Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Adrift Soul
Merlin
Level 155
God Stats
2W - 2L
1,165 SR
Queue Stats
173W - 140L
1,644 Elo+
Party 2
Fafnir
Fafnir
Carbondieoxside
Fafnir
Level 127
God Stats
3W - 2L
1,478 SR
Queue Stats
147W - 146L
1,579 Elo+
Solo
Khepri
Khepri
ghostyeet
Khepri
Level 145
God Stats
3W - 1L
1,438 SR
Queue Stats
60W - 43L
1,615 Elo+
Party 2
Tsukuyomi
Tsukuyomi
o MistGun o
Tsukuyomi
Level 149
God Stats
1W - 1L
1,596 SR
Queue Stats
219W - 187L
1,637 Elo+
Party 2
Team Averages
Level 141
1,435 SR
1,595 Elo+

VS

Team Averages
Level 146
1,548 SR
1,544 Elo+
Freya
Freya
ChRoNiCxHaVoC
Freya
Level 157
God Stats
7W - 15L
1,298 SR
Queue Stats
1,066W - 1,065L
1,524 Elo+
Party 1
Xing Tian
Xing Tian
DeathCraft610
Xing Tian
Level 112
God Stats
6W - 2L
1,843 SR
Queue Stats
123W - 102L
1,552 Elo+
Solo
Cernunnos
Cernunnos
IP x Cyanide
Cernunnos
Level 145
God Stats
1W - 6L
1,324 SR
Queue Stats
493W - 473L
1,542 Elo+
Party 1
Anhur
Anhur
LEGi0N4Ry
Anhur
Level 157
God Stats
3W - 3L
1,595 SR
Queue Stats
390W - 375L
1,564 Elo+
Party 1
Ymir
Ymir
To ThE MAX1029
Ymir
Level 157
God Stats
6W - 2L
1,683 SR
Queue Stats
245W - 224L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
13 / 3 / 8
13,609
851
20,216
15,826
8,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
20
4 / 1 / 16
12,187
762
25,249
11,266
5,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
2 / 3 / 14
12,069
754
7,483
26,209
37,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
ghostyeet
Khepri
16
3 / 2 / 15
11,429
714
4,603
13,610
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
o MistGun o
Tsukuyomi
20
8 / 4 / 12
12,453
778
24,069
17,576
10,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 9
11,431
714
14,771
16,125
6,889
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
DeathCraft610
Xing Tian
18
2 / 7 / 10
10,886
680
8,914
18,375
12,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
IP x Cyanide
Cernunnos
18
3 / 6 / 6
11,465
717
18,719
19,293
7,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
LEGi0N4Ry
Anhur
17
3 / 6 / 9
10,880
680
16,840
14,482
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 11
11,119
695
7,118
23,099
22,927
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
58
30
Kills
13
13
Deaths
30
65
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
3
8
5.67
W
Merlin
4
1
16
12
W
2
3
14
3
L
3
5
9
1.5
L
Xing Tian
DeathCraft610
Xing Tian
2
7
10
1
L
Cernunnos
IP x Cyanide
Cernunnos
3
6
6
1
L
Anhur
LEGi0N4Ry
Anhur
3
6
9
1.25
L
2
6
11
1.25
W
Khepri
ghostyeet
Khepri
3
2
15
5.25
W
Tsukuyomi
o MistGun o
Tsukuyomi
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,620
Damage
66,362
84,487
Taken
91,374
79,676
Mitigated
55,189
35,976
Healing
25,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
20,216
2,628
4,692
4,844
15,826
8,753
784
5,898
9,928
0
47,753
W
Merlin
25,249
758
4,035
4,494
11,266
5,448
1,914
4,033
7,233
52,264
0
W
7,483
1,808
1,567
7,199
26,209
37,853
806
9,421
16,788
13,708
0
L
14,771
5,014
1,839
4,602
16,125
6,889
1,794
5,836
9,907
26,369
0
L
Xing Tian
DeathCraft610
Xing Tian
8,914
431
556
2,053
18,375
12,930
189
6,992
10,785
26,899
0
L
Cernunnos
IP x Cyanide
Cernunnos
18,719
9,045
2,204
4,980
19,293
7,469
3,572
9,760
8,908
0
47,881
L
Anhur
LEGi0N4Ry
Anhur
16,840
7,327
3,255
2,767
14,482
4,974
360
5,330
8,479
0
24,208
L
7,118
289
0
2,912
23,099
22,927
224
8,648
13,663
12,964
0
W
Khepri
ghostyeet
Khepri
4,603
176
752
1,580
13,610
17,511
763
5,034
8,576
6,705
0
W
Tsukuyomi
o MistGun o
Tsukuyomi
24,069
4,426
3,093
3,720
17,576
10,111
2,418
6,417
11,159
0
53,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,747
Gold Earned
55,781
176
Minions Killed
165
0
Camps Cleared
0
1,423,234
Distance Traveled
1,296,357
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,609
851
52
3
0
292,011
1
W
Merlin
12,187
762
63
4
0
310,100
1
W
Fafnir
12,069
754
8
1
0
271,702
1
L
Freya
11,431
714
36
2
0
286,666
0
L
Xing Tian
10,886
680
27
2
0
264,032
1
L
Cernunnos
11,465
717
71
4
0
223,643
0
L
Anhur
10,880
680
17
1
0
253,632
0
L
Ymir
11,119
695
14
1
0
268,384
0
W
Khepri
11,429
714
7
0
0
214,032
1
W
Tsukuyomi
12,453
778
46
3
0
335,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role