Player Matchup

Discordia
Discordia
RottSause
Discordia
Level 60
God Stats
6W - 13L
1,450 SR
Queue Stats
68W - 144L
1,229 Elo+
Party 1
Yemoja
Yemoja
Skar2wba
Yemoja
Level 17
God Stats
1W - 1L
1,670 SR
Queue Stats
10W - 29L
1,277 Elo+
Party 1
Bastet
Bastet
rodneykinsmann
Bastet
Level 86
God Stats
18W - 25L
1,512 SR
Queue Stats
152W - 268L
1,377 Elo+
Party 1
Team Averages
Level 54
1,544 SR
1,294 Elo+

VS

Team Averages
Level 64
1,516 SR
1,302 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Shumitu
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,170 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
schumii_b
Morgan Le Fay
Level 41
God Stats
3W - 4L
1,547 SR
Queue Stats
23W - 36L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RottSause
Discordia
12
2 / 4 / 12
9,055
697
4,935
6,797
2,299
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Skar2wba
Yemoja
14
3 / 0 / 9
9,887
761
4,225
6,367
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
12 / 0 / 5
10,720
825
16,224
13,003
5,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 4 / 2
7,472
575
2,823
10,603
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Shumitu
Da Ji
10
2 / 8 / 1
7,753
596
3,635
10,113
3,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
schumii_b
Morgan Le Fay
12
0 / 5 / 0
7,460
574
6,745
8,226
2,982
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
3
4
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
2
0.5
W
Discordia
RottSause
Discordia
2
4
12
2
L
Da Ji
Shumitu
Da Ji
2
8
1
0.31
W
Yemoja
Skar2wba
Yemoja
3
0
9
7.5
W
12
0
5
14.5
L
Morgan Le Fay
schumii_b
Morgan Le Fay
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,384
Damage
13,203
26,167
Taken
28,942
13,885
Mitigated
12,012
8,223
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,823
1,239
0
889
10,603
5,859
0
3,133
7,470
0
11,081
W
Discordia
RottSause
Discordia
4,935
710
0
0
6,797
2,299
268
1,555
5,242
19,652
0
L
Da Ji
Shumitu
Da Ji
3,635
813
235
659
10,113
3,171
0
2,868
7,245
0
9,661
W
Yemoja
Skar2wba
Yemoja
4,225
947
1,505
1,777
6,367
6,151
771
2,255
4,112
21,005
0
W
16,224
4,303
0
4,941
13,003
5,435
1,210
3,097
9,906
0
45,052
L
Morgan Le Fay
schumii_b
Morgan Le Fay
6,745
45
160
547
8,226
2,982
0
3,627
4,599
31,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
22,685
138
Minions Killed
96
7
Camps Cleared
4
745,939
Distance Traveled
604,410
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,472
575
36
3
2
189,439
1
W
Discordia
9,055
697
48
4
0
207,907
3
L
Da Ji
7,753
596
14
1
1
196,942
2
W
Yemoja
9,887
761
33
3
0
237,001
5
W
Bastet
10,720
825
57
4
7
301,031
1
L
Morgan Le Fay
7,460
574
46
4
1
218,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role