Player Matchup

Danzaburou
Danzaburou
Adri78RF
Danzaburou
Level 108
God Stats
8W - 6L
1,562 SR
Queue Stats
395W - 382L
1,554 Elo+
Party 1
Atlas
Atlas
Chronic_Cyclow
Atlas
Level 108
God Stats
3W - 2L
1,560 SR
Queue Stats
734W - 825L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
Ser213gio
Kukulkan
Level 67
God Stats
7W - 10L
1,340 SR
Queue Stats
245W - 239L
1,529 Elo+
Party 1
Achilles
Achilles
TheZaPaTos10
Achilles
Level 17
God Stats
8W - 3L
1,589 SR
Queue Stats
20W - 16L
1,521 Elo+
Party 1
Nemesis
Nemesis
aniquilo-_-
Nemesis
Level 127
God Stats
9W - 5L
1,672 SR
Queue Stats
670W - 538L
1,604 Elo+
Party 1
Team Averages
Level 85
1,544 SR
1,552 Elo+

VS

Team Averages
Level 109
1,516 SR
1,484 Elo+
Bastet
Bastet
Chiller4Life-93
Bastet
Level 140
God Stats
5W - 7L
1,397 SR
Queue Stats
162W - 146L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
EL_Riddler_89
Nu Wa
Level 145
God Stats
3W - 5L
1,607 SR
Queue Stats
211W - 197L
1,486 Elo+
Party 2
Chiron
Chiron
Tha-Bundy
Chiron
Level 95
God Stats
2W - 4L
1,611 SR
Queue Stats
371W - 394L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
alaaks655
Sun Wukong
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Atlas
Atlas
neonstrange
Atlas
Level 134
God Stats
10W - 16L
1,467 SR
Queue Stats
565W - 541L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adri78RF
Danzaburou
12
3 / 5 / 1
7,504
577
8,450
10,493
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 3
5,834
449
3,567
9,471
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Ser213gio
Kukulkan
12
1 / 2 / 4
7,232
556
1,792
4,624
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
TheZaPaTos10
Achilles
11
0 / 1 / 0
6,261
482
2,507
7,494
4,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
aniquilo-_-
Nemesis
14
10 / 2 / 2
8,724
671
9,811
10,319
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 3
8,187
630
7,564
9,391
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 5 / 3
6,963
536
4,361
6,932
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Tha-Bundy
Chiron
11
3 / 3 / 4
6,752
519
7,824
8,046
1,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
alaaks655
Sun Wukong
10
0 / 0 / 0
6,242
480
2,290
4,041
2,106
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 3 / 6
6,776
521
6,105
11,795
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
14
Kills
14
14
Deaths
14
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adri78RF
Danzaburou
3
5
1
0.7
L
6
3
3
2.5
W
0
4
3
0.38
L
2
5
3
0.7
W
Kukulkan
Ser213gio
Kukulkan
1
2
4
1.5
L
Chiron
Tha-Bundy
Chiron
3
3
4
1.67
W
Achilles
TheZaPaTos10
Achilles
0
1
0
0
L
Sun Wukong
alaaks655
Sun Wukong
0
0
0
0
W
Nemesis
aniquilo-_-
Nemesis
10
2
2
5.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,127
Damage
28,144
42,401
Taken
40,205
17,006
Mitigated
15,566
7,257
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adri78RF
Danzaburou
8,450
4,471
0
2,930
10,493
2,908
0
2,621
7,872
0
46,779
L
7,564
2,217
0
4,204
9,391
2,651
0
1,140
8,211
0
43,857
W
3,567
1,512
0
1,018
9,471
4,314
33
2,772
6,699
11,288
0
L
4,361
1,168
0
1,185
6,932
1,574
0
956
5,976
40,325
0
W
Kukulkan
Ser213gio
Kukulkan
1,792
136
0
374
4,624
1,600
236
1,855
2,769
48,260
0
L
Chiron
Tha-Bundy
Chiron
7,824
2,587
280
2,540
8,046
1,851
537
1,403
6,642
0
35,615
W
Achilles
TheZaPaTos10
Achilles
2,507
955
0
831
7,494
4,450
630
551
6,943
789
29,283
L
Sun Wukong
alaaks655
Sun Wukong
2,290
682
0
845
4,041
2,106
0
0
3,742
0
29,352
W
Nemesis
aniquilo-_-
Nemesis
9,811
4,716
0
2,104
10,319
3,734
0
2,667
7,652
0
55,475
L
6,105
2,484
245
3,491
11,795
7,384
191
1,860
9,935
13,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
34,920
370
Minions Killed
319
0
Camps Cleared
0
1,262,325
Distance Traveled
1,169,161
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,504
577
84
6
0
217,899
1
L
Bastet
8,187
630
83
6
0
286,722
0
W
Atlas
5,834
449
17
1
0
248,408
0
L
Nu Wa
6,963
536
81
6
0
216,725
3
W
Kukulkan
7,232
556
108
8
0
241,850
2
L
Chiron
6,752
519
66
5
0
238,485
1
W
Achilles
6,261
482
69
5
0
263,503
0
L
Sun Wukong
6,242
480
73
6
0
166,937
0
W
Nemesis
8,724
671
92
7
0
290,665
1
L
Atlas
6,776
521
16
1
0
260,292
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role