Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
CallMeEquinox
Fafnir
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 132L
1,494 Elo+
Party 2
Hades
Hades
IsaacKrauser
Hades
Level 96
God Stats
2W - 0L
1,718 SR
Queue Stats
64W - 54L
1,524 Elo+
Solo
Neith
Neith
Peisastros
Neith
Level 153
God Stats
5W - 1L
1,526 SR
Queue Stats
140W - 151L
1,482 Elo+
Solo
Fenrir
Fenrir
WardBravo
Fenrir
Level 132
God Stats
10W - 8L
1,533 SR
Queue Stats
900W - 887L
1,510 Elo+
Solo
Team Averages
Level 127
1,555 SR
1,502 Elo+

VS

Team Averages
Level 121
1,426 SR
1,510 Elo+
Cliodhna
Cliodhna
ANTI35
Cliodhna
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
371W - 367L
1,500 Elo+
Solo
Freya
Freya
Accoladez_
Freya
Level 135
God Stats
1W - 2L
1,502 SR
Queue Stats
109W - 95L
1,515 Elo+
Party 1
Artemis
Artemis
FadedAsHellBoi
Artemis
Level 124
God Stats
1W - 1L
1,330 SR
Queue Stats
84W - 84L
1,516 Elo+
Party 1
Horus
Horus
Linkthespartan88
Horus
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 152L
1,479 Elo+
Solo
Persephone
Persephone
TheDingo
Persephone
Level 121
God Stats
0W - 2L
1,299 SR
Queue Stats
66W - 64L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
5 / 1 / 16
10,088
776
10,964
16,310
13,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 20
11,451
881
9,175
21,649
34,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 3 / 15
10,618
817
12,124
15,778
10,790
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
17
6 / 1 / 15
10,467
805
13,556
10,391
5,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
WardBravo
Fenrir
16
5 / 3 / 15
9,984
768
9,377
13,181
12,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ANTI35
Cliodhna
15
2 / 7 / 6
8,696
669
12,288
10,792
4,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
16
3 / 5 / 3
9,228
710
15,560
13,320
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 8 / 4
8,862
682
11,294
11,961
5,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 8
9,008
693
3,427
14,056
17,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
TheDingo
Persephone
15
2 / 3 / 6
9,570
736
17,746
11,701
5,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
27
Kills
9
9
Deaths
26
81
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
16
13
L
Cliodhna
ANTI35
Cliodhna
2
7
6
0.71
L
Freya
3
5
3
0.9
W
4
1
20
14
L
2
8
4
0.5
W
7
3
15
4.83
L
0
3
8
1.33
W
Neith
6
1
15
13.5
L
Persephone
TheDingo
Persephone
2
3
6
1.67
W
Fenrir
WardBravo
Fenrir
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,196
Damage
60,315
77,309
Taken
61,830
76,599
Mitigated
40,007
45,235
Healing
20,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,964
836
10,322
6,658
16,310
13,275
608
6,617
9,693
23,563
0
L
Cliodhna
ANTI35
Cliodhna
12,288
839
1,160
1,169
10,792
4,814
553
5,137
5,459
0
24,219
L
Freya
15,560
4,578
0
3,843
13,320
6,751
342
7,035
6,162
23,358
1,907
W
9,175
3,050
3,213
6,509
21,649
34,924
470
8,579
12,760
23,303
0
L
11,294
4,219
282
188
11,961
5,514
0
6,278
5,507
0
22,048
W
12,124
691
3,773
5,336
15,778
10,790
1,470
5,293
10,485
28,283
0
L
3,427
1,270
4,490
6,309
14,056
17,472
252
7,244
6,609
0
5,906
W
Neith
13,556
2,929
2,379
3,518
10,391
5,241
2,333
5,621
4,597
0
38,786
L
Persephone
TheDingo
Persephone
17,746
1,933
294
2,952
11,701
5,456
408
6,568
4,995
36,638
0
W
Fenrir
WardBravo
Fenrir
9,377
964
1,838
1,689
13,181
12,369
262
5,106
7,807
0
12,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,608
Gold Earned
45,364
157
Minions Killed
106
0
Camps Cleared
0
1,163,771
Distance Traveled
1,025,945
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,088
776
24
2
0
259,941
2
L
Cliodhna
8,696
669
23
2
0
194,698
2
L
Freya
9,228
710
19
1
0
194,272
1
W
Fafnir
11,451
881
19
1
0
251,820
2
L
Artemis
8,862
682
25
2
0
163,832
0
W
Hades
10,618
817
39
3
0
218,159
0
L
Horus
9,008
693
1
0
0
235,819
1
W
Neith
10,467
805
66
5
0
215,150
0
L
Persephone
9,570
736
38
3
0
237,324
0
W
Fenrir
9,984
768
9
1
0
218,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role