Player Matchup

Ganesha
Ganesha
AmazingPie
Ganesha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,356 Elo+
Solo
Heimdallr
Heimdallr
Fóbia
Heimdallr
Level 59
God Stats
1W - 1L
1,341 SR
Queue Stats
54W - 39L
1,460 Elo+
Party 3
Gilgamesh
Gilgamesh
Industryal
Gilgamesh
Level 131
God Stats
4W - 2L
1,573 SR
Queue Stats
138W - 123L
1,513 Elo+
Party 3
Sobek
Sobek
Kidni
Sobek
Level 134
God Stats
1W - 1L
1,236 SR
Queue Stats
139W - 121L
1,548 Elo+
Party 3
Baba Yaga
Baba Yaga
MakkraRaktalak
Baba Yaga
Level 63
God Stats
10W - 4L
1,519 SR
Queue Stats
120W - 122L
1,490 Elo+
Party 3
Team Averages
Level 91
1,434 SR
1,473 Elo+

VS

Team Averages
Level 70
1,598 SR
1,420 Elo+
Sol
Sol
Drifter5696
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,307 Elo+
Solo
Thanatos
Thanatos
MoutouHead
Thanatos
Level 114
God Stats
3W - 3L
1,583 SR
Queue Stats
79W - 85L
1,418 Elo+
Party 2
Loki
Loki
Nokhi
Loki
Level 108
God Stats
1W - 1L
1,737 SR
Queue Stats
79W - 85L
1,418 Elo+
Party 2
Artio
Artio
Psicobouc
Artio
Level 82
God Stats
1W - 1L
1,670 SR
Queue Stats
99W - 94L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
mrspectres
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AmazingPie
Ganesha
16
0 / 2 / 24
9,098
758
6,982
13,103
14,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Fóbia
Heimdallr
17
8 / 2 / 16
10,704
892
18,362
10,045
5,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Industryal
Gilgamesh
15
3 / 4 / 18
10,130
844
12,236
25,559
24,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Kidni
Sobek
18
14 / 2 / 12
12,028
1,002
14,219
25,243
32,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
MakkraRaktalak
Baba Yaga
17
2 / 2 / 21
9,724
810
12,225
9,823
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,100
675
12,358
10,662
3,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
MoutouHead
Thanatos
15
2 / 4 / 6
8,695
725
11,016
12,368
5,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
Nokhi
Loki
16
6 / 5 / 3
9,832
819
9,948
10,204
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Psicobouc
Artio
13
0 / 7 / 6
8,421
702
5,348
18,149
19,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
mrspectres
Jormungandr
17
3 / 5 / 4
10,606
884
15,388
18,605
17,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
33
27
Kills
11
12
Deaths
27
91
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AmazingPie
Ganesha
0
2
24
6
L
0
6
3
0.25
W
Heimdallr
Fóbia
Heimdallr
8
2
16
8
W
Gilgamesh
Industryal
Gilgamesh
3
4
18
3
W
Sobek
Kidni
Sobek
14
2
12
10
W
Baba Yaga
MakkraRaktalak
Baba Yaga
2
2
21
6.25
L
Thanatos
MoutouHead
Thanatos
2
4
6
1.25
L
Loki
Nokhi
Loki
6
5
3
1.5
L
Artio
Psicobouc
Artio
0
7
6
0.43
L
Jormungandr
mrspectres
Jormungandr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,024
Damage
54,058
83,773
Taken
69,988
82,656
Mitigated
50,620
45,024
Healing
22,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AmazingPie
Ganesha
6,982
695
2,176
885
13,103
14,541
783
6,684
6,419
12,645
0
L
12,358
3,104
699
1,953
10,662
3,915
1,041
6,004
4,658
21,096
0
W
Heimdallr
Fóbia
Heimdallr
18,362
6,841
1,338
1,608
10,045
5,979
2,214
4,847
5,198
0
40,837
W
Gilgamesh
Industryal
Gilgamesh
12,236
1,707
5,448
8,484
25,559
24,073
293
7,306
18,253
0
23,420
W
Sobek
Kidni
Sobek
14,219
1,361
7,989
12,986
25,243
32,540
489
10,496
14,747
26,543
0
W
Baba Yaga
MakkraRaktalak
Baba Yaga
12,225
950
1,169
2,941
9,823
5,523
1,949
3,761
6,062
23,026
0
L
Thanatos
MoutouHead
Thanatos
11,016
3,384
1,502
5,904
12,368
5,286
1,075
5,774
6,594
0
15,775
L
Loki
Nokhi
Loki
9,948
1,673
736
642
10,204
4,140
1,153
3,395
6,809
0
16,785
L
Artio
Psicobouc
Artio
5,348
619
2,978
3,489
18,149
19,905
150
10,006
8,143
8,473
0
L
Jormungandr
mrspectres
Jormungandr
15,388
2,844
763
3,362
18,605
17,374
86
8,247
10,358
35,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,684
Gold Earned
45,654
115
Minions Killed
91
0
Camps Cleared
0
1,165,974
Distance Traveled
1,166,040
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,098
758
0
0
0
237,911
0
L
Sol
8,100
675
25
2
0
207,632
1
W
Heimdallr
10,704
892
61
5
0
213,419
0
W
Gilgamesh
10,130
844
17
1
0
227,418
0
W
Sobek
12,028
1,002
23
2
0
253,840
3
W
Baba Yaga
9,724
810
14
1
0
233,386
1
L
Thanatos
8,695
725
6
1
0
227,991
2
L
Loki
9,832
819
14
1
0
242,091
2
L
Artio
8,421
702
5
0
0
276,144
0
L
Jormungandr
10,606
884
41
3
0
212,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role