Player Matchup

King Arthur
King Arthur
Aedayrra
King Arthur
Level 121
God Stats
2W - 1L
1,509 SR
Queue Stats
143W - 133L
1,484 Elo+
Solo
Aphrodite
Aphrodite
DarkDaysS4
Aphrodite
Level 7
God Stats
1W - 0L
1,718 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chronos
Chronos
Meswea
Chronos
Level 64
God Stats
3W - 3L
1,672 SR
Queue Stats
185W - 184L
1,525 Elo+
Party 3
Serqet
Serqet
carmcobra
Serqet
Level 28
God Stats
5W - 2L
1,613 SR
Queue Stats
94W - 101L
1,523 Elo+
Party 3
Freya
Freya
snpeaLLL
Freya
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,446 Elo+
Party 2
Team Averages
Level 50
1,602 SR
1,496 Elo+

VS

Team Averages
Level 37
1,487 SR
1,519 Elo+
Danzaburou
Danzaburou
Banankaka48
Danzaburou
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,528 Elo+
Party 1
Artemis
Artemis
DependablePuddle
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
Spengaloid
Gilgamesh
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 23L
1,492 Elo+
Party 1
Bellona
Bellona
UngxdIy
Bellona
Level 69
God Stats
2W - 3L
1,471 SR
Queue Stats
141W - 127L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
WoyteckN1979
Kukulkan
Level 68
God Stats
584W - 598L
1,465 SR
Queue Stats
614W - 638L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aedayrra
King Arthur
20
4 / 8 / 20
16,454
968
16,284
34,956
49,802
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
DarkDaysS4
Aphrodite
20
4 / 4 / 18
16,184
952
14,986
21,855
17,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
Meswea
Chronos
20
12 / 1 / 15
18,287
1,076
23,548
19,489
7,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
carmcobra
Serqet
20
3 / 5 / 14
15,079
887
11,417
21,471
14,809
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Freya
snpeaLLL
Freya
20
11 / 3 / 17
18,227
1,072
45,649
30,623
12,512
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Banankaka48
Danzaburou
20
3 / 7 / 13
15,842
932
25,044
21,414
7,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 9 / 15
15,746
926
29,048
20,455
7,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Spengaloid
Gilgamesh
20
5 / 6 / 15
16,455
968
21,151
29,029
33,613
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
UngxdIy
Bellona
20
3 / 9 / 13
14,986
882
15,006
33,887
34,885
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
WoyteckN1979
Kukulkan
20
6 / 3 / 10
17,313
1,018
32,963
11,744
4,149
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
87
34
Kills
21
21
Deaths
34
84
Assists
66
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aedayrra
King Arthur
4
8
20
1.75
L
Danzaburou
Banankaka48
Danzaburou
3
7
13
1.36
W
Aphrodite
DarkDaysS4
Aphrodite
4
4
18
3.25
L
4
9
15
1.28
W
Chronos
Meswea
Chronos
12
1
15
19.5
L
Gilgamesh
Spengaloid
Gilgamesh
5
6
15
2.08
L
Bellona
UngxdIy
Bellona
3
9
13
1.06
L
Kukulkan
WoyteckN1979
Kukulkan
6
3
10
3.67
W
Serqet
carmcobra
Serqet
3
5
14
2
W
Freya
snpeaLLL
Freya
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,884
Damage
123,212
128,394
Taken
116,529
102,382
Mitigated
87,936
43,039
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aedayrra
King Arthur
16,284
1,729
782
457
34,956
49,802
0
9,847
24,737
11,987
34,141
L
Danzaburou
Banankaka48
Danzaburou
25,044
15,679
0
6,028
21,414
7,437
0
17,087
3,869
0
60,114
W
Aphrodite
DarkDaysS4
Aphrodite
14,986
2,247
13,900
11,084
21,855
17,532
0
5,655
16,111
38,481
0
L
29,048
13,209
0
2,932
20,455
7,852
0
16,808
3,379
0
53,279
W
Chronos
Meswea
Chronos
23,548
9,504
0
1,949
19,489
7,727
0
3,650
15,545
56,568
0
L
Gilgamesh
Spengaloid
Gilgamesh
21,151
4,629
2,198
1,036
29,029
33,613
0
18,195
9,447
1,091
28,341
L
Bellona
UngxdIy
Bellona
15,006
2,543
0
2,715
33,887
34,885
0
26,730
6,316
0
28,598
L
Kukulkan
WoyteckN1979
Kukulkan
32,963
1,354
0
14
11,744
4,149
0
9,074
2,133
104,297
0
W
Serqet
carmcobra
Serqet
11,417
2,056
0
836
21,471
14,809
0
7,512
13,797
83
19,556
W
Freya
snpeaLLL
Freya
45,649
15,180
0
14,031
30,623
12,512
0
7,122
23,231
93,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,231
Gold Earned
80,342
326
Minions Killed
360
14
Camps Cleared
11
1,768,380
Distance Traveled
1,686,956
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,454
968
62
4
0
342,862
1
L
Danzaburou
15,842
932
87
5
2
309,901
1
W
Aphrodite
16,184
952
72
4
0
342,624
0
L
Artemis
15,746
926
54
3
1
308,842
0
W
Chronos
18,287
1,076
69
4
6
366,281
2
L
Gilgamesh
16,455
968
13
1
3
367,760
1
L
Bellona
14,986
882
31
2
2
344,833
0
L
Kukulkan
17,313
1,018
175
10
3
355,620
0
W
Serqet
15,079
887
27
2
1
388,479
1
W
Freya
18,227
1,072
96
6
7
328,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role