Player Matchup

Atlas
Atlas
PFCNAGES
Atlas
Level 55
God Stats
1W - 3L
1,646 SR
Queue Stats
116W - 135L
1,423 Elo+
Party 2
Bellona
Bellona
ProfCroissant
Bellona
Level 28
God Stats
3W - 2L
1,590 SR
Queue Stats
44W - 54L
1,355 Elo+
Party 2
Kali
Kali
june_to_sweaty
Kali
Level 73
God Stats
21W - 19L
1,540 SR
Queue Stats
225W - 227L
1,402 Elo+
Party 3
Janus
Janus
sneaky_ear420
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,340 Elo+
Party 3
Rama
Rama
ymirgus
Rama
Level 87
God Stats
12W - 9L
1,576 SR
Queue Stats
560W - 526L
1,527 Elo+
Party 2
Team Averages
Level 53
1,570 SR
1,410 Elo+

VS

Team Averages
Level 83
1,576 SR
1,499 Elo+
Mulan
Mulan
AppleBad
Mulan
Level 101
God Stats
35W - 26L
1,615 SR
Queue Stats
148W - 149L
1,508 Elo+
Party 1
Artemis
Artemis
Cosmologicall
Artemis
Level 29
God Stats
13W - 3L
1,750 SR
Queue Stats
37W - 36L
1,500 Elo+
Party 1
Pele
Pele
Pabloyamigos
Pele
Level 47
God Stats
1W - 3L
1,327 SR
Queue Stats
50W - 50L
1,525 Elo+
Party 4
Scylla
Scylla
St4ticFLO
Scylla
Level 128
God Stats
14W - 7L
1,708 SR
Queue Stats
266W - 263L
1,525 Elo+
Party 4
Chaac
Chaac
wHITeBO1102753
Chaac
Level 109
God Stats
44W - 42L
1,481 SR
Queue Stats
221W - 213L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
PFCNAGES
Atlas
10
1 / 3 / 0
5,861
419
4,071
9,374
4,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
10
3 / 5 / 1
6,465
462
6,164
13,043
9,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 1
6,974
498
5,325
10,425
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 1
7,402
529
2,831
6,110
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
ymirgus
Rama
12
0 / 5 / 1
6,658
476
4,147
8,357
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AppleBad
Mulan
13
5 / 0 / 6
8,029
574
5,221
10,199
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
14
2 / 1 / 5
7,771
555
5,280
7,067
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 4 / 2
8,061
576
7,331
10,471
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
St4ticFLO
Scylla
14
2 / 1 / 3
8,123
580
5,119
5,441
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 4
7,931
567
7,656
10,512
12,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
18
18
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
AppleBad
Mulan
5
0
6
8
W
Artemis
2
1
5
4.5
L
Atlas
PFCNAGES
Atlas
1
3
0
0.33
W
5
4
2
1.5
L
Bellona
3
5
1
0.7
W
Scylla
St4ticFLO
Scylla
2
1
3
3.5
L
1
3
1
0.5
L
2
2
1
1.25
W
4
1
4
6
L
Rama
ymirgus
Rama
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,538
Damage
30,607
47,309
Taken
43,690
22,847
Mitigated
27,950
10,151
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AppleBad
Mulan
5,221
71
210
4,119
10,199
8,631
266
2,512
7,687
0
25,495
W
Artemis
5,280
2,922
0
3,262
7,067
2,256
759
1,712
5,355
0
53,772
L
Atlas
PFCNAGES
Atlas
4,071
1,709
45
1,403
9,374
4,520
0
1,476
7,776
18,031
0
W
7,331
1,798
0
3,568
10,471
3,158
56
303
10,168
0
50,900
L
Bellona
6,164
1,962
0
3,866
13,043
9,868
0
653
12,362
0
27,036
W
Scylla
St4ticFLO
Scylla
5,119
126
0
984
5,441
1,889
384
1,715
3,726
54,736
0
L
5,325
2,401
0
3,253
10,425
3,791
0
1,145
9,238
0
45,808
L
2,831
0
0
552
6,110
1,842
0
1,529
4,457
43,496
0
W
7,656
311
0
4,729
10,512
12,016
306
660
9,852
0
42,624
L
Rama
ymirgus
Rama
4,147
2,331
0
1,032
8,357
2,826
0
0
8,357
0
48,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
39,915
360
Minions Killed
419
0
Camps Cleared
0
1,351,387
Distance Traveled
1,339,355
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,029
574
38
3
0
262,806
1
W
Artemis
7,771
555
106
8
0
253,025
1
L
Atlas
5,861
419
17
1
0
254,826
0
W
Pele
8,061
576
89
6
0
271,967
1
L
Bellona
6,465
462
38
3
0
267,276
2
W
Scylla
8,123
580
111
8
0
270,498
6
L
Kali
6,974
498
98
7
0
296,908
3
L
Janus
7,402
529
102
7
0
269,271
1
W
Chaac
7,931
567
75
5
0
281,059
0
L
Rama
6,658
476
105
8
0
263,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role