Player Matchup

Neith
Neith
Bronze III
Tikiwikilv
Neith
Bronze III
Level 148
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 5L
1,378 MMR
Solo
Nu Wa
Nu Wa
Silver I
p1nh3ad3
Nu Wa
Silver I
Level 56
God Stats
2W - 1L
1,854 SR
Queue Stats
13W - 6L
1,608 MMR
Solo
Achilles
Achilles
Bronze III
tomy416
Achilles
Bronze III
Level 75
God Stats
0W - 2L
1,533 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,562 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,606 SR
1,469 MMR
Ullr
Ullr
Platinum IV
GOTCHA61
Ullr
Platinum IV
Level 126
God Stats
8W - 12L
1,608 SR
Queue Stats
389W - 312L
1,652 MMR
Solo
Mulan
Mulan
Gold II
Kaiogan
Mulan
Gold II
Level 70
God Stats
2W - 7L
1,706 SR
Queue Stats
26W - 36L
1,649 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
exowar1
Morgan Le Fay
Silver III
Level 103
God Stats
3W - 3L
1,505 SR
Queue Stats
154W - 200L
1,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 6 / 5
9,831
546
6,435
13,257
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
p1nh3ad3
Nu Wa
16
5 / 5 / 1
12,003
667
15,296
13,897
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
tomy416
Achilles
15
2 / 3 / 5
10,620
590
11,542
18,257
19,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThothBastetBacchusGilgameshHel

VS

Bans
GebBaba YagaHou YiNoxCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
5 / 3 / 8
11,911
662
14,052
13,864
4,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Kaiogan
Mulan
15
1 / 2 / 12
11,068
615
12,317
18,235
16,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
exowar1
Morgan Le Fay
15
8 / 3 / 4
12,521
696
14,910
12,913
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
14
14
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ullr
5
3
8
3
W
Mulan
Kaiogan
Mulan
1
2
12
3.5
L
Neith
0
6
5
0.42
W
Morgan Le Fay
exowar1
Morgan Le Fay
8
3
4
3.33
L
Nu Wa
p1nh3ad3
Nu Wa
5
5
1
1.1
L
Achilles
tomy416
Achilles
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,273
Damage
41,279
45,411
Taken
45,012
28,859
Mitigated
26,080
7,974
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
14,052
3,777
0
2,878
13,864
4,980
1,513
4,807
8,297
0
68,243
W
Mulan
Kaiogan
Mulan
12,317
818
530
4,339
18,235
16,693
498
5,957
11,331
6,149
37,010
L
Neith
6,435
1,961
0
2,790
13,257
4,947
72
4,325
8,776
0
32,073
W
Morgan Le Fay
exowar1
Morgan Le Fay
14,910
932
0
2,790
12,913
4,407
926
5,692
6,607
57,620
0
L
Nu Wa
p1nh3ad3
Nu Wa
15,296
3,746
128
2,468
13,897
4,686
625
6,684
7,138
50,422
0
L
Achilles
tomy416
Achilles
11,542
960
0
2,588
18,257
19,226
40
5,196
12,474
2,601
21,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
35,500
183
Minions Killed
240
5
Camps Cleared
10
936,449
Distance Traveled
972,469
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,911
662
101
6
2
324,122
6
W
Mulan
11,068
615
53
3
4
331,020
1
L
Neith
9,831
546
79
4
3
299,486
4
W
Morgan Le Fay
12,521
696
86
5
4
317,327
4
L
Nu Wa
12,003
667
73
4
1
298,053
5
L
Achilles
10,620
590
31
2
1
338,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role