Player Matchup

Scylla
Scylla
Delenaa
Scylla
Level 103
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Chaac
Chaac
UrsTruly
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,634 Elo+
Party 1
Ao Kuang
Ao Kuang
remixrr
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Team Averages
Level 41
1,497 SR
1,369 Elo+

VS

Team Averages
Level 62
1,451 SR
1,436 Elo+
Ymir
Ymir
Grandisotomb18
Ymir
Level 24
God Stats
2W - 1L
1,485 SR
Queue Stats
23W - 18L
1,460 Elo+
Party 2
Chronos
Chronos
Jimmyshelton
Chronos
Level 145
God Stats
2W - 1L
1,368 SR
Queue Stats
126W - 87L
1,533 Elo+
Party 2
Ravana
Ravana
Zerkcius
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Delenaa
Scylla
11
2 / 4 / 1
7,577
583
9,744
8,348
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
UrsTruly
Chaac
11
1 / 1 / 3
7,671
590
8,701
12,000
7,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
remixrr
Ao Kuang
11
1 / 4 / 1
7,471
575
2,621
8,989
6,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
8,720
671
5,711
10,694
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Jimmyshelton
Chronos
14
5 / 2 / 3
8,924
686
12,628
9,991
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Zerkcius
Ravana
13
3 / 1 / 4
8,656
666
7,303
8,507
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
9
9
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Delenaa
Scylla
2
4
1
0.63
W
1
1
5
3.5
W
Chronos
Jimmyshelton
Chronos
5
2
3
3.25
L
Chaac
UrsTruly
Chaac
1
1
3
2.5
W
Ravana
Zerkcius
Ravana
3
1
4
5
L
Ao Kuang
remixrr
Ao Kuang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,066
Damage
25,642
29,337
Taken
29,192
16,905
Mitigated
20,198
6,445
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Delenaa
Scylla
9,744
2,074
0
1,466
8,348
2,509
0
4,041
4,017
29,670
0
W
5,711
1,107
239
2,168
10,694
9,503
132
5,031
5,269
23,768
0
W
Chronos
Jimmyshelton
Chronos
12,628
3,849
0
3,606
9,991
4,742
1,098
3,020
6,896
33,960
3,029
L
Chaac
UrsTruly
Chaac
8,701
1,455
0
4,299
12,000
7,862
0
7,367
4,331
0
21,119
W
Ravana
Zerkcius
Ravana
7,303
2,044
0
2,408
8,507
5,953
0
3,979
4,348
0
22,690
L
Ao Kuang
remixrr
Ao Kuang
2,621
827
0
680
8,989
6,534
0
5,905
2,947
8,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,719
Gold Earned
26,300
105
Minions Killed
139
2
Camps Cleared
8
666,580
Distance Traveled
669,741
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,577
583
52
4
2
200,387
0
W
Ymir
8,720
671
45
3
1
219,490
0
W
Chronos
8,924
686
56
4
2
223,873
2
L
Chaac
7,671
590
31
2
0
249,865
0
W
Ravana
8,656
666
38
3
5
226,378
3
L
Ao Kuang
7,471
575
22
2
0
216,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role