Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
IzukeNeihe
Merlin
Level 10
God Stats
0W - 2L
1,379 SR
Queue Stats
0W - 2L
1,139 Elo+
Party 1
Neith
Neith
KINGPIM
Neith
Level 149
God Stats
115W - 106L
1,557 SR
Queue Stats
373W - 412L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Montrez
Cthulhu
Level 107
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 2L
1,139 Elo+
Party 1
Team Averages
Level 94
1,469 SR
1,350 Elo+

VS

Team Averages
Level 65
1,506 SR
1,408 Elo+
Chernobog
Chernobog
Ainsworth-V
Chernobog
Level 32
God Stats
7W - 6L
1,447 SR
Queue Stats
54W - 77L
1,339 Elo+
Party 2
Anubis
Anubis
Imahadeus
Anubis
Level 69
God Stats
11W - 15L
1,480 SR
Queue Stats
168W - 187L
1,407 Elo+
Solo
Scylla
Scylla
MangekyouBoss
Scylla
Level 81
God Stats
16W - 12L
1,591 SR
Queue Stats
263W - 274L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
TeReCabioElChori
Cthulhu
Level 66
God Stats
60W - 77L
1,458 SR
Queue Stats
62W - 81L
1,391 Elo+
Solo
Odin
Odin
Trico738
Odin
Level 79
God Stats
16W - 12L
1,555 SR
Queue Stats
264W - 261L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 4 / 0
5,788
526
5,008
6,478
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
 
Chaac
7
0 / 4 / 2
4,428
403
2,607
6,811
3,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
IzukeNeihe
Merlin
7
0 / 4 / 0
4,685
426
487
5,690
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
KINGPIM
Neith
9
2 / 2 / 0
5,265
479
3,758
4,057
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Montrez
Cthulhu
6
0 / 3 / 0
4,285
390
1,078
6,026
3,452
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ainsworth-V
Chernobog
8
1 / 2 / 3
5,052
459
3,850
5,315
1,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Imahadeus
Anubis
10
10 / 0 / 2
6,892
627
5,628
4,465
1,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 5
6,971
634
4,678
4,267
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 3
5,455
496
3,407
6,143
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
11
2 / 1 / 1
6,313
574
3,637
5,351
2,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
17
17
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
0
0.75
L
Chaac
 
Chaac
0
4
2
0.25
W
Chernobog
Ainsworth-V
Chernobog
1
2
3
1.25
W
Anubis
Imahadeus
Anubis
10
0
2
11
L
Merlin
IzukeNeihe
Merlin
0
4
0
0
L
Neith
KINGPIM
Neith
2
2
0
1
W
4
0
5
6.5
L
Cthulhu
Montrez
Cthulhu
0
3
0
0
W
0
2
3
0.75
W
Odin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,938
Damage
21,200
29,062
Taken
25,541
11,567
Mitigated
9,986
9,707
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,008
1,517
0
5,334
6,478
1,649
0
1,876
4,502
0
24,617
L
Chaac
 
Chaac
2,607
557
0
1,671
6,811
3,827
0
2,793
4,018
0
8,861
W
Chernobog
Ainsworth-V
Chernobog
3,850
2,722
0
777
5,315
1,232
0
0
5,315
0
17,948
W
Anubis
Imahadeus
Anubis
5,628
61
0
2,644
4,465
1,865
0
326
4,139
27,729
0
L
Merlin
IzukeNeihe
Merlin
487
0
0
440
5,690
1,551
38
4,802
576
13,291
0
L
Neith
KINGPIM
Neith
3,758
809
0
1,577
4,057
1,088
0
2,370
1,655
0
28,917
W
4,678
743
0
1,805
4,267
1,011
0
421
3,746
32,626
0
L
Cthulhu
Montrez
Cthulhu
1,078
51
0
685
6,026
3,452
0
1,468
4,164
12,975
0
W
3,407
605
37
1,154
6,143
3,384
0
53
6,090
17,931
0
W
Odin
3,637
881
0
1,667
5,351
2,494
626
665
4,686
0
26,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,451
Gold Earned
30,683
179
Minions Killed
258
0
Camps Cleared
0
967,260
Distance Traveled
989,142
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,788
526
56
5
0
226,712
2
L
Chaac
4,428
403
19
2
0
181,834
2
W
Chernobog
5,052
459
38
3
0
180,645
1
W
Anubis
6,892
627
55
5
0
207,491
3
L
Merlin
4,685
426
33
3
0
192,291
0
L
Neith
5,265
479
50
5
0
184,416
3
W
Scylla
6,971
634
70
6
0
194,122
1
L
Cthulhu
4,285
390
21
2
0
182,007
3
W
Cthulhu
5,455
496
18
2
0
224,395
3
W
Odin
6,313
574
77
7
0
182,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role