Player Matchup

Raijin
Raijin
Boasts
Raijin
Level 160
God Stats
2W - 2L
1,496 SR
Queue Stats
91W - 97L
1,614 Elo+
Party 2
Artio
Artio
P0KEAL0T0FSM0KE
Artio
Level 117
God Stats
1W - 0L
1,455 SR
Queue Stats
9W - 20L
1,251 Elo+
Party 2
Mulan
Mulan
ProsMike
Mulan
Level 125
God Stats
5W - 2L
1,680 SR
Queue Stats
22W - 11L
1,545 Elo+
Solo
Hachiman
Hachiman
WASTELANDER429
Hachiman
Level 106
God Stats
28W - 25L
1,545 SR
Queue Stats
234W - 225L
1,512 Elo+
Solo
Bastet
Bastet
dereck2666
Bastet
Level 108
God Stats
2W - 2L
1,579 SR
Queue Stats
175W - 160L
1,533 Elo+
Solo
Team Averages
Level 123
1,551 SR
1,491 Elo+

VS

Team Averages
Level 94
1,356 SR
1,446 Elo+
Bastet
Bastet
CSFBear
Bastet
Level 122
God Stats
4W - 5L
1,392 SR
Queue Stats
393W - 345L
1,511 Elo+
Party 1
Ullr
Ullr
IllianTear
Ullr
Level 88
God Stats
9W - 10L
1,467 SR
Queue Stats
255W - 232L
1,536 Elo+
Solo
Tyr
Tyr
lichal
Tyr
Level 109
God Stats
0W - 2L
1,235 SR
Queue Stats
5W - 5L
1,276 Elo+
Solo
Chang'e
Chang'e
meoswald
Chang'e
Level 83
God Stats
3W - 6L
1,433 SR
Queue Stats
266W - 250L
1,481 Elo+
Party 1
Atlas
Atlas
wampus090
Atlas
Level 68
God Stats
1W - 2L
1,253 SR
Queue Stats
157W - 173L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Boasts
Raijin
18
5 / 1 / 6
11,405
570
13,696
15,975
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 7
9,104
455
4,060
16,108
16,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
ProsMike
Mulan
18
13 / 3 / 4
11,920
596
15,635
22,279
23,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
15
1 / 0 / 5
9,572
479
7,991
12,814
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
dereck2666
Bastet
17
1 / 4 / 10
10,313
516
11,057
19,517
7,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CSFBear
Bastet
16
6 / 4 / 3
10,656
533
15,182
16,515
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 3
10,004
500
5,699
10,555
4,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
lichal
Tyr
15
0 / 5 / 5
9,475
474
6,425
16,559
17,080
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
meoswald
Chang'e
14
2 / 6 / 4
9,194
460
10,835
14,403
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
wampus090
Atlas
12
1 / 3 / 4
8,403
420
3,838
15,832
13,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
20
Kills
10
10
Deaths
20
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
Boasts
Raijin
5
1
6
8
L
Bastet
CSFBear
Bastet
6
4
3
1.88
L
1
2
3
1.25
W
0
2
7
1.75
W
Mulan
ProsMike
Mulan
13
3
4
5
W
Hachiman
1
0
5
3.5
W
Bastet
dereck2666
Bastet
1
4
10
1.5
L
Tyr
lichal
Tyr
0
5
5
0.5
L
Chang'e
meoswald
Chang'e
2
6
4
0.67
L
Atlas
wampus090
Atlas
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,439
Damage
41,979
86,693
Taken
73,864
56,669
Mitigated
46,146
39,306
Healing
22,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Boasts
Raijin
13,696
650
244
6,947
15,975
6,070
117
3,688
12,287
75,316
0
L
Bastet
CSFBear
Bastet
15,182
4,871
0
5,646
16,515
6,024
0
3,791
12,310
0
70,650
L
5,699
2,149
0
1,784
10,555
4,353
1,412
1,298
9,092
0
74,726
W
4,060
398
1,368
5,984
16,108
16,283
518
6,364
9,744
23,895
0
W
Mulan
ProsMike
Mulan
15,635
2,089
781
11,874
22,279
23,432
1,807
3,251
19,028
0
80,308
W
Hachiman
7,991
3,933
0
4,338
12,814
3,656
632
3,524
9,290
0
67,107
W
Bastet
dereck2666
Bastet
11,057
1,811
253
7,517
19,517
7,228
942
5,586
13,931
0
77,361
L
Tyr
lichal
Tyr
6,425
701
0
4,920
16,559
17,080
279
4,240
11,622
0
53,162
L
Chang'e
meoswald
Chang'e
10,835
1,245
2,226
5,736
14,403
5,383
0
4,180
9,767
56,548
0
L
Atlas
wampus090
Atlas
3,838
1,594
0
1,941
15,832
13,306
0
3,488
12,027
21,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,314
Gold Earned
47,732
564
Minions Killed
491
0
Camps Cleared
0
1,984,317
Distance Traveled
1,927,707
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,405
570
147
7
0
377,653
9
L
Bastet
10,656
533
105
5
0
423,887
7
L
Ullr
10,004
500
138
7
0
371,384
4
W
Artio
9,104
455
34
2
0
365,475
9
W
Mulan
11,920
596
142
7
0
398,663
2
W
Hachiman
9,572
479
124
6
0
380,770
6
W
Bastet
10,313
516
117
6
0
461,756
8
L
Tyr
9,475
474
118
6
0
394,923
0
L
Chang'e
9,194
460
102
5
0
359,262
8
L
Atlas
8,403
420
28
1
0
378,251
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role