Player Matchup

Tsukuyomi
Tsukuyomi
KarmaDeadly
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
Lazy Lucifer270
Zhong Kui
Level 149
God Stats
9W - 6L
1,718 SR
Queue Stats
282W - 265L
1,584 Elo+
Party 3
Neith
Neith
Slayerki5504
Neith
Level 48
God Stats
78W - 72L
1,509 SR
Queue Stats
153W - 158L
1,440 Elo+
Party 3
Chang'e
Chang'e
gripitx
Chang'e
Level 115
God Stats
11W - 11L
1,614 SR
Queue Stats
422W - 414L
1,554 Elo+
Party 1
Horus
Horus
hyperpillz
Horus
Level 89
God Stats
4W - 6L
1,328 SR
Queue Stats
317W - 328L
1,515 Elo+
Party 1
Team Averages
Level 83
1,534 SR
1,503 Elo+

VS

Team Averages
Level 61
1,547 SR
1,448 Elo+
Bacchus
Bacchus
BilboBeBaggins
Bacchus
Level 42
God Stats
19W - 12L
1,596 SR
Queue Stats
117W - 124L
1,458 Elo+
Solo
Izanami
Izanami
DPJ 2x
Izanami
Level 85
God Stats
3W - 0L
1,561 SR
Queue Stats
123W - 106L
1,484 Elo+
Party 2
Anubis
Anubis
HolaSoyElMister
Anubis
Level 44
God Stats
6W - 6L
1,418 SR
Queue Stats
35W - 49L
1,320 Elo+
Solo
Odin
Odin
Qerupt
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 46L
1,480 Elo+
Party 2
Scylla
Scylla
Voiyage
Scylla
Level 103
God Stats
90W - 49L
1,660 SR
Queue Stats
127W - 104L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KarmaDeadly
Tsukuyomi
11
2 / 6 / 1
7,754
431
3,903
12,059
3,500
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Lazy Lucifer270
Zhong Kui
11
0 / 9 / 4
7,185
399
8,101
16,172
12,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 9 / 1
7,958
442
5,141
13,382
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
gripitx
Chang'e
16
4 / 5 / 0
9,866
548
10,854
15,299
4,703
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
13
0 / 4 / 3
7,839
436
7,100
17,802
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 19
9,818
545
7,481
10,221
11,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
DPJ 2x
Izanami
17
10 / 3 / 11
11,106
617
12,233
12,098
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 5
9,447
525
8,564
6,115
2,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Qerupt
Odin
15
6 / 3 / 6
9,692
538
15,392
15,472
12,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Voiyage
Scylla
18
5 / 0 / 10
10,569
587
14,227
9,050
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
7
Kills
33
33
Deaths
7
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
1
19
13.5
W
Izanami
DPJ 2x
Izanami
10
3
11
5.17
W
8
0
5
10.5
L
Tsukuyomi
KarmaDeadly
Tsukuyomi
2
6
1
0.42
L
Zhong Kui
Lazy Lucifer270
Zhong Kui
0
9
4
0.22
W
Odin
Qerupt
Odin
6
3
6
3
L
1
9
1
0.17
W
Scylla
Voiyage
Scylla
5
0
10
10
L
Chang'e
gripitx
Chang'e
4
5
0
0.8
L
Horus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,099
Damage
57,897
74,714
Taken
52,956
36,531
Mitigated
33,716
16,812
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,481
705
0
1,106
10,221
11,094
27
2,746
7,475
34,941
0
W
Izanami
DPJ 2x
Izanami
12,233
6,953
0
3,150
12,098
4,440
319
4,278
7,736
0
94,841
W
8,564
514
0
1,373
6,115
2,442
102
1,369
4,573
37,867
0
L
Tsukuyomi
KarmaDeadly
Tsukuyomi
3,903
692
0
1,778
12,059
3,500
0
5,814
6,124
0
26,280
L
Zhong Kui
Lazy Lucifer270
Zhong Kui
8,101
623
614
2,859
16,172
12,887
0
7,470
8,653
33,602
0
W
Odin
Qerupt
Odin
15,392
4,370
0
1,000
15,472
12,535
0
6,538
8,345
12,090
40,407
L
5,141
1,979
182
2,179
13,382
4,132
1,000
5,524
7,830
0
54,379
W
Scylla
Voiyage
Scylla
14,227
775
0
2,473
9,050
3,205
0
5,202
3,848
79,228
0
L
Chang'e
gripitx
Chang'e
10,854
710
2,186
4,478
15,299
4,703
0
7,459
7,550
65,305
0
L
Horus
7,100
3,155
166
2,370
17,802
11,309
58
7,661
10,065
2,840
34,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
50,632
399
Minions Killed
502
0
Camps Cleared
0
1,594,583
Distance Traveled
1,614,752
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,818
545
31
2
0
320,759
0
W
Izanami
11,106
617
168
9
0
309,803
1
W
Anubis
9,447
525
58
3
0
301,398
0
L
Tsukuyomi
7,754
431
40
2
0
317,519
0
L
Zhong Kui
7,185
399
57
3
0
291,821
6
W
Odin
9,692
538
106
6
0
316,846
4
L
Neith
7,958
442
95
5
0
314,561
7
W
Scylla
10,569
587
139
8
0
365,946
5
L
Chang'e
9,866
548
144
8
0
351,451
4
L
Horus
7,839
436
63
4
0
319,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role