Player Matchup

Xing Tian
Xing Tian
Fer1789
Xing Tian
Level 28
God Stats
3W - 3L
1,705 SR
Queue Stats
3W - 6L
1,474 Elo+
Party 3
Apollo
Apollo
Lookav
Apollo
Level 24
God Stats
3W - 1L
1,691 SR
Queue Stats
17W - 14L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rottaru
Morgan Le Fay
Level 33
God Stats
4W - 4L
1,447 SR
Queue Stats
7W - 13L
1,394 Elo+
Party 3
Arachne
Arachne
lookavityo
Arachne
Level 74
God Stats
11W - 8L
1,541 SR
Queue Stats
355W - 373L
1,436 Elo+
Party 2
Horus
Horus
mugiwara1997
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,394 Elo+
Party 3
Team Averages
Level 37
1,577 SR
1,439 Elo+

VS

Team Averages
Level 59
1,486 SR
1,572 Elo+
Mercury
Mercury
 
Mercury
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Momoswar
Ymir
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 145L
1,912 Elo+
Solo
Baron Samedi
Baron Samedi
OTheEpic
Baron Samedi
Level 94
God Stats
10W - 11L
1,666 SR
Queue Stats
22W - 21L
1,497 Elo+
Party 1
Medusa
Medusa
STheEpic
Medusa
Level 20
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
ferruki2001
King Arthur
Level 45
God Stats
3W - 7L
1,475 SR
Queue Stats
53W - 60L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fer1789
Xing Tian
12
0 / 0 / 12
8,052
503
2,212
11,199
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Lookav
Apollo
15
5 / 0 / 4
8,866
554
10,460
10,754
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Rottaru
Morgan Le Fay
15
7 / 1 / 6
9,453
591
14,626
7,541
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
lookavityo
Arachne
14
5 / 3 / 1
8,905
557
4,893
12,043
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 7
9,023
564
9,174
9,329
8,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 1 / 2
8,170
511
7,353
11,767
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
10
0 / 5 / 0
6,278
392
4,096
12,971
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
OTheEpic
Baron Samedi
13
1 / 5 / 2
7,571
473
6,719
12,941
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
STheEpic
Medusa
10
0 / 3 / 0
6,304
394
6,815
7,743
1,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ferruki2001
King Arthur
12
3 / 5 / 0
7,196
450
3,332
12,176
6,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
6
6
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
1
2
3
W
Xing Tian
Fer1789
Xing Tian
0
0
12
6
W
Apollo
Lookav
Apollo
5
0
4
7
L
Ymir
0
5
0
0
L
Baron Samedi
OTheEpic
Baron Samedi
1
5
2
0.4
W
Morgan Le Fay
Rottaru
Morgan Le Fay
7
1
6
10
L
Medusa
STheEpic
Medusa
0
3
0
0
L
King Arthur
ferruki2001
King Arthur
3
5
0
0.6
W
Arachne
lookavityo
Arachne
5
3
1
1.83
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,365
Damage
28,315
50,866
Taken
57,598
32,528
Mitigated
29,371
20,070
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,353
3,928
0
5,685
11,767
4,189
0
2,142
9,535
0
60,985
W
Xing Tian
Fer1789
Xing Tian
2,212
357
755
3,161
11,199
11,039
177
2,350
8,849
10,547
0
W
Apollo
Lookav
Apollo
10,460
6,489
0
5,843
10,754
4,573
874
1,753
9,001
0
83,238
L
Ymir
4,096
1,255
0
736
12,971
11,274
0
4,361
8,478
15,091
0
L
Baron Samedi
OTheEpic
Baron Samedi
6,719
325
145
4,048
12,941
5,381
0
7,327
5,156
51,260
0
W
Morgan Le Fay
Rottaru
Morgan Le Fay
14,626
1,748
80
2,452
7,541
3,090
60
3,873
3,668
59,081
0
L
Medusa
STheEpic
Medusa
6,815
2,271
613
2,157
7,743
1,572
0
2,318
5,381
0
40,283
L
King Arthur
ferruki2001
King Arthur
3,332
286
261
1,639
12,176
6,955
270
1,882
10,235
0
29,373
W
Arachne
lookavityo
Arachne
4,893
2,638
0
5,302
12,043
5,298
0
2,264
9,779
0
45,915
W
9,174
3,560
213
2,264
9,329
8,528
489
803
8,526
8,425
36,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,299
Gold Earned
35,519
397
Minions Killed
364
0
Camps Cleared
0
1,516,681
Distance Traveled
1,500,113
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,170
511
113
7
0
367,767
1
W
Xing Tian
8,052
503
18
1
0
309,741
5
W
Apollo
8,866
554
135
8
0
276,061
2
L
Ymir
6,278
392
32
2
0
279,547
3
L
Baron Samedi
7,571
473
95
6
0
280,096
5
W
Morgan Le Fay
9,453
591
93
6
0
317,520
5
L
Medusa
6,304
394
68
4
0
289,543
2
L
King Arthur
7,196
450
56
4
0
283,160
0
W
Arachne
8,905
557
75
5
0
346,397
4
W
Horus
9,023
564
76
5
0
266,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role