Player Matchup

Kuzenbo
Kuzenbo
DeadSky11899
Kuzenbo
Level 86
God Stats
10W - 13L
1,459 SR
Queue Stats
327W - 353L
1,558 Elo+
Party 1
Loki
Loki
LordWaltz
Loki
Level 157
God Stats
20W - 33L
1,445 SR
Queue Stats
503W - 554L
1,522 Elo+
Party 1
Medusa
Medusa
Vyrze
Medusa
Level 38
God Stats
3W - 3L
1,391 SR
Queue Stats
51W - 69L
1,476 Elo+
Party 1
Scylla
Scylla
irondeathstroke
Scylla
Level 46
God Stats
4W - 5L
1,840 SR
Queue Stats
108W - 105L
1,492 Elo+
Solo
Hercules
Hercules
phantomghoull
Hercules
Level 36
God Stats
3W - 0L
1,777 SR
Queue Stats
170W - 45L
1,786 Elo+
Solo
Team Averages
Level 73
1,582 SR
1,567 Elo+

VS

Team Averages
Level 58
1,483 SR
1,479 Elo+
Ymir
Ymir
Caidala
Ymir
Level 46
God Stats
25W - 19L
1,615 SR
Queue Stats
145W - 150L
1,501 Elo+
Solo
Tiamat
Tiamat
Diocletian97
Tiamat
Level 82
God Stats
2W - 6L
1,459 SR
Queue Stats
189W - 172L
1,567 Elo+
Solo
Izanami
Izanami
Lawz437
Izanami
Level 48
God Stats
2W - 3L
1,377 SR
Queue Stats
158W - 165L
1,492 Elo+
Solo
Set
Set
Tioguxter
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
gaboxterdog
Chaac
Level 106
God Stats
20W - 24L
1,466 SR
Queue Stats
162W - 273L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeadSky11899
Kuzenbo
12
1 / 1 / 9
8,051
503
6,598
13,344
12,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
15
7 / 1 / 3
9,466
592
7,052
7,449
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Vyrze
Medusa
15
1 / 1 / 2
9,027
564
4,048
7,675
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 0 / 4
8,457
529
5,543
7,837
2,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
phantomghoull
Hercules
17
5 / 0 / 0
10,630
664
10,558
12,344
12,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Caidala
Ymir
10
1 / 4 / 0
6,916
432
4,510
13,665
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
14
0 / 2 / 2
8,063
504
6,376
6,961
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lawz437
Izanami
14
1 / 3 / 0
8,359
522
6,864
10,184
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 1
7,010
438
3,266
10,476
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
0 / 3 / 0
7,744
484
2,985
8,941
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
3
3
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
Caidala
Ymir
1
4
0
0.25
W
Kuzenbo
DeadSky11899
Kuzenbo
1
1
9
5.5
L
Tiamat
0
2
2
0.5
L
Izanami
Lawz437
Izanami
1
3
0
0.33
W
Loki
7
1
3
8.5
L
1
4
1
0.38
W
Medusa
Vyrze
Medusa
1
1
2
2
L
0
3
0
0
W
2
0
4
4
W
Hercules
phantomghoull
Hercules
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,799
Damage
24,001
48,649
Taken
50,227
33,627
Mitigated
22,368
19,235
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Caidala
Ymir
4,510
1,914
0
3,492
13,665
7,242
0
6,916
6,710
15,957
0
W
Kuzenbo
DeadSky11899
Kuzenbo
6,598
2,782
0
4,308
13,344
12,932
0
4,764
8,382
17,477
0
L
Tiamat
6,376
830
0
1,961
6,961
3,280
0
1,627
5,334
60,013
0
L
Izanami
Lawz437
Izanami
6,864
4,783
0
3,395
10,184
3,481
23
1,521
8,514
0
68,866
W
Loki
7,052
2,032
0
1,342
7,449
2,782
0
1,456
5,907
0
60,931
L
3,266
1,154
0
3,806
10,476
3,528
235
2,042
8,356
0
35,802
W
Medusa
Vyrze
Medusa
4,048
1,895
0
3,058
7,675
2,537
2,669
315
7,360
0
71,754
L
2,985
633
0
4,975
8,941
4,837
443
35
8,368
877
41,313
W
5,543
1,229
0
2,371
7,837
2,448
649
3,340
4,303
50,282
0
W
Hercules
phantomghoull
Hercules
10,558
4,112
0
8,156
12,344
12,928
142
571
11,327
0
70,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,631
Gold Earned
38,092
500
Minions Killed
454
0
Camps Cleared
0
1,659,542
Distance Traveled
1,563,134
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,916
432
19
1
0
298,222
5
W
Kuzenbo
8,051
503
25
2
0
319,332
5
L
Tiamat
8,063
504
112
7
0
298,834
4
L
Izanami
8,359
522
137
9
0
283,984
5
W
Loki
9,466
592
108
7
0
373,772
4
L
Set
7,010
438
79
5
0
362,149
0
W
Medusa
9,027
564
130
8
0
314,048
4
L
Chaac
7,744
484
107
7
0
319,945
5
W
Scylla
8,457
529
88
6
0
325,796
3
W
Hercules
10,630
664
149
9
0
326,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role