Player Matchup

Tsukuyomi
Tsukuyomi
BuCkeD OuT
Tsukuyomi
Level 95
God Stats
6W - 6L
1,619 SR
Queue Stats
307W - 311L
1,419 Elo+
Party 2
Ares
Ares
F4rt bUcK3T
Ares
Level 101
God Stats
5W - 8L
1,393 SR
Queue Stats
410W - 412L
1,407 Elo+
Party 2
Cupid
Cupid
Sqeui
Cupid
Level 49
God Stats
49W - 50L
1,534 SR
Queue Stats
197W - 213L
1,410 Elo+
Party 2
Sol
Sol
UK x Slushee
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,355 Elo+
Party 2
Chaac
Chaac
X_Magnum_83_X
Chaac
Level 69
God Stats
1W - 2L
1,427 SR
Queue Stats
160W - 183L
1,365 Elo+
Solo
Team Averages
Level 67
1,495 SR
1,391 Elo+

VS

Team Averages
Level 75
1,544 SR
1,429 Elo+
Ravana
Ravana
Hanleykidd2k14
Ravana
Level 106
God Stats
8W - 2L
1,926 SR
Queue Stats
228W - 204L
1,466 Elo+
Party 1
Khepri
Khepri
Pharao_X46
Khepri
Level 49
God Stats
1W - 2L
1,085 SR
Queue Stats
52W - 48L
1,335 Elo+
Solo
Chaac
Chaac
Ratman125
Chaac
Level 106
God Stats
3W - 0L
1,710 SR
Queue Stats
283W - 243L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Trickshot101225
Morgan Le Fay
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 97L
1,465 Elo+
Party 1
Charybdis
Charybdis
wynx15
Charybdis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 112L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BuCkeD OuT
Tsukuyomi
14
2 / 4 / 3
7,868
492
9,664
13,978
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 4
8,313
520
7,917
10,121
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
Sqeui
Cupid
13
3 / 2 / 2
7,795
487
6,323
8,046
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 8 / 0
6,331
396
340
9,638
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 3 / 0
7,195
450
6,752
14,423
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 2
9,841
615
11,742
6,528
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Pharao_X46
Khepri
12
0 / 1 / 4
7,523
470
2,312
8,678
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Ratman125
Chaac
17
3 / 1 / 2
9,778
611
13,697
13,717
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Trickshot101225
Morgan Le Fay
14
3 / 2 / 7
8,585
537
8,264
9,710
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
wynx15
Charybdis
12
0 / 4 / 1
7,054
441
3,212
7,068
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
18
18
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BuCkeD OuT
Tsukuyomi
2
4
3
0.88
L
4
1
4
6
W
12
1
2
13
W
Khepri
Pharao_X46
Khepri
0
1
4
2
W
Chaac
Ratman125
Chaac
3
1
2
4
L
Cupid
Sqeui
Cupid
3
2
2
2
W
Morgan Le Fay
Trickshot101225
Morgan Le Fay
3
2
7
3.25
L
0
8
0
0
L
0
3
0
0
W
Charybdis
wynx15
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,996
Damage
39,227
56,206
Taken
45,701
27,684
Mitigated
26,039
17,704
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BuCkeD OuT
Tsukuyomi
9,664
2,750
0
4,340
13,978
4,922
0
4,238
9,652
0
57,787
L
7,917
446
431
2,308
10,121
9,096
0
2,075
7,998
27,341
0
W
11,742
3,206
0
2,189
6,528
2,758
753
998
5,530
0
53,442
W
Khepri
Pharao_X46
Khepri
2,312
227
242
2,727
8,678
6,759
591
1,999
6,679
21,870
0
W
Chaac
Ratman125
Chaac
13,697
4,013
0
6,868
13,717
10,853
305
329
12,678
181
64,993
L
Cupid
Sqeui
Cupid
6,323
1,813
0
3,338
8,046
2,665
0
1,754
6,292
0
50,372
W
Morgan Le Fay
Trickshot101225
Morgan Le Fay
8,264
928
0
1,413
9,710
3,688
0
3,727
5,983
49,394
0
L
340
54
0
860
9,638
2,252
0
2,509
7,080
25,062
2,856
L
6,752
2,452
0
6,427
14,423
8,749
720
161
13,425
0
44,931
W
Charybdis
wynx15
Charybdis
3,212
1,699
0
1,722
7,068
1,981
2,574
1,204
5,864
0
42,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
42,781
387
Minions Killed
445
0
Camps Cleared
0
1,521,262
Distance Traveled
1,554,566
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,868
492
115
7
0
327,978
2
L
Ares
8,313
520
21
1
0
328,643
2
W
Ravana
9,841
615
90
6
0
356,032
5
W
Khepri
7,523
470
29
2
0
288,606
1
W
Chaac
9,778
611
137
9
0
331,988
3
L
Cupid
7,795
487
102
6
0
296,882
0
W
Morgan Le Fay
8,585
537
92
6
0
308,169
0
L
Sol
6,331
396
55
3
0
286,795
0
L
Chaac
7,195
450
94
6
0
280,964
1
W
Charybdis
7,054
441
97
6
0
269,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role