Player Matchup

Cerberus
Cerberus
HotshotVoice603
Cerberus
Level 45
God Stats
8W - 8L
1,393 SR
Queue Stats
13W - 22L
1,314 Elo+
Party 1
Chang'e
Chang'e
TheTiniestGnome
Chang'e
Level 84
God Stats
4W - 4L
1,503 SR
Queue Stats
8W - 15L
1,405 Elo+
Solo
Tiamat
Tiamat
Tlixzy
Tiamat
Level 28
God Stats
3W - 8L
1,242 SR
Queue Stats
12W - 22L
1,313 Elo+
Party 1
Team Averages
Level 52
1,379 SR
1,344 Elo+

VS

Team Averages
Level 86
1,399 SR
1,266 Elo+
Bellona
Bellona
XxDKVENOMxX
Bellona
Level 101
God Stats
2W - 5L
1,356 SR
Queue Stats
199W - 324L
1,285 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dylisboss99
Morgan Le Fay
Level 37
God Stats
20W - 11L
1,420 SR
Queue Stats
62W - 66L
1,380 Elo+
Solo
Cerberus
Cerberus
gmaggia
Cerberus
Level 119
God Stats
15W - 17L
1,422 SR
Queue Stats
557W - 1,078L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 1 / 4
8,364
558
9,937
16,982
15,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 6 / 3
8,577
572
9,629
14,643
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Tlixzy
Tiamat
12
2 / 2 / 3
8,791
586
7,561
12,002
5,838
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
XxDKVENOMxX
Bellona
14
1 / 1 / 7
9,976
665
8,956
16,388
14,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
dylisboss99
Morgan Le Fay
16
8 / 0 / 1
10,837
722
20,579
11,187
4,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
gmaggia
Cerberus
11
0 / 4 / 9
9,105
607
7,404
13,723
12,836
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
9
9
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
1
4
3
L
2
6
3
0.58
L
Tiamat
Tlixzy
Tiamat
2
2
3
1.75
W
Bellona
XxDKVENOMxX
Bellona
1
1
7
4.5
W
Morgan Le Fay
dylisboss99
Morgan Le Fay
8
0
1
8.5
W
Cerberus
gmaggia
Cerberus
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,127
Damage
36,939
43,627
Taken
41,298
27,403
Mitigated
31,601
15,972
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,937
523
656
3,455
16,982
15,970
0
10,821
6,161
21,511
0
L
9,629
1,493
4,092
5,058
14,643
5,595
0
9,739
4,904
28,738
0
L
Tiamat
Tlixzy
Tiamat
7,561
583
742
1,969
12,002
5,838
72
7,692
4,310
35,893
0
W
Bellona
XxDKVENOMxX
Bellona
8,956
1,221
453
7,034
16,388
14,403
533
10,692
5,696
0
31,319
W
Morgan Le Fay
dylisboss99
Morgan Le Fay
20,579
917
208
5,261
11,187
4,362
615
7,302
3,885
57,048
0
W
Cerberus
gmaggia
Cerberus
7,404
728
0
2,419
13,723
12,836
162
9,630
4,093
24,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,732
Gold Earned
29,918
157
Minions Killed
211
5
Camps Cleared
5
739,796
Distance Traveled
838,537
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,364
558
35
2
0
225,696
0
L
Chang'e
8,577
572
57
4
5
246,825
6
L
Tiamat
8,791
586
65
4
0
267,275
4
W
Bellona
9,976
665
54
4
1
284,393
0
W
Morgan Le Fay
10,837
722
87
6
3
286,852
2
W
Cerberus
9,105
607
70
5
1
267,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role