Player Matchup

Freya
Freya
GODSDONG 420
Freya
Level 66
God Stats
1W - 6L
1,326 SR
Queue Stats
60W - 103L
1,257 Elo+
Party 2
Cthulhu
Cthulhu
U0MaxGuard0U
Cthulhu
Level 104
God Stats
14W - 19L
1,422 SR
Queue Stats
36W - 62L
1,267 Elo+
Party 2
Fenrir
Fenrir
thebadgamer73
Fenrir
Level 85
God Stats
0W - 5L
1,161 SR
Queue Stats
58W - 102L
1,265 Elo+
Party 2
Team Averages
Level 85
1,303 SR
1,263 Elo+

VS

Team Averages
Level 132
1,442 SR
1,461 Elo+
Kukulkan
Kukulkan
JTM0NEY305
Kukulkan
Level 143
God Stats
1W - 0L
1,609 SR
Queue Stats
41W - 26L
1,587 Elo+
Party 1
Hercules
Hercules
WesMoney305
Hercules
Level 107
God Stats
5W - 3L
1,374 SR
Queue Stats
16W - 20L
1,292 Elo+
Party 1
Izanami
Izanami
YaaaaaDig
Izanami
Level 147
God Stats
1W - 1L
1,342 SR
Queue Stats
34W - 30L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 3
13,788
657
14,170
18,872
6,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
U0MaxGuard0U
Cthulhu
18
3 / 2 / 9
13,231
630
19,935
19,033
17,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 6 / 5
11,581
551
3,477
11,573
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JTM0NEY305
Kukulkan
18
5 / 4 / 7
14,145
674
17,894
11,424
4,051
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
WesMoney305
Hercules
16
1 / 1 / 9
12,511
596
6,017
15,536
18,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
YaaaaaDig
Izanami
18
8 / 7 / 4
14,700
700
18,010
19,978
7,453
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
12
Kills
14
14
Deaths
12
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
W
Kukulkan
JTM0NEY305
Kukulkan
5
4
7
2.13
L
Cthulhu
U0MaxGuard0U
Cthulhu
3
2
9
3.75
W
Hercules
WesMoney305
Hercules
1
1
9
5.5
W
Izanami
YaaaaaDig
Izanami
8
7
4
1.43
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,582
Damage
41,921
49,478
Taken
46,938
30,478
Mitigated
29,678
10,081
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,170
4,588
652
4,092
18,872
6,538
0
6,840
12,032
49,203
0
W
Kukulkan
JTM0NEY305
Kukulkan
17,894
807
0
1,631
11,424
4,051
346
8,268
2,958
66,382
0
L
Cthulhu
U0MaxGuard0U
Cthulhu
19,935
1,191
0
4,644
19,033
17,729
522
6,533
12,500
66,115
0
W
Hercules
WesMoney305
Hercules
6,017
730
171
8,894
15,536
18,174
158
11,661
3,382
0
19,604
W
Izanami
YaaaaaDig
Izanami
18,010
15,061
0
6,251
19,978
7,453
2,420
13,497
6,052
0
83,496
L
3,477
536
0
693
11,573
6,211
0
5,003
6,570
0
13,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
41,356
199
Minions Killed
255
8
Camps Cleared
10
1,056,477
Distance Traveled
1,171,032
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,788
657
69
3
3
353,519
1
W
Kukulkan
14,145
674
119
6
4
419,783
9
L
Cthulhu
13,231
630
109
5
2
403,317
4
W
Hercules
12,511
596
15
1
0
428,645
0
W
Izanami
14,700
700
121
6
6
322,604
1
L
Fenrir
11,581
551
21
1
3
299,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role