Player Matchup

Danzaburou
Danzaburou
Bisse89
Danzaburou
Level 78
God Stats
23W - 19L
1,553 SR
Queue Stats
294W - 350L
1,537 Elo+
Party 1
Hera
Hera
Fartosis89
Hera
Level 49
God Stats
16W - 11L
1,729 SR
Queue Stats
146W - 163L
1,541 Elo+
Party 1
Nike
Nike
HandsomeBandits
Nike
Level 68
God Stats
4W - 3L
1,712 SR
Queue Stats
274W - 343L
1,539 Elo+
Party 1
Poseidon
Poseidon
Morrbotten
Poseidon
Level 85
God Stats
36W - 27L
1,508 SR
Queue Stats
303W - 336L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
Pomptus
Sylvanus
Level 54
God Stats
19W - 11L
1,437 SR
Queue Stats
169W - 181L
1,470 Elo+
Party 1
Team Averages
Level 67
1,588 SR
1,518 Elo+

VS

Team Averages
Level 39
1,266 SR
1,092 Elo+
Vulcan
Vulcan
Allkindzofgains
Vulcan
Level 79
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 7L
1,145 Elo+
Party 2
Cthulhu
Cthulhu
Masanet95
Cthulhu
Level 18
God Stats
1W - 3L
1,235 SR
Queue Stats
2W - 15L
1,118 Elo+
Party 2
Chaac
Chaac
Mathias-bh
Chaac
Level 33
God Stats
0W - 2L
1,509 SR
Queue Stats
3W - 17L
1,098 Elo+
Party 2
Thor
Thor
passme
Thor
Level 4
God Stats
0W - 3L
1,166 SR
Queue Stats
2W - 11L
1,042 Elo+
Party 2
Skadi
Skadi
weineboy
Skadi
Level 63
God Stats
1W - 7L
1,209 SR
Queue Stats
2W - 12L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bisse89
Danzaburou
15
11 / 0 / 5
10,013
626
11,338
10,037
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 0 / 10
9,500
594
10,056
7,064
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
2 / 1 / 6
9,051
566
7,599
10,099
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
Morrbotten
Poseidon
14
5 / 3 / 12
8,979
561
6,838
10,831
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Pomptus
Sylvanus
12
2 / 1 / 15
8,288
518
4,093
12,789
10,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,226
452
6,451
7,590
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Masanet95
Cthulhu
9
0 / 5 / 3
6,226
389
4,856
13,860
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
11
1 / 3 / 0
6,985
437
4,882
11,371
7,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
passme
Thor
8
1 / 9 / 1
5,970
373
2,350
12,495
3,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
weineboy
Skadi
11
1 / 7 / 1
6,743
421
4,864
9,780
1,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
10
29
Kills
4
5
Deaths
30
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Danzaburou
Bisse89
Danzaburou
11
0
5
13.5
W
9
0
10
14
W
2
1
6
5
L
Cthulhu
Masanet95
Cthulhu
0
5
3
0.3
L
Chaac
1
3
0
0.33
W
Poseidon
Morrbotten
Poseidon
5
3
12
3.67
W
Sylvanus
Pomptus
Sylvanus
2
1
15
9.5
L
Thor
passme
Thor
1
9
1
0.17
L
Skadi
weineboy
Skadi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,924
Damage
23,403
50,820
Taken
55,096
27,787
Mitigated
25,256
20,246
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,451
1,309
0
934
7,590
2,131
0
4,179
3,272
38,776
0
W
Danzaburou
Bisse89
Danzaburou
11,338
5,411
0
4,315
10,037
4,021
2,531
1,756
8,281
0
64,281
W
10,056
3,857
0
2,053
7,064
2,529
860
4,022
2,830
59,039
0
W
7,599
530
0
2,122
10,099
7,202
474
699
9,367
4,659
51,425
L
Cthulhu
Masanet95
Cthulhu
4,856
352
365
2,680
13,860
9,844
0
5,326
8,488
11,695
0
L
Chaac
4,882
747
0
3,275
11,371
7,878
0
2,470
8,111
0
36,814
W
Poseidon
Morrbotten
Poseidon
6,838
1,354
0
3,592
10,831
3,825
1,072
1,296
9,477
55,901
0
W
Sylvanus
Pomptus
Sylvanus
4,093
438
2,479
5,685
12,789
10,210
329
3,179
9,558
19,240
0
L
Thor
passme
Thor
2,350
659
0
1,120
12,495
3,641
0
6,642
5,853
0
24,016
L
Skadi
weineboy
Skadi
4,864
2,209
0
911
9,780
1,762
55
3,068
6,712
0
42,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,831
Gold Earned
33,150
441
Minions Killed
300
0
Camps Cleared
0
1,577,953
Distance Traveled
1,452,043
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,226
452
79
5
0
278,434
5
W
Danzaburou
10,013
626
113
7
0
294,047
1
W
Hera
9,500
594
108
7
0
325,993
5
W
Nike
9,051
566
108
7
0
345,279
1
L
Cthulhu
6,226
389
17
1
0
301,983
2
L
Chaac
6,985
437
78
5
0
314,582
0
W
Poseidon
8,979
561
97
6
0
314,837
4
W
Sylvanus
8,288
518
15
1
0
297,797
4
L
Thor
5,970
373
47
3
0
291,474
0
L
Skadi
6,743
421
79
5
0
265,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role