
felixgolfwang
Gilgamesh
3
10
1
0.35
W
Athena
xsFmxMerc
Athena
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,210
Damage
72,911
92,727
Taken
94,274
50,139
Mitigated
65,379
22,161
Healing
33,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Funkfreshh
Cthulhu
6,330
604
445
2,365
16,671
19,319
0
7,736
8,935
37,228
0
W
Ao Kuang
19,378
5,160
997
7,765
21,090
8,478
0
3,003
17,981
85,063
0
W
13,183
674
0
4,123
10,388
4,006
478
4,063
6,061
90,017
0
L
7,928
545
1,859
4,660
16,156
5,708
0
11,731
4,425
46,712
0
L
Neith
RATEDDEV
Neith
12,737
6,034
0
2,192
16,149
5,299
3,436
2,288
13,861
0
68,012
L
17,533
4,371
0
6,891
20,907
6,299
0
7,388
13,519
0
78,287
W
17,981
11,244
0
5,509
17,692
14,405
4,748
1,598
16,068
0
81,106
W
Hou Yi
VaIlravn
Hou Yi
16,581
9,343
0
10,474
20,415
8,733
5,506
771
19,644
0
102,687
L
Gilgamesh
felixgolfwang
Gilgamesh
12,682
2,597
0
3,749
22,844
13,514
0
9,206
13,638
0
72,161
W
Athena
xsFmxMerc
Athena
5,788
611
807
3,745
24,689
29,757
421
4,261
20,262
14,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,676
Gold Earned
62,267
533
Minions Killed
550
0
Camps Cleared
0
1,810,187
Distance Traveled
2,145,719
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,411
428
57
3
0
414,041
3
W
Ao Kuang
13,004
591
102
5
0
429,281
1
W
Janus
12,443
566
179
8
0
422,032
9
L
Hel
8,606
391
96
4
0
353,842
3
L
Neith
11,149
507
130
6
0
301,642
0
L
Bastet
10,283
467
127
6
0
388,095
2
W
Arachne
12,929
588
110
5
0
457,551
0
W
Hou Yi
13,082
595
146
7
0
391,947
1
L
Gilgamesh
10,227
465
123
6
0
352,567
3
W
Athena
10,809
491
13
1
0
444,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role