Player Matchup

Athena
Athena
KrazyPin-Guin
Athena
Level 106
God Stats
3W - 3L
1,342 SR
Queue Stats
232W - 178L
1,566 Elo+
Party 1
Anhur
Anhur
PoloTheSolo
Anhur
Level 107
God Stats
5W - 6L
1,539 SR
Queue Stats
290W - 252L
1,600 Elo+
Party 1
Raijin
Raijin
TheLulzyBro
Raijin
Level 151
God Stats
3W - 3L
1,602 SR
Queue Stats
136W - 116L
1,586 Elo+
Party 2
Apollo
Apollo
xxJEWKES06xx
Apollo
Level 114
God Stats
0W - 1L
1,662 SR
Queue Stats
20W - 17L
1,583 Elo+
Party 2
Odin
Odin
yellowyello_w
Odin
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 197L
1,531 Elo+
Party 1
Team Averages
Level 117
1,529 SR
1,573 Elo+

VS

Team Averages
Level 124
1,539 SR
1,626 Elo+
Sobek
Sobek
BossXmaster760
Sobek
Level 102
God Stats
2W - 1L
1,688 SR
Queue Stats
70W - 39L
1,651 Elo+
Party 3
Xbalanque
Xbalanque
DaintyFoal30321
Xbalanque
Level 128
God Stats
1W - 2L
1,579 SR
Queue Stats
188W - 142L
1,591 Elo+
Party 4
Artemis
Artemis
SpodermansGoo
Artemis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 30L
1,582 Elo+
Party 4
Agni
Agni
YeaISimp
Agni
Level 129
God Stats
1W - 3L
1,145 SR
Queue Stats
253W - 191L
1,608 Elo+
Party 3
Ne Zha
Ne Zha
thatsbased
Ne Zha
Level 154
God Stats
3W - 0L
1,780 SR
Queue Stats
151W - 77L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
8,928
893
9,495
20,152
19,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 5 / 5
7,325
733
7,258
10,236
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
14
1 / 3 / 6
8,410
841
11,772
9,166
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
16
7 / 3 / 4
9,389
939
9,461
11,592
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 5 / 9
7,975
798
4,268
18,264
13,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 15
8,622
862
6,735
14,653
15,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
DaintyFoal30321
Xbalanque
15
7 / 3 / 5
9,249
925
15,886
9,415
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
16
4 / 4 / 12
9,628
963
9,753
9,980
4,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
2 / 2 / 7
8,933
893
14,855
7,289
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
thatsbased
Ne Zha
15
5 / 3 / 8
8,978
898
14,798
9,847
5,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
66
13
Kills
19
19
Deaths
13
33
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
W
Xbalanque
DaintyFoal30321
Xbalanque
7
3
5
3.17
L
3
3
9
2.5
L
0
5
5
0.5
W
Artemis
4
4
12
2.5
L
Raijin
1
3
6
1.33
W
Agni
2
2
7
2.75
W
Ne Zha
thatsbased
Ne Zha
5
3
8
3
L
Apollo
7
3
4
3
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,254
Damage
62,027
69,410
Taken
51,184
44,665
Mitigated
31,672
20,442
Healing
16,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,735
837
1,185
4,475
14,653
15,041
300
5,462
8,767
14,310
0
W
Xbalanque
DaintyFoal30321
Xbalanque
15,886
6,966
725
1,695
9,415
3,741
1,827
3,656
5,625
0
23,743
L
9,495
2,830
2,009
6,879
20,152
19,346
0
5,610
14,190
11,790
0
L
7,258
3,634
0
1,129
10,236
3,142
400
2,689
7,405
0
12,471
W
Artemis
9,753
4,878
767
2,305
9,980
4,508
1,641
4,059
5,733
0
18,749
L
Raijin
11,772
906
835
1,606
9,166
3,598
0
2,790
6,333
24,838
0
W
Agni
14,855
1,866
1,043
1,775
7,289
2,967
966
3,101
4,050
27,807
0
W
Ne Zha
thatsbased
Ne Zha
14,798
3,458
721
1,898
9,847
5,415
0
3,919
5,742
0
30,945
L
Apollo
9,461
4,003
522
2,645
11,592
4,589
1,460
3,053
8,468
0
24,503
L
4,268
840
926
3,891
18,264
13,990
0
6,530
11,424
0
6,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,027
Gold Earned
45,410
99
Minions Killed
108
0
Camps Cleared
0
895,336
Distance Traveled
940,724
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,622
862
16
2
0
221,585
0
W
Xbalanque
9,249
925
26
3
0
194,635
0
L
Athena
8,928
893
7
1
0
190,632
0
L
Anhur
7,325
733
22
2
0
167,636
3
W
Artemis
9,628
963
15
2
0
166,899
0
L
Raijin
8,410
841
34
3
0
172,576
0
W
Agni
8,933
893
32
3
0
181,620
0
W
Ne Zha
8,978
898
19
2
0
175,985
0
L
Apollo
9,389
939
34
3
0
173,922
0
L
Odin
7,975
798
2
0
0
190,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role