Player Matchup

Ao Kuang
Ao Kuang
DreyHill776
Ao Kuang
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,265 Elo+
Solo
Nike
Nike
HaunTedWo1F
Nike
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,635 Elo+
Solo
Discordia
Discordia
PrincessCzar
Discordia
Level 118
God Stats
85W - 143L
1,327 SR
Queue Stats
184W - 256L
1,283 Elo+
Solo
Team Averages
Level 71
1,442 SR
1,394 Elo+

VS

Team Averages
Level 75
1,366 SR
1,307 Elo+
Cthulhu
Cthulhu
HotshotVoice603
Cthulhu
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,298 Elo+
Party 1
Fenrir
Fenrir
SLAYER BONES
Fenrir
Level 153
God Stats
3W - 3L
1,458 SR
Queue Stats
213W - 285L
1,328 Elo+
Solo
Tiamat
Tiamat
Tlixzy
Tiamat
Level 28
God Stats
3W - 8L
1,140 SR
Queue Stats
12W - 22L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DreyHill776
Ao Kuang
10
0 / 3 / 0
6,167
561
3,782
8,215
5,088
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 0
6,185
562
5,687
7,525
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
PrincessCzar
Discordia
11
0 / 1 / 0
6,575
598
5,484
3,319
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,973
634
3,497
7,425
3,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
12
6 / 0 / 0
7,990
726
6,986
5,858
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Tlixzy
Tiamat
11
1 / 0 / 6
7,159
651
4,066
7,133
3,807
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DreyHill776
Ao Kuang
0
3
0
0
L
0
3
0
0
W
0
0
6
3
L
Discordia
PrincessCzar
Discordia
0
1
0
0
W
Fenrir
6
0
0
6
W
Tiamat
Tlixzy
Tiamat
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,953
Damage
14,549
19,059
Taken
20,416
10,953
Mitigated
10,473
2,890
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DreyHill776
Ao Kuang
3,782
1,149
0
1,322
8,215
5,088
0
3,294
4,921
11,527
0
L
5,687
1,145
0
1,568
7,525
4,822
0
3,506
4,019
752
17,004
W
3,497
106
310
3,231
7,425
3,443
0
3,557
3,435
16,422
0
L
Discordia
PrincessCzar
Discordia
5,484
277
0
0
3,319
1,043
0
1,426
1,893
25,372
0
W
Fenrir
6,986
1,381
0
919
5,858
3,223
154
2,222
3,261
0
18,816
W
Tiamat
Tlixzy
Tiamat
4,066
738
184
1,895
7,133
3,807
435
3,222
3,449
22,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,927
Gold Earned
22,122
109
Minions Killed
102
4
Camps Cleared
5
547,357
Distance Traveled
545,650
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,167
561
18
2
1
179,260
1
L
Nike
6,185
562
36
3
1
176,324
0
W
Cthulhu
6,973
634
22
2
0
160,140
0
L
Discordia
6,575
598
55
5
2
191,773
1
W
Fenrir
7,990
726
31
3
4
192,991
3
W
Tiamat
7,159
651
49
4
1
192,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role