Player Matchup

Raijin
Raijin
HunggryPuppy
Raijin
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 78L
1,509 Elo+
Party 1
Chang'e
Chang'e
SaltSoldier
Chang'e
Level 143
God Stats
2W - 1L
1,587 SR
Queue Stats
98W - 113L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
Sielos
Guan Yu
Level 88
God Stats
2W - 1L
1,568 SR
Queue Stats
44W - 40L
1,529 Elo+
Party 1
Bacchus
Bacchus
joshticles
Bacchus
Level 78
God Stats
6W - 5L
1,604 SR
Queue Stats
23W - 27L
1,527 Elo+
Party 1
Team Averages
Level 104
1,565 SR
1,517 Elo+

VS

Team Averages
Level 78
1,592 SR
1,486 Elo+
Gilgamesh
Gilgamesh
Duality__HD
Gilgamesh
Level 81
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
K1LL_STR3AKking
Achilles
Level 103
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
LoneWolf-_-C
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
dvpe_omar
Olorun
Level 105
God Stats
0W - 2L
1,562 SR
Queue Stats
3W - 6L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
7 / 2 / 7
11,319
871
19,875
12,030
6,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
SaltSoldier
Chang'e
17
8 / 1 / 8
11,283
868
17,526
13,696
13,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Sielos
Guan Yu
16
3 / 0 / 14
10,532
810
11,311
14,692
15,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
joshticles
Bacchus
14
2 / 4 / 10
10,347
796
8,744
15,831
20,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Duality__HD
Gilgamesh
15
3 / 7 / 2
9,055
697
12,112
15,321
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
14
1 / 4 / 4
8,861
682
11,304
20,112
15,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 4 / 3
9,027
694
3,239
15,873
15,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
dvpe_omar
Olorun
16
2 / 5 / 4
9,488
730
8,647
12,902
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
20
Kills
7
7
Deaths
20
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Duality__HD
Gilgamesh
3
7
2
0.57
W
Raijin
7
2
7
5.25
L
Achilles
1
4
4
0.75
L
1
4
3
0.63
W
Chang'e
SaltSoldier
Chang'e
8
1
8
12
W
Guan Yu
Sielos
Guan Yu
3
0
14
10
L
Olorun
dvpe_omar
Olorun
2
5
4
0.8
W
Bacchus
joshticles
Bacchus
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,456
Damage
35,302
56,249
Taken
64,208
55,675
Mitigated
41,878
30,457
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Duality__HD
Gilgamesh
12,112
3,590
0
564
15,321
6,104
0
11,409
3,156
552
30,617
W
Raijin
19,875
2,113
330
1,490
12,030
6,176
1,807
1,530
10,286
53,760
0
L
Achilles
11,304
2,543
375
2,983
20,112
15,706
410
12,876
5,924
0
25,089
L
3,239
502
0
34
15,873
15,023
78
10,783
4,172
16,888
0
W
Chang'e
SaltSoldier
Chang'e
17,526
2,028
6,819
8,972
13,696
13,354
1,820
3,949
9,558
53,706
0
W
Guan Yu
Sielos
Guan Yu
11,311
1,493
3,304
6,472
14,692
15,762
928
1,996
12,365
0
31,595
L
Olorun
dvpe_omar
Olorun
8,647
3,336
836
2,168
12,902
5,045
630
9,062
3,361
38,396
2,900
W
Bacchus
joshticles
Bacchus
8,744
797
707
2,363
15,831
20,383
897
5,068
10,476
19,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,481
Gold Earned
36,431
213
Minions Killed
174
15
Camps Cleared
7
1,005,767
Distance Traveled
818,022
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,055
697
43
3
1
184,172
1
W
Raijin
11,319
871
91
7
3
229,569
1
L
Achilles
8,861
682
32
2
1
238,934
4
L
Ymir
9,027
694
23
2
0
185,756
0
W
Chang'e
11,283
868
65
5
4
248,014
4
W
Guan Yu
10,532
810
36
3
5
292,092
5
L
Olorun
9,488
730
76
6
5
209,160
2
W
Bacchus
10,347
796
21
2
3
236,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role