Player Matchup

Serqet
Serqet
BuCkeD OuT
Serqet
Level 95
God Stats
4W - 1L
1,731 SR
Queue Stats
307W - 311L
1,409 Elo+
Party 3
Eset
Eset
F4rt bUcK3T
Eset
Level 101
God Stats
2W - 1L
1,468 SR
Queue Stats
410W - 412L
1,397 Elo+
Party 3
Freya
Freya
Sqeui
Freya
Level 49
God Stats
10W - 12L
1,396 SR
Queue Stats
197W - 213L
1,400 Elo+
Party 3
Mulan
Mulan
UK x Slushee
Mulan
Level 21
God Stats
3W - 6L
1,093 SR
Queue Stats
26W - 39L
1,344 Elo+
Party 3
Medusa
Medusa
pedzoka
Medusa
Level 49
God Stats
4W - 0L
1,533 SR
Queue Stats
4W - 2L
1,395 Elo+
Solo
Team Averages
Level 63
1,444 SR
1,389 Elo+

VS

Team Averages
Level 38
1,400 SR
1,248 Elo+
Amaterasu
Amaterasu
HRZ-zZeNkY
Amaterasu
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 89L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SamurIker
Tsukuyomi
Level 59
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 6L
1,191 Elo+
Party 2
Sobek
Sobek
Sergi2k-
Sobek
Level 18
God Stats
0W - 2L
1,155 SR
Queue Stats
1W - 5L
1,110 Elo+
Party 2
Poseidon
Poseidon
morconettisiles
Poseidon
Level 43
God Stats
6W - 7L
1,504 SR
Queue Stats
75W - 96L
1,395 Elo+
Party 1
Neith
Neith
vR4ptxr__
Neith
Level 29
God Stats
0W - 3L
1,101 SR
Queue Stats
1W - 5L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BuCkeD OuT
Serqet
19
12 / 0 / 8
11,735
618
12,814
9,778
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 2 / 11
10,162
535
10,632
10,820
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
Sqeui
Freya
17
12 / 0 / 3
10,767
567
8,814
7,424
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 7 / 4
9,386
494
10,523
17,163
12,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
pedzoka
Medusa
15
1 / 3 / 7
9,185
483
5,911
11,992
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HRZ-zZeNkY
Amaterasu
16
3 / 3 / 4
9,811
516
9,978
19,001
15,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
SamurIker
Tsukuyomi
12
1 / 8 / 3
7,720
406
5,353
13,630
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Sergi2k-
Sobek
11
1 / 6 / 2
7,141
376
2,095
17,994
7,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
16
6 / 6 / 2
9,679
509
6,594
11,739
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
vR4ptxr__
Neith
11
1 / 6 / 1
7,208
379
3,691
9,370
3,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
29
Kills
12
12
Deaths
29
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
BuCkeD OuT
Serqet
12
0
8
16
W
3
2
11
4.25
L
Amaterasu
HRZ-zZeNkY
Amaterasu
3
3
4
1.67
L
Tsukuyomi
SamurIker
Tsukuyomi
1
8
3
0.31
L
Sobek
Sergi2k-
Sobek
1
6
2
0.33
W
Freya
Sqeui
Freya
12
0
3
13.5
W
1
7
4
0.43
L
Poseidon
6
6
2
1.17
W
Medusa
pedzoka
Medusa
1
3
7
1.5
L
Neith
vR4ptxr__
Neith
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,694
Damage
27,711
57,177
Taken
71,734
32,087
Mitigated
33,096
21,093
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BuCkeD OuT
Serqet
12,814
4,034
0
5,642
9,778
4,074
0
1,106
8,629
0
84,903
W
10,632
726
414
2,837
10,820
7,682
1,041
1,712
9,108
57,809
0
L
Amaterasu
HRZ-zZeNkY
Amaterasu
9,978
3,094
0
5,863
19,001
15,859
312
1,617
15,965
0
54,189
L
Tsukuyomi
SamurIker
Tsukuyomi
5,353
1,323
0
3,616
13,630
3,920
0
3,380
10,106
0
40,021
L
Sobek
Sergi2k-
Sobek
2,095
72
263
4,483
17,994
7,157
0
8,545
9,222
16,589
0
W
Freya
Sqeui
Freya
8,814
3,599
0
5,773
7,424
2,994
371
418
7,006
63,931
0
W
10,523
2,286
0
3,016
17,163
12,214
298
3,270
12,923
6,492
36,782
L
Poseidon
6,594
898
173
972
11,739
3,130
204
2,714
8,452
54,608
0
W
Medusa
pedzoka
Medusa
5,911
3,291
0
3,411
11,992
5,123
3,197
2,183
9,683
0
64,627
L
Neith
vR4ptxr__
Neith
3,691
1,288
64
1,138
9,370
3,030
0
4,980
4,390
0
33,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,235
Gold Earned
41,559
510
Minions Killed
373
0
Camps Cleared
0
1,900,474
Distance Traveled
1,752,145
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,735
618
138
7
0
442,748
4
W
Eset
10,162
535
81
4
0
368,390
0
L
Amaterasu
9,811
516
119
6
0
379,431
1
L
Tsukuyomi
7,720
406
59
3
0
362,812
1
L
Sobek
7,141
376
27
1
0
327,447
3
W
Freya
10,767
567
109
6
0
403,912
0
W
Mulan
9,386
494
84
4
0
349,540
1
L
Poseidon
9,679
509
113
6
0
345,443
1
W
Medusa
9,185
483
98
5
0
335,884
0
L
Neith
7,208
379
55
3
0
337,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role