Player Matchup

Scylla
Scylla
DatBrig1Trik
Scylla
Level 86
God Stats
0W - 1L
1,501 SR
Queue Stats
21W - 19L
1,454 Elo+
Solo
Achilles
Achilles
Lyflyne
Achilles
Level 138
God Stats
12W - 8L
1,594 SR
Queue Stats
422W - 407L
1,489 Elo+
Party 3
Mercury
Mercury
merce007
Mercury
Level 155
God Stats
0W - 1L
1,276 SR
Queue Stats
87W - 93L
1,457 Elo+
Party 2
Cerberus
Cerberus
theseekerzero
Cerberus
Level 121
God Stats
0W - 2L
1,481 SR
Queue Stats
170W - 171L
1,441 Elo+
Party 3
Ah Puch
Ah Puch
zombie3640
Ah Puch
Level 151
God Stats
2W - 1L
1,687 SR
Queue Stats
16W - 19L
1,422 Elo+
Party 2
Team Averages
Level 130
1,508 SR
1,453 Elo+

VS

Team Averages
Level 67
1,695 SR
1,577 Elo+
Hercules
Hercules
DubiousFluids
Hercules
Level 26
God Stats
2W - 0L
1,750 SR
Queue Stats
19W - 11L
1,685 Elo+
Party 1
Ganesha
Ganesha
Ph4ntOmXx9
Ganesha
Level 122
God Stats
1W - 0L
1,366 SR
Queue Stats
2W - 1L
1,298 Elo+
Solo
Cliodhna
Cliodhna
WholesomeFather
Cliodhna
Level 25
God Stats
4W - 0L
1,874 SR
Queue Stats
17W - 4L
1,854 Elo+
Party 1
Zhong Kui
Zhong Kui
WulFiiz
Zhong Kui
Level 145
God Stats
25W - 16L
1,705 SR
Queue Stats
331W - 334L
1,435 Elo+
Solo
Apollo
Apollo
jeffdunham123
Apollo
Level 16
God Stats
4W - 1L
1,781 SR
Queue Stats
7W - 4L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 2 / 2
9,064
824
4,862
5,396
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Lyflyne
Achilles
13
1 / 6 / 4
6,971
634
6,697
14,105
14,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
merce007
Mercury
13
1 / 4 / 4
7,304
664
3,977
9,375
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cerberus
theseekerzero
Cerberus
13
0 / 5 / 8
7,637
694
4,193
16,528
13,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
zombie3640
Ah Puch
15
3 / 4 / 5
8,846
804
8,758
7,992
2,622
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DubiousFluids
Hercules
14
2 / 0 / 6
8,139
740
4,664
7,520
4,380
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
Ph4ntOmXx9
Ganesha
15
0 / 4 / 15
9,322
847
7,007
14,274
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
18
14 / 0 / 4
11,877
1,080
16,406
4,663
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
WulFiiz
Zhong Kui
16
3 / 2 / 9
9,129
830
12,504
7,366
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 7
8,167
742
7,080
8,542
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
9
Kills
21
21
Deaths
9
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
2
2
2.5
W
Hercules
DubiousFluids
Hercules
2
0
6
5
L
Achilles
Lyflyne
Achilles
1
6
4
0.5
W
Ganesha
Ph4ntOmXx9
Ganesha
0
4
15
1.88
W
Cliodhna
14
0
4
16
W
Zhong Kui
WulFiiz
Zhong Kui
3
2
9
3.75
W
2
3
7
1.83
L
Mercury
merce007
Mercury
1
4
4
0.75
L
Cerberus
theseekerzero
Cerberus
0
5
8
0.8
L
Ah Puch
zombie3640
Ah Puch
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,487
Damage
47,661
53,396
Taken
42,365
35,512
Mitigated
32,046
6,530
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,862
524
86
794
5,396
1,597
0
619
4,777
22,170
0
W
Hercules
DubiousFluids
Hercules
4,664
1,031
0
1,471
7,520
4,380
393
2,526
4,994
0
13,478
L
Achilles
Lyflyne
Achilles
6,697
1,821
82
1,784
14,105
14,151
0
5,606
8,499
0
16,136
W
Ganesha
Ph4ntOmXx9
Ganesha
7,007
640
395
3,372
14,274
16,287
98
5,278
8,996
22,950
0
W
Cliodhna
16,406
1,588
0
2,342
4,663
2,157
178
1,204
3,459
0
50,182
W
Zhong Kui
WulFiiz
Zhong Kui
12,504
1,980
0
2,357
7,366
5,767
1,423
4,753
2,613
39,756
0
W
7,080
3,947
0
1,396
8,542
3,455
265
4,477
4,065
0
21,036
L
Mercury
merce007
Mercury
3,977
936
0
300
9,375
3,803
0
3,038
6,337
0
18,726
L
Cerberus
theseekerzero
Cerberus
4,193
183
0
3,069
16,528
13,339
0
7,589
8,939
15,039
0
L
Ah Puch
zombie3640
Ah Puch
8,758
219
0
415
7,992
2,622
0
2,911
5,081
29,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
46,634
206
Minions Killed
274
5
Camps Cleared
12
1,048,330
Distance Traveled
1,101,946
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,064
824
46
4
1
209,395
3
W
Hercules
8,139
740
29
3
0
236,049
0
L
Achilles
6,971
634
24
2
0
186,693
0
W
Ganesha
9,322
847
16
1
0
219,576
4
W
Cliodhna
11,877
1,080
86
8
5
265,171
2
W
Zhong Kui
9,129
830
97
9
5
183,063
3
W
Apollo
8,167
742
46
4
2
198,087
2
L
Mercury
7,304
664
47
4
3
243,986
5
L
Cerberus
7,637
694
26
2
0
206,785
1
L
Ah Puch
8,846
804
63
6
1
201,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role