Player Matchup

Ao Kuang
Ao Kuang
Bearith255
Ao Kuang
Level 107
God Stats
2W - 0L
1,731 SR
Queue Stats
70W - 73L
1,423 Elo+
Party 2
He Bo
He Bo
DrAbnormal2
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Griffin212
The Morrigan
Level 29
God Stats
1W - 1L
1,503 SR
Queue Stats
5W - 10L
1,320 Elo+
Party 3
Odin
Odin
Not Scopezzz
Odin
Level 108
God Stats
3W - 0L
1,708 SR
Queue Stats
35W - 24L
1,580 Elo+
Party 2
Nu Wa
Nu Wa
TimBigleron
Nu Wa
Level 102
God Stats
1W - 3L
1,204 SR
Queue Stats
36W - 36L
1,484 Elo+
Party 3
Team Averages
Level 72
1,529 SR
1,461 Elo+

VS

Team Averages
Level 76
1,506 SR
1,524 Elo+
Baba Yaga
Baba Yaga
Fran_MartinezCh
Baba Yaga
Level 114
God Stats
8W - 4L
1,665 SR
Queue Stats
118W - 123L
1,465 Elo+
Solo
Xing Tian
Xing Tian
IX Dflame IX
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,680 Elo+
Party 1
Medusa
Medusa
PandaTheDon
Medusa
Level 109
God Stats
2W - 2L
1,588 SR
Queue Stats
112W - 125L
1,405 Elo+
Party 1
Hun Batz
Hun Batz
akaSolstice
Hun Batz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,626 Elo+
Party 1
Cabrakan
Cabrakan
motherofashs
Cabrakan
Level 95
God Stats
0W - 2L
1,275 SR
Queue Stats
340W - 351L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bearith255
Ao Kuang
18
9 / 5 / 16
11,254
866
11,761
12,516
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 7 / 20
9,576
737
10,006
10,867
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Griffin212
The Morrigan
18
8 / 5 / 19
11,440
880
16,708
9,035
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 5 / 23
11,611
893
12,981
14,329
15,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 5 / 20
12,005
923
20,446
13,568
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Fran_MartinezCh
Baba Yaga
18
7 / 5 / 14
10,761
828
16,211
15,440
7,318
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
IX Dflame IX
Xing Tian
14
0 / 7 / 12
8,544
657
4,612
19,651
21,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
18
9 / 8 / 4
11,016
847
11,725
14,009
5,756
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
akaSolstice
Hun Batz
14
4 / 11 / 10
8,992
692
5,385
15,553
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
motherofashs
Cabrakan
18
3 / 7 / 11
10,027
771
11,188
19,912
29,186
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
74
38
Kills
23
27
Deaths
38
98
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bearith255
Ao Kuang
9
5
16
3.4
W
3
7
20
1.86
L
Baba Yaga
Fran_MartinezCh
Baba Yaga
7
5
14
2.8
W
The Morrigan
Griffin212
The Morrigan
8
5
19
3.5
L
Xing Tian
IX Dflame IX
Xing Tian
0
7
12
0.86
W
7
5
23
3.7
L
Medusa
9
8
4
1.38
W
11
5
20
4.2
L
Hun Batz
akaSolstice
Hun Batz
4
11
10
0.82
L
Cabrakan
motherofashs
Cabrakan
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,902
Damage
49,121
60,315
Taken
84,565
32,370
Mitigated
70,256
16,654
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bearith255
Ao Kuang
11,761
2,529
22
4,640
12,516
5,404
714
5,465
7,051
22,482
1,840
W
10,006
2,104
270
1,131
10,867
3,504
85
5,661
5,206
15,010
0
L
Baba Yaga
Fran_MartinezCh
Baba Yaga
16,211
654
748
5,195
15,440
7,318
725
9,124
6,316
38,583
0
W
The Morrigan
Griffin212
The Morrigan
16,708
3,055
216
1,548
9,035
3,229
1,514
4,497
4,538
31,868
1,501
L
Xing Tian
IX Dflame IX
Xing Tian
4,612
411
407
1,318
19,651
21,488
72
14,484
5,167
13,989
0
W
12,981
1,590
1,279
3,460
14,329
15,109
477
8,376
5,953
598
22,415
L
Medusa
11,725
3,824
1,060
1,601
14,009
5,756
0
10,397
3,612
0
37,841
W
20,446
7,384
103
3,985
13,568
5,124
2,269
8,012
5,556
40,313
0
L
Hun Batz
akaSolstice
Hun Batz
5,385
764
894
1,648
15,553
6,508
131
11,827
3,726
0
14,980
L
Cabrakan
motherofashs
Cabrakan
11,188
663
1,386
1,902
19,912
29,186
336
12,315
7,597
31,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,886
Gold Earned
49,340
120
Minions Killed
146
0
Camps Cleared
0
1,020,817
Distance Traveled
920,237
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,254
866
19
1
0
209,369
0
W
He Bo
9,576
737
8
1
0
192,698
1
L
Baba Yaga
10,761
828
40
3
0
204,583
1
W
The Morrigan
11,440
880
37
3
0
201,236
1
L
Xing Tian
8,544
657
14
1
0
194,888
0
W
Odin
11,611
893
19
1
0
223,623
0
L
Medusa
11,016
847
48
4
0
161,946
0
W
Nu Wa
12,005
923
37
3
0
193,891
0
L
Hun Batz
8,992
692
14
1
0
174,674
0
L
Cabrakan
10,027
771
30
2
0
184,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role