Player Matchup

Skadi
Skadi
Dramua
Skadi
Level 129
God Stats
4W - 8L
1,603 SR
Queue Stats
198W - 200L
1,470 Elo+
Party 2
Osiris
Osiris
KRAZYCLOWN567
Osiris
Level 106
God Stats
9W - 9L
1,492 SR
Queue Stats
316W - 315L
1,474 Elo+
Solo
Nu Wa
Nu Wa
KinggTimmyyyYT
Nu Wa
Level 89
God Stats
10W - 31L
1,405 SR
Queue Stats
146W - 152L
1,502 Elo+
Party 2
Athena
Athena
The Cousin Mose
Athena
Level 149
God Stats
8W - 8L
1,582 SR
Queue Stats
522W - 505L
1,471 Elo+
Solo
Ravana
Ravana
tastygrenade-
Ravana
Level 65
God Stats
10W - 4L
1,675 SR
Queue Stats
158W - 144L
1,444 Elo+
Party 2
Team Averages
Level 108
1,551 SR
1,472 Elo+

VS

Team Averages
Level 102
1,539 SR
1,447 Elo+
Xing Tian
Xing Tian
BBHazards
Xing Tian
Level 104
God Stats
13W - 10L
1,621 SR
Queue Stats
179W - 176L
1,454 Elo+
Solo
Merlin
Merlin
Kenji_Hozuki
Merlin
Level 116
God Stats
21W - 22L
1,454 SR
Queue Stats
670W - 699L
1,473 Elo+
Solo
Cliodhna
Cliodhna
Matheus7591
Cliodhna
Level 68
God Stats
15W - 10L
1,587 SR
Queue Stats
165W - 183L
1,419 Elo+
Solo
Medusa
Medusa
kylie0825
Medusa
Level 102
God Stats
9W - 2L
1,500 SR
Queue Stats
308W - 300L
1,444 Elo+
Party 1
Mulan
Mulan
tmccrossan03
Mulan
Level 121
God Stats
11W - 4L
1,534 SR
Queue Stats
444W - 411L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dramua
Skadi
10
6 / 3 / 4
6,261
626
8,069
6,662
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 2 / 0
4,453
445
1,719
3,419
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 4
4,589
459
3,927
5,422
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
3 / 0 / 6
5,785
579
2,551
7,358
2,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
2 / 5 / 1
4,984
498
3,865
7,505
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BBHazards
Xing Tian
8
3 / 4 / 1
5,275
528
2,763
9,040
4,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
10
4 / 0 / 2
6,087
609
2,701
3,596
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Matheus7591
Cliodhna
9
2 / 3 / 5
5,470
547
6,432
7,284
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
kylie0825
Medusa
7
0 / 4 / 1
4,719
472
2,282
5,930
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 0
6,724
672
5,707
7,032
3,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
12
Kills
13
13
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BBHazards
Xing Tian
3
4
1
0.88
L
Skadi
Dramua
Skadi
6
3
4
2.67
L
1
2
0
0.5
W
Merlin
4
0
2
5
L
0
3
4
0.67
W
Cliodhna
Matheus7591
Cliodhna
2
3
5
1.5
L
3
0
6
6
W
Medusa
kylie0825
Medusa
0
4
1
0.13
L
2
5
1
0.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,131
Damage
19,885
30,366
Taken
32,882
9,779
Mitigated
11,693
7,762
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BBHazards
Xing Tian
2,763
398
134
1,812
9,040
4,213
392
2,288
6,648
17,101
0
L
Skadi
Dramua
Skadi
8,069
3,267
0
1,308
6,662
1,731
1,088
1,270
5,392
0
30,534
L
1,719
608
0
1,360
3,419
1,786
0
0
3,190
0
11,003
W
Merlin
2,701
103
91
1,026
3,596
980
652
1,021
2,465
29,575
0
L
3,927
1,889
0
892
5,422
1,097
21
1,818
3,573
14,950
0
W
Cliodhna
Matheus7591
Cliodhna
6,432
511
0
1,890
7,284
1,712
0
1,016
6,226
0
28,338
L
2,551
923
917
1,765
7,358
2,887
0
1,076
6,210
9,399
0
W
Medusa
kylie0825
Medusa
2,282
829
0
1,478
5,930
1,157
0
890
4,948
0
17,340
L
3,865
1,495
0
1,520
7,505
2,278
0
1,562
5,787
0
21,814
W
5,707
1,672
0
3,412
7,032
3,631
143
863
6,117
1,526
35,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
28,275
161
Minions Killed
273
0
Camps Cleared
0
852,378
Distance Traveled
971,847
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,275
528
35
4
0
175,155
1
L
Skadi
6,261
626
54
5
0
180,996
2
L
Osiris
4,453
445
29
3
0
86,615
0
W
Merlin
6,087
609
64
6
0
194,517
3
L
Nu Wa
4,589
459
25
3
0
169,372
2
W
Cliodhna
5,470
547
44
4
0
229,883
1
L
Athena
5,785
579
14
1
0
197,454
0
W
Medusa
4,719
472
38
4
0
183,148
0
L
Ravana
4,984
498
39
4
0
217,941
4
W
Mulan
6,724
672
92
9
0
189,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role