Player Matchup

Sol
Sol
AmazedKibbles
Sol
Level 129
God Stats
2W - 2L
1,589 SR
Queue Stats
107W - 97L
1,518 Elo+
Party 1
Zeus
Zeus
TheWorldTurtle
Zeus
Level 41
God Stats
0W - 1L
1,719 SR
Queue Stats
26W - 27L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
babies0
Ao Kuang
Level 122
God Stats
4W - 4L
1,643 SR
Queue Stats
106W - 97L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
gnoskill
Baron Samedi
Level 156
God Stats
69W - 54L
1,585 SR
Queue Stats
223W - 238L
1,550 Elo+
Solo
Neith
Neith
xev0lvx
Neith
Level 157
God Stats
75W - 62L
1,622 SR
Queue Stats
534W - 579L
1,524 Elo+
Solo
Team Averages
Level 121
1,632 SR
1,518 Elo+

VS

Team Averages
Level 115
1,562 SR
1,509 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LilBoyBlue18
Janus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,441 Elo+
Solo
Bastet
Bastet
deafbegone
Bastet
Level 116
God Stats
10W - 2L
1,762 SR
Queue Stats
64W - 63L
1,548 Elo+
Solo
Khepri
Khepri
xHalijox
Khepri
Level 109
God Stats
1W - 0L
1,306 SR
Queue Stats
114W - 99L
1,532 Elo+
Party 2
Vamana
Vamana
xWhiteHombrex
Vamana
Level 148
God Stats
3W - 0L
1,742 SR
Queue Stats
103W - 90L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
9,294
715
9,672
12,078
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 7 / 3
7,809
601
7,785
10,278
5,554
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
babies0
Ao Kuang
16
6 / 5 / 4
9,970
767
10,086
13,844
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
gnoskill
Baron Samedi
15
2 / 4 / 2
8,744
673
6,774
10,383
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
xev0lvx
Neith
15
2 / 5 / 4
8,677
667
10,165
11,572
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 1 / 8
10,294
792
7,729
7,130
3,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

16
4 / 5 / 8
10,103
777
3,743
9,257
3,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
deafbegone
Bastet
17
7 / 3 / 9
10,944
842
15,664
11,869
5,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
xHalijox
Khepri
16
1 / 2 / 16
10,446
804
4,600
11,919
17,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 1 / 10
12,642
972
19,211
24,032
23,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
12
Kills
24
24
Deaths
12
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
8
7
L
2
3
4
1.33
W
4
5
8
1.6
L
0
7
3
0.21
L
Ao Kuang
babies0
Ao Kuang
6
5
4
1.6
W
Bastet
deafbegone
Bastet
7
3
9
3.83
L
Baron Samedi
gnoskill
Baron Samedi
2
4
2
0.75
W
Khepri
xHalijox
Khepri
1
2
16
4.5
W
9
1
10
14
L
Neith
xev0lvx
Neith
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,482
Damage
50,947
58,155
Taken
64,207
25,105
Mitigated
52,594
14,748
Healing
18,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,729
1,580
0
1,740
7,130
3,208
1,857
2,692
4,364
0
53,389
L
9,672
3,396
0
5,528
12,078
3,801
0
1,692
10,152
40,075
0
W
3,743
124
0
1,206
9,257
3,562
402
5,217
3,940
22,159
0
L
7,785
878
0
677
10,278
5,554
0
774
9,383
26,669
0
L
Ao Kuang
babies0
Ao Kuang
10,086
2,790
0
3,542
13,844
6,410
0
2,501
11,133
23,070
1,732
W
Bastet
deafbegone
Bastet
15,664
3,772
0
2,958
11,869
5,342
1,080
7,123
4,646
0
33,834
L
Baron Samedi
gnoskill
Baron Samedi
6,774
46
595
1,883
10,383
4,257
1
1,966
8,143
23,964
0
W
Khepri
xHalijox
Khepri
4,600
159
1,187
1,692
11,919
17,379
389
5,463
6,252
16,044
0
W
19,211
9,596
308
9,273
24,032
23,103
1,503
12,252
11,440
0
45,467
L
Neith
xev0lvx
Neith
10,165
3,041
0
2,523
11,572
5,083
0
1,726
9,452
0
32,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,494
Gold Earned
54,429
301
Minions Killed
305
8
Camps Cleared
6
1,061,632
Distance Traveled
1,330,830
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,294
792
117
9
2
257,099
3
L
Sol
9,294
715
83
6
1
229,946
1
W
Janus
10,103
777
47
4
0
234,441
4
L
Zeus
7,809
601
51
4
2
202,574
2
L
Ao Kuang
9,970
767
41
3
4
223,696
0
W
Bastet
10,944
842
54
4
2
292,819
3
L
Baron Samedi
8,744
673
50
4
1
234,056
0
W
Khepri
10,446
804
22
2
0
252,264
0
W
Vamana
12,642
972
65
5
2
294,207
0
L
Neith
8,677
667
76
6
0
171,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role