Player Matchup

Mulan
Mulan
 
Mulan
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
ChickenSquad767
Khepri
Level 107
God Stats
1W - 3L
1,512 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
ChuckLee1108
Zeus
Level 48
God Stats
2W - 0L
1,501 SR
Queue Stats
3W - 3L
1,764 Elo+
Party 1
Neith
Neith
FancierGalaxy72
Neith
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 4L
1,269 Elo+
Party 2
Team Averages
Level 76
1,502 SR
1,507 Elo+

VS

Team Averages
Level 60
1,483 SR
1,275 Elo+
Geb
Geb
HURHunter53
Geb
Level 66
God Stats
2W - 4L
1,439 SR
Queue Stats
47W - 52L
1,332 Elo+
Solo
Raijin
Raijin
VolitiveMeteorX
Raijin
Level 129
God Stats
7W - 4L
1,661 SR
Queue Stats
184W - 191L
1,422 Elo+
Party 3
Thor
Thor
Vortex5236
Thor
Level 21
God Stats
0W - 4L
1,267 SR
Queue Stats
8W - 17L
1,205 Elo+
Party 3
Danzaburou
Danzaburou
battleduty5
Danzaburou
Level 16
God Stats
1W - 4L
1,456 SR
Queue Stats
5W - 10L
1,077 Elo+
Party 3
Mulan
Mulan
talhonCRUX
Mulan
Level 68
God Stats
2W - 1L
1,593 SR
Queue Stats
104W - 90L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 2 / 4
7,049
542
6,223
7,714
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
 
Sol
11
3 / 0 / 1
6,699
515
6,934
5,194
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 3
6,147
473
3,864
4,384
4,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
3 / 2 / 1
7,532
579
3,214
6,188
1,862
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 0 / 4
8,302
639
10,665
4,563
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,128
471
2,767
9,068
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 1
6,555
504
4,683
7,059
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 6 / 1
6,160
474
1,938
9,768
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
battleduty5
Danzaburou
9
0 / 4 / 0
5,311
409
3,499
7,249
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
10
0 / 5 / 0
6,199
477
1,174
9,670
5,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
4
4
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
4
3
W
Sol
 
Sol
3
0
1
3.5
W
1
0
3
2.5
W
3
2
1
1.75
W
5
0
4
7
L
0
0
0
0
L
2
2
1
1.25
L
2
6
1
0.42
L
Danzaburou
battleduty5
Danzaburou
0
4
0
0
L
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,900
Damage
14,061
28,043
Taken
42,814
14,352
Mitigated
18,911
7,622
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,223
1,352
0
430
7,714
4,059
982
2,442
5,058
0
23,289
W
Sol
 
Sol
6,934
1,252
0
2,533
5,194
1,963
0
1,318
3,876
42,664
0
W
3,864
142
252
810
4,384
4,314
0
1,449
2,935
17,853
0
W
3,214
783
0
1,251
6,188
1,862
1,377
1,839
4,161
47,163
0
W
10,665
4,779
0
2,346
4,563
2,154
884
0
4,563
0
49,589
L
2,767
161
0
2,806
9,068
5,182
392
5,205
3,433
26,095
0
L
4,683
341
0
500
7,059
2,543
580
1,719
5,154
38,196
0
L
1,938
690
0
2,075
9,768
3,061
0
1,495
8,025
0
26,857
L
Danzaburou
battleduty5
Danzaburou
3,499
1,316
355
1,972
7,249
2,614
429
4,905
2,086
0
23,658
L
Mulan
1,174
233
0
474
9,670
5,511
836
0
9,642
279
27,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,729
Gold Earned
30,353
349
Minions Killed
292
0
Camps Cleared
0
1,220,919
Distance Traveled
1,105,496
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,049
542
37
3
0
253,979
0
W
Sol
6,699
515
83
6
0
225,742
6
W
Khepri
6,147
473
40
3
0
256,617
3
W
Zeus
7,532
579
97
7
0
248,161
3
W
Neith
8,302
639
92
7
0
236,420
3
L
Geb
6,128
471
33
3
0
224,646
0
L
Raijin
6,555
504
72
6
0
228,553
6
L
Thor
6,160
474
58
4
0
236,539
1
L
Danzaburou
5,311
409
59
5
0
205,865
0
L
Mulan
6,199
477
70
5
0
209,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role