Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Akuaburu
Osiris
Level 157
God Stats
7W - 3L
1,821 SR
Queue Stats
320W - 269L
1,639 Elo+
Party 3
Neith
Neith
LoliHentaiMaster
Neith
Level 27
God Stats
37W - 9L
1,841 SR
Queue Stats
78W - 40L
1,637 Elo+
Party 3
Fenrir
Fenrir
Lousuir
Fenrir
Level 115
God Stats
23W - 18L
1,527 SR
Queue Stats
433W - 414L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
sippycups
Nu Wa
Level 47
God Stats
32W - 26L
1,587 SR
Queue Stats
91W - 107L
1,445 Elo+
Solo
Team Averages
Level 90
1,655 SR
1,543 Elo+

VS

Team Averages
Level 83
1,550 SR
1,553 Elo+
Ymir
Ymir
CristianMateoCB
Ymir
Level 121
God Stats
11W - 9L
1,568 SR
Queue Stats
123W - 102L
1,597 Elo+
Party 1
Mulan
Mulan
FALLEN_KING_FL
Mulan
Level 49
God Stats
0W - 4L
1,304 SR
Queue Stats
188W - 196L
1,471 Elo+
Solo
Khepri
Khepri
LegendOfKanto
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
MasterTriforce
Kukulkan
Level 139
God Stats
13W - 9L
1,746 SR
Queue Stats
189W - 176L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
TTVJagoTheScout
Danzaburou
Level 82
God Stats
19W - 11L
1,633 SR
Queue Stats
66W - 67L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 1 / 0
5,908
591
3,647
6,790
3,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Akuaburu
Osiris
10
2 / 2 / 11
5,852
585
5,549
7,092
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
10 / 1 / 3
6,988
699
7,534
4,827
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Lousuir
Fenrir
12
8 / 1 / 4
7,118
712
6,088
5,443
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
sippycups
Nu Wa
11
1 / 2 / 8
6,329
633
7,234
4,364
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,956
596
4,637
7,124
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 0
5,164
516
3,610
6,058
2,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 5 / 3
4,795
480
1,061
9,037
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
10
2 / 4 / 2
5,872
587
4,797
6,739
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TTVJagoTheScout
Danzaburou
7
0 / 9 / 2
4,524
452
3,747
8,572
1,850
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
23
Kills
6
7
Deaths
23
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
0
2
W
Osiris
Akuaburu
Osiris
2
2
11
3.75
L
3
3
1
1.17
L
1
2
0
0.5
L
0
5
3
0.3
W
10
1
3
11.5
W
Fenrir
Lousuir
Fenrir
8
1
4
10
L
Kukulkan
2
4
2
0.75
L
Danzaburou
TTVJagoTheScout
Danzaburou
0
9
2
0.11
W
Nu Wa
sippycups
Nu Wa
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,052
Damage
17,852
28,516
Taken
37,530
12,688
Mitigated
14,067
12,659
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,647
431
0
3,486
6,790
3,237
739
1,334
5,456
29,765
0
W
Osiris
Akuaburu
Osiris
5,549
2,664
0
2,532
7,092
4,382
208
3,007
4,085
0
19,133
L
4,637
1,502
0
2,046
7,124
2,754
0
2,841
4,243
29,480
0
L
3,610
658
0
405
6,058
2,855
0
3,552
2,113
0
18,888
L
1,061
223
0
660
9,037
4,334
0
1,671
7,366
6,515
0
W
7,534
3,093
0
2,228
4,827
1,762
496
1,780
3,047
0
34,946
W
Fenrir
Lousuir
Fenrir
6,088
730
0
3,340
5,443
1,871
0
1,818
3,625
0
35,167
L
Kukulkan
4,797
623
0
1,110
6,739
2,274
0
1,408
5,331
30,555
0
L
Danzaburou
TTVJagoTheScout
Danzaburou
3,747
1,277
0
759
8,572
1,850
0
976
7,596
0
22,707
W
Nu Wa
sippycups
Nu Wa
7,234
1,661
0
1,073
4,364
1,436
7
2,556
1,808
36,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,195
Gold Earned
26,311
322
Minions Killed
221
0
Camps Cleared
0
1,016,100
Distance Traveled
935,316
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,908
591
87
9
0
202,699
2
W
Osiris
5,852
585
21
2
0
193,421
0
L
Ymir
5,956
596
63
6
0
223,227
0
L
Mulan
5,164
516
47
5
0
155,044
0
L
Khepri
4,795
480
10
1
0
190,125
0
W
Neith
6,988
699
73
7
0
191,888
3
W
Fenrir
7,118
712
69
7
0
230,578
5
L
Kukulkan
5,872
587
63
6
0
186,915
0
L
Danzaburou
4,524
452
38
4
0
180,005
1
W
Nu Wa
6,329
633
72
7
0
197,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role