Player Matchup

Sol
Sol
ArcaneRapier382
Sol
Level 46
God Stats
11W - 13L
1,429 SR
Queue Stats
44W - 82L
1,280 Elo+
Party 1
Danzaburou
Danzaburou
L7 Hatake
Danzaburou
Level 126
God Stats
26W - 9L
1,733 SR
Queue Stats
233W - 259L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
hoskinsaw
Guan Yu
Level 68
God Stats
3W - 5L
1,344 SR
Queue Stats
135W - 188L
1,335 Elo+
Party 1
Team Averages
Level 80
1,502 SR
1,337 Elo+

VS

Team Averages
Level 103
1,462 SR
1,464 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KaptnMeliodas
Neith
Level 107
God Stats
13W - 24L
1,385 SR
Queue Stats
516W - 866L
1,326 Elo+
Party 2
Amaterasu
Amaterasu
koichild
Amaterasu
Level 96
God Stats
0W - 5L
1,500 SR
Queue Stats
150W - 115L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
9,440
674
8,080
12,395
3,872
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
L7 Hatake
Danzaburou
16
7 / 1 / 6
11,469
819
17,114
11,800
4,359
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
hoskinsaw
Guan Yu
13
4 / 3 / 8
9,868
705
7,339
13,456
6,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 5 / 5
9,042
646
9,160
8,077
2,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 9 / 3
8,683
620
12,345
12,256
3,824
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
koichild
Amaterasu
14
4 / 1 / 3
9,883
706
9,108
18,205
11,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
8
8
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
5
0.9
W
4
4
5
1.63
L
2
9
3
0.39
W
Danzaburou
L7 Hatake
Danzaburou
7
1
6
10
W
Guan Yu
hoskinsaw
Guan Yu
4
3
8
2.67
L
Amaterasu
koichild
Amaterasu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,533
Damage
30,613
37,651
Taken
38,538
15,097
Mitigated
17,484
11,366
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,160
3,279
676
856
8,077
2,412
641
1,091
6,918
27,696
0
W
8,080
3,029
0
3,974
12,395
3,872
563
2,884
9,311
34,291
0
L
12,345
5,216
596
1,768
12,256
3,824
638
3,203
8,704
0
31,391
W
Danzaburou
L7 Hatake
Danzaburou
17,114
6,395
0
4,700
11,800
4,359
839
3,225
8,358
0
73,626
W
Guan Yu
hoskinsaw
Guan Yu
7,339
1,223
469
2,223
13,456
6,866
536
3,634
9,511
0
20,226
L
Amaterasu
koichild
Amaterasu
9,108
2,396
226
8,128
18,205
11,248
198
4,391
13,490
0
29,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
27,608
214
Minions Killed
148
6
Camps Cleared
6
733,880
Distance Traveled
758,999
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,042
646
45
3
0
235,847
5
W
Sol
9,440
674
81
6
2
204,347
1
L
Neith
8,683
620
57
4
0
224,912
4
W
Danzaburou
11,469
819
112
8
1
254,652
0
W
Guan Yu
9,868
705
21
2
3
274,881
1
L
Amaterasu
9,883
706
46
3
6
298,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role