Player Matchup

Tiamat
Tiamat
ByQuIzZ
Tiamat
Level 145
God Stats
5W - 5L
1,517 SR
Queue Stats
229W - 198L
1,626 Elo+
Party 3
Hel
Hel
LightHeart2002
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 9L
1,657 Elo+
Party 3
Athena
Athena
holandess
Athena
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,464 Elo+
Party 2
Thanatos
Thanatos
ryu2kk
Thanatos
Level 154
God Stats
4W - 3L
1,540 SR
Queue Stats
131W - 136L
1,523 Elo+
Party 2
Heimdallr
Heimdallr
scriiipt
Heimdallr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 99L
1,411 Elo+
Party 2
Team Averages
Level 83
1,512 SR
1,536 Elo+

VS

Team Averages
Level 93
1,502 SR
1,456 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DDRusher
Ganesha
Level 107
God Stats
3W - 3L
1,485 SR
Queue Stats
194W - 186L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
NanaSuzume
Aphrodite
Level 85
God Stats
2W - 2L
1,456 SR
Queue Stats
131W - 136L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
ZelGaDisA
Gilgamesh
Level 106
God Stats
7W - 3L
1,568 SR
Queue Stats
307W - 313L
1,512 Elo+
Party 1
He Bo
He Bo
Лэнги
He Bo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ByQuIzZ
Tiamat
17
6 / 5 / 7
10,121
779
18,068
12,119
8,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 10 / 4
7,563
582
1,565
13,320
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
holandess
Athena
15
1 / 8 / 6
8,910
685
6,150
19,254
22,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
ryu2kk
Thanatos
16
8 / 6 / 6
9,951
765
18,496
16,761
7,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
scriiipt
Heimdallr
15
2 / 7 / 8
8,497
654
6,980
12,696
4,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
15 / 3 / 12
12,098
931
13,356
8,830
3,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
DDRusher
Ganesha
17
0 / 3 / 28
10,468
805
12,175
22,876
29,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Aphrodite
NanaSuzume
Aphrodite
18
1 / 2 / 27
10,241
788
7,927
11,185
6,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
ZelGaDisA
Gilgamesh
19
15 / 4 / 13
11,555
889
24,271
16,544
7,558
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
16
5 / 5 / 10
10,251
789
9,751
8,940
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
126
17
Kills
36
36
Deaths
17
31
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
15
3
12
7
L
Tiamat
ByQuIzZ
Tiamat
6
5
7
1.9
W
Ganesha
DDRusher
Ganesha
0
3
28
4.67
L
0
10
4
0.2
W
Aphrodite
NanaSuzume
Aphrodite
1
2
27
7.25
W
Gilgamesh
ZelGaDisA
Gilgamesh
15
4
13
5.38
L
Athena
holandess
Athena
1
8
6
0.5
L
Thanatos
ryu2kk
Thanatos
8
6
6
1.83
L
Heimdallr
scriiipt
Heimdallr
2
7
8
0.86
W
He Bo
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,259
Damage
67,480
74,150
Taken
68,375
46,488
Mitigated
48,495
19,350
Healing
34,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
13,356
2,791
2,367
1,019
8,830
3,311
2,883
3,908
4,922
0
25,541
L
Tiamat
ByQuIzZ
Tiamat
18,068
1,763
442
3,339
12,119
8,275
224
5,364
6,755
35,573
0
W
Ganesha
DDRusher
Ganesha
12,175
1,639
1,518
4,356
22,876
29,082
215
7,377
15,499
29,186
0
L
1,565
890
1,085
902
13,320
4,588
0
4,447
8,873
3,317
0
W
Aphrodite
NanaSuzume
Aphrodite
7,927
1,716
11,938
6,324
11,185
6,073
1,112
3,939
7,246
18,092
0
W
Gilgamesh
ZelGaDisA
Gilgamesh
24,271
6,209
1,450
2,664
16,544
7,558
0
7,459
9,085
0
37,334
L
Athena
holandess
Athena
6,150
471
8
1,194
19,254
22,013
33
9,334
9,920
10,596
0
L
Thanatos
ryu2kk
Thanatos
18,496
3,362
0
9,765
16,761
7,198
0
6,908
9,853
0
27,761
L
Heimdallr
scriiipt
Heimdallr
6,980
1,501
917
1,698
12,696
4,414
150
3,800
8,896
0
18,413
W
He Bo
9,751
1,296
1,420
1,358
8,940
2,471
263
3,100
5,839
17,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,042
Gold Earned
54,613
103
Minions Killed
111
0
Camps Cleared
0
1,004,626
Distance Traveled
1,334,969
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,098
931
32
2
0
249,128
0
L
Tiamat
10,121
779
39
3
0
199,801
0
W
Ganesha
10,468
805
1
0
0
287,946
0
L
Hel
7,563
582
7
1
0
166,060
0
W
Aphrodite
10,241
788
33
3
0
278,808
1
W
Gilgamesh
11,555
889
27
2
0
278,165
1
L
Athena
8,910
685
8
1
0
170,737
0
L
Thanatos
9,951
765
29
2
0
249,446
0
L
Heimdallr
8,497
654
20
2
0
218,582
0
W
He Bo
10,251
789
18
1
0
240,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role