Player Matchup

Ymir
Ymir
Debro1627
Ymir
Level 7
God Stats
7W - 0L
1,902 SR
Queue Stats
16W - 3L
1,923 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
E B0WLAH
Morgan Le Fay
Level 153
God Stats
2W - 1L
1,571 SR
Queue Stats
300W - 162L
1,852 Elo+
Party 1
Medusa
Medusa
MittBama
Medusa
Level 156
God Stats
16W - 4L
1,665 SR
Queue Stats
384W - 243L
1,798 Elo+
Party 1
Team Averages
Level 105
1,713 SR
1,858 Elo+

VS

Team Averages
Level 105
1,418 SR
1,364 Elo+
Anubis
Anubis
Areyziel
Anubis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 106L
1,296 Elo+
Party 2
Bastet
Bastet
Et Kaldt Lik
Bastet
Level 95
God Stats
2W - 5L
1,306 SR
Queue Stats
178W - 206L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
TheNordicMain
Cthulhu
Level 160
God Stats
8W - 9L
1,448 SR
Queue Stats
243W - 230L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 4 / 13
8,238
749
6,045
10,453
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
E B0WLAH
Morgan Le Fay
13
4 / 4 / 9
8,842
804
9,223
9,127
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
MittBama
Medusa
14
10 / 4 / 6
9,827
893
14,717
8,570
2,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Areyziel
Anubis
12
4 / 6 / 5
7,805
710
3,532
10,067
3,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
10
2 / 7 / 5
6,894
627
8,041
11,549
3,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
12
6 / 3 / 5
8,014
729
10,922
12,590
11,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
16
Kills
12
12
Deaths
16
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
Areyziel
Anubis
4
6
5
1.08
W
Ymir
2
4
13
2.13
W
Morgan Le Fay
E B0WLAH
Morgan Le Fay
4
4
9
2.13
L
Bastet
2
7
5
0.64
W
Medusa
MittBama
Medusa
10
4
6
3.25
L
Cthulhu
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,985
Damage
22,495
28,150
Taken
34,206
12,371
Mitigated
18,764
5,495
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Areyziel
Anubis
3,532
357
60
872
10,067
3,912
0
5,699
4,178
14,849
0
W
Ymir
6,045
696
993
2,488
10,453
6,706
314
5,274
4,672
12,367
0
W
Morgan Le Fay
E B0WLAH
Morgan Le Fay
9,223
853
0
1,508
9,127
2,995
421
4,612
4,326
31,779
0
L
Bastet
8,041
1,711
287
1,236
11,549
3,211
231
4,367
6,926
0
18,321
W
Medusa
MittBama
Medusa
14,717
5,596
0
506
8,570
2,670
1,365
3,862
4,445
0
38,600
L
Cthulhu
10,922
414
962
2,115
12,590
11,641
0
4,768
7,618
24,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
22,713
126
Minions Killed
80
4
Camps Cleared
5
591,733
Distance Traveled
597,390
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,805
710
30
3
0
180,464
0
W
Ymir
8,238
749
24
2
1
189,543
4
W
Morgan Le Fay
8,842
804
46
4
3
191,591
2
L
Bastet
6,894
627
23
2
2
202,150
2
W
Medusa
9,827
893
56
5
0
210,599
3
L
Cthulhu
8,014
729
27
2
3
214,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role