Player Matchup

Bacchus
Bacchus
HybridDrifter
Bacchus
Level 98
God Stats
2W - 2L
1,749 SR
Queue Stats
53W - 24L
1,688 Elo+
Party 3
Discordia
Discordia
JahnnySpidz
Discordia
Level 128
God Stats
1W - 1L
1,789 SR
Queue Stats
111W - 105L
1,531 Elo+
Party 1
Athena
Athena
JoJSpeed
Athena
Level 107
God Stats
0W - 1L
1,471 SR
Queue Stats
90W - 63L
1,588 Elo+
Party 3
Ravana
Ravana
TheEdguardo
Ravana
Level 125
God Stats
0W - 2L
1,200 SR
Queue Stats
100W - 83L
1,533 Elo+
Party 1
Thor
Thor
Wandererchan
Thor
Level 160
God Stats
8W - 9L
1,535 SR
Queue Stats
773W - 840L
1,552 Elo+
Solo
Team Averages
Level 124
1,549 SR
1,578 Elo+

VS

Team Averages
Level 146
1,602 SR
1,560 Elo+
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Amazing Singer
Osiris
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 156L
1,585 Elo+
Solo
Hades
Hades
TanjiroSlayer
Hades
Level 160
God Stats
4W - 0L
1,752 SR
Queue Stats
78W - 79L
1,539 Elo+
Solo
Chernobog
Chernobog
Void Iram
Chernobog
Level 117
God Stats
3W - 1L
1,655 SR
Queue Stats
81W - 75L
1,579 Elo+
Party 2
Sol
Sol
gohanamon15
Sol
Level 160
God Stats
34W - 24L
1,601 SR
Queue Stats
980W - 942L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
1 / 3 / 1
5,967
746
1,913
7,033
6,820
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
JahnnySpidz
Discordia
13
1 / 5 / 4
6,897
862
8,869
5,371
1,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
JoJSpeed
Athena
11
0 / 6 / 4
6,771
846
3,261
14,796
11,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
14
3 / 5 / 4
7,923
990
5,153
9,899
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 9 / 1
7,601
950
6,907
11,565
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 2 / 20
8,406
1,051
3,380
8,619
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 15
7,339
917
2,830
7,964
7,120
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
11 / 2 / 11
8,958
1,120
10,255
9,368
6,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Void Iram
Chernobog
15
12 / 1 / 12
9,252
1,157
15,776
6,623
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 18
8,481
1,060
11,986
6,976
2,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
9
Kills
28
28
Deaths
9
14
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
20
5.5
W
0
3
15
2.5
L
Bacchus
1
3
1
0.5
L
Discordia
JahnnySpidz
Discordia
1
5
4
0.6
L
Athena
JoJSpeed
Athena
0
6
4
0.33
W
11
2
11
8.25
L
Ravana
3
5
4
1
W
Chernobog
Void Iram
Chernobog
12
1
12
18
L
4
9
1
0.5
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
44,227
48,664
Taken
39,550
33,016
Mitigated
25,890
8,022
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,380
306
1,176
3,258
8,619
7,700
381
1,844
6,633
6,441
0
W
2,830
785
1,925
1,520
7,964
7,120
679
2,357
5,570
0
8,713
L
Bacchus
1,913
385
285
576
7,033
6,820
0
3,767
3,266
2,787
0
L
Discordia
JahnnySpidz
Discordia
8,869
634
0
0
5,371
1,851
0
3,330
2,041
23,676
0
L
Athena
JoJSpeed
Athena
3,261
786
1,215
2,999
14,796
11,333
0
7,366
7,430
7,819
0
W
10,255
373
1,191
4,433
9,368
6,011
193
3,621
5,537
22,328
0
L
Ravana
5,153
1,584
361
1,288
9,899
7,818
0
4,597
5,302
0
13,398
W
Chernobog
Void Iram
Chernobog
15,776
8,999
964
2,036
6,623
2,634
2,146
2,861
3,723
0
25,793
L
6,907
1,059
336
962
11,565
5,194
0
6,561
5,004
0
9,702
W
11,986
3,195
673
2,605
6,976
2,425
2,236
3,360
3,532
26,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
42,436
56
Minions Killed
91
0
Camps Cleared
0
647,514
Distance Traveled
787,051
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,406
1,051
1
0
0
165,940
0
W
Osiris
7,339
917
8
1
0
146,073
0
L
Bacchus
5,967
746
2
0
0
99,444
0
L
Discordia
6,897
862
18
2
0
144,020
1
L
Athena
6,771
846
7
1
0
150,068
1
W
Hades
8,958
1,120
23
3
0
147,716
0
L
Ravana
7,923
990
19
2
0
141,972
3
W
Chernobog
9,252
1,157
20
3
0
146,699
0
L
Thor
7,601
950
10
1
0
112,010
1
W
Sol
8,481
1,060
39
5
0
180,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role