Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
BOBADUDOS
Tsukuyomi
Level 100
God Stats
2W - 2L
1,560 SR
Queue Stats
68W - 66L
1,552 Elo+
Party 4
Hercules
Hercules
Vandenbosch
Hercules
Level 128
God Stats
3W - 4L
1,419 SR
Queue Stats
26W - 29L
1,491 Elo+
Party 4
Nu Wa
Nu Wa
ZoltreX
Nu Wa
Level 126
God Stats
3W - 8L
1,084 SR
Queue Stats
172W - 208L
1,428 Elo+
Party 3
Ra
Ra
xMrxG
Ra
Level 88
God Stats
2W - 2L
1,533 SR
Queue Stats
36W - 41L
1,439 Elo+
Solo
Team Averages
Level 117
1,419 SR
1,482 Elo+

VS

Team Averages
Level 69
1,485 SR
1,474 Elo+
Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Fakelife92
Ah Puch
Level 62
God Stats
3W - 6L
1,269 SR
Queue Stats
10W - 20L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
Sadons
Sylvanus
Level 34
God Stats
3W - 2L
1,403 SR
Queue Stats
116W - 106L
1,534 Elo+
Party 2
Vulcan
Vulcan
pancevac83
Vulcan
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 17L
1,324 Elo+
Party 1
Artemis
Artemis
stoffmeist3rr
Artemis
Level 114
God Stats
7W - 3L
1,754 SR
Queue Stats
197W - 172L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 0 / 1
8,495
850
4,285
4,563
1,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
BOBADUDOS
Tsukuyomi
15
0 / 4 / 3
8,813
881
10,002
12,464
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
Vandenbosch
Hercules
15
2 / 3 / 2
8,960
896
5,217
16,352
11,106
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
ZoltreX
Nu Wa
15
1 / 3 / 2
9,037
904
8,380
9,292
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ra
15
1 / 2 / 1
9,185
919
2,757
5,618
2,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

189

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 0 / 4
10,245
1,025
8,135
8,894
7,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Fakelife92
Ah Puch
16
0 / 1 / 10
9,288
929
9,092
5,810
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
Sadons
Sylvanus
16
0 / 1 / 11
10,001
1,000
4,715
11,760
17,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
pancevac83
Vulcan
16
0 / 2 / 5
9,054
905
7,935
5,482
2,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
16
6 / 0 / 4
10,218
1,022
16,047
2,915
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
4
Kills
12
12
Deaths
4
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
1
0.5
W
Tyr
 
Tyr
6
0
4
8
L
Tsukuyomi
BOBADUDOS
Tsukuyomi
0
4
3
0.38
W
Ah Puch
Fakelife92
Ah Puch
0
1
10
5
W
Sylvanus
Sadons
Sylvanus
0
1
11
5.5
L
Hercules
Vandenbosch
Hercules
2
3
2
1
L
Nu Wa
ZoltreX
Nu Wa
1
3
2
0.67
W
Vulcan
pancevac83
Vulcan
0
2
5
1.25
W
Artemis
6
0
4
8
L
Ra
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,641
Damage
45,924
48,289
Taken
34,861
25,703
Mitigated
32,160
6,124
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,285
2,419
0
0
4,563
1,389
0
1,034
3,481
0
25,694
W
Tyr
 
Tyr
8,135
742
0
1,683
8,894
7,852
0
2,202
6,456
2,539
10,637
L
Tsukuyomi
BOBADUDOS
Tsukuyomi
10,002
1,893
0
2,769
12,464
7,432
0
5,942
6,407
0
20,795
W
Ah Puch
Fakelife92
Ah Puch
9,092
161
0
85
5,810
3,205
0
2,279
3,457
38,965
0
W
Sylvanus
Sadons
Sylvanus
4,715
889
1,899
3,812
11,760
17,251
0
2,941
8,238
10,194
0
L
Hercules
Vandenbosch
Hercules
5,217
1,544
0
1,415
16,352
11,106
0
9,936
6,297
0
10,537
L
Nu Wa
ZoltreX
Nu Wa
8,380
2,460
0
256
9,292
3,753
0
3,267
5,856
22,909
1,330
W
Vulcan
pancevac83
Vulcan
7,935
2,333
0
0
5,482
2,556
0
2,365
2,998
44,463
0
W
Artemis
16,047
8,395
0
1,044
2,915
1,296
0
1,138
1,613
0
35,673
L
Ra
2,757
194
1,027
657
5,618
2,023
0
2,547
2,992
34,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,490
Gold Earned
48,806
247
Minions Killed
244
7
Camps Cleared
7
957,510
Distance Traveled
984,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,495
850
61
6
3
180,194
0
W
Tyr
10,245
1,025
7
1
1
239,995
0
L
Tsukuyomi
8,813
881
26
3
0
202,661
0
W
Ah Puch
9,288
929
79
8
4
165,660
0
W
Sylvanus
10,001
1,000
8
1
0
189,800
0
L
Hercules
8,960
896
29
3
1
206,880
0
L
Nu Wa
9,037
904
30
3
3
191,842
0
W
Vulcan
9,054
905
101
10
0
212,034
0
W
Artemis
10,218
1,022
49
5
2
176,533
0
L
Ra
9,185
919
101
10
0
175,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role