Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Articuno70
Artemis
Level 112
God Stats
7W - 9L
1,504 SR
Queue Stats
291W - 304L
1,466 Elo+
Party 2
Atlas
Atlas
Legend740
Atlas
Level 84
God Stats
1W - 3L
1,251 SR
Queue Stats
141W - 150L
1,534 Elo+
Solo
The Morrigan
The Morrigan
SummerxSolstise
The Morrigan
Level 96
God Stats
0W - 2L
1,414 SR
Queue Stats
159W - 172L
1,477 Elo+
Party 2
Nemesis
Nemesis
estebgv
Nemesis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 118L
1,469 Elo+
Solo
Team Averages
Level 92
1,434 SR
1,489 Elo+

VS

Team Averages
Level 83
1,585 SR
1,473 Elo+
Skadi
Skadi
BlueLeoSMT
Skadi
Level 106
God Stats
1W - 2L
1,640 SR
Queue Stats
118W - 121L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Deity Chaos
Sylvanus
Level 88
God Stats
5W - 7L
1,400 SR
Queue Stats
133W - 157L
1,466 Elo+
Party 1
Camazotz
Camazotz
ODXZero
Camazotz
Level 68
God Stats
5W - 0L
1,890 SR
Queue Stats
101W - 114L
1,473 Elo+
Party 1
Tiamat
Tiamat
dj04x3l
Tiamat
Level 67
God Stats
21W - 15L
1,594 SR
Queue Stats
84W - 74L
1,498 Elo+
Solo
Nike
Nike
thewaffmaster
Nike
Level 86
God Stats
19W - 15L
1,402 SR
Queue Stats
410W - 422L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 0
5,292
529
4,473
7,817
4,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Articuno70
Artemis
9
0 / 4 / 1
5,236
524
1,906
4,885
813
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Legend740
Atlas
7
0 / 5 / 0
4,097
410
2,793
6,574
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
SummerxSolstise
The Morrigan
7
0 / 4 / 0
4,663
466
1,897
5,217
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
estebgv
Nemesis
9
1 / 3 / 0
5,493
549
3,980
8,827
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
5 / 1 / 0
6,773
677
3,728
4,692
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Deity Chaos
Sylvanus
10
2 / 0 / 9
5,851
585
4,480
4,446
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
ODXZero
Camazotz
11
2 / 0 / 2
6,007
601
3,499
6,978
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
dj04x3l
Tiamat
11
9 / 0 / 4
6,526
653
7,398
4,248
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 2
6,516
652
3,969
8,580
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
18
18
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Artemis
Articuno70
Artemis
0
4
1
0.13
W
Skadi
5
1
0
5
W
Sylvanus
Deity Chaos
Sylvanus
2
0
9
6.5
L
Atlas
Legend740
Atlas
0
5
0
0
W
Camazotz
ODXZero
Camazotz
2
0
2
3
L
The Morrigan
SummerxSolstise
The Morrigan
0
4
0
0
W
Tiamat
dj04x3l
Tiamat
9
0
4
11
L
Nemesis
estebgv
Nemesis
1
3
0
0.33
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,049
Damage
23,074
33,320
Taken
28,944
12,354
Mitigated
12,654
5,196
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,473
530
0
2,276
7,817
4,876
0
703
6,523
29,083
0
L
Artemis
Articuno70
Artemis
1,906
575
164
772
4,885
813
0
1,137
3,720
0
23,239
W
Skadi
3,728
1,870
0
1,741
4,692
1,495
1,457
777
3,915
0
42,400
W
Sylvanus
Deity Chaos
Sylvanus
4,480
1,501
1,265
1,850
4,446
3,044
466
2,136
2,310
16,828
2,440
L
Atlas
Legend740
Atlas
2,793
909
0
455
6,574
3,069
0
3,194
3,196
10,214
0
W
Camazotz
ODXZero
Camazotz
3,499
914
0
4,963
6,978
1,883
0
671
6,270
0
29,599
L
The Morrigan
SummerxSolstise
The Morrigan
1,897
284
0
632
5,217
1,385
68
3,310
1,575
23,252
0
W
Tiamat
dj04x3l
Tiamat
7,398
695
0
1,430
4,248
2,057
73
1,315
2,909
25,080
0
L
Nemesis
estebgv
Nemesis
3,980
1,342
0
897
8,827
2,211
0
2,362
6,275
0
24,708
W
3,969
1,041
0
3,458
8,580
4,175
0
3,581
4,318
0
40,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,781
Gold Earned
31,673
223
Minions Killed
351
0
Camps Cleared
0
894,180
Distance Traveled
995,352
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,292
529
53
5
0
177,400
2
L
Artemis
5,236
524
50
5
0
185,506
3
W
Skadi
6,773
677
92
9
0
179,323
1
W
Sylvanus
5,851
585
33
3
0
190,604
4
L
Atlas
4,097
410
19
2
0
142,271
1
W
Camazotz
6,007
601
63
6
0
221,989
4
L
The Morrigan
4,663
466
49
5
0
172,023
1
W
Tiamat
6,526
653
51
5
0
204,768
2
L
Nemesis
5,493
549
52
5
0
216,980
1
W
Nike
6,516
652
112
11
0
198,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role